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Icetok

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Tree Puncher

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  1. It worked! LibX was the final culprit, after removing that and the mods that were dependent on it, the game finally loaded. Thank you so much for your help!
  2. Here is the debug.log file: https://gist.githubusercontent.com/Icetok/12aa285f0c499c80f571ebba2bf24eb0/raw/05a796defd34ef589696aafc0126e95deeacd1f9/debug.log Had to upload it on GitHub Gist because it exceeded the Pastebin Free size limit. Great tutorial btw.
  3. Removed Performant, still crashes. Same crash report: https://pastebin.com/raw/KNJUP67D.
  4. Hi, I'm having issues with the game crashing during the initial loading phase using Forge version 36.2.9 for Minecraft 1.16.5. This is happening during the "Deep Scan" phase of the Forge loading and it crashes right after saying Deep Scan of Translocators completed. I have a lot of mods present and I'm pretty sure it is one of them causing it as I have experimented with different forge versions to see if that could be the cause. I also removed a few mods to see if that would help, but no luck. The biggest issue is that the log doesn't actually provide any insight to what mod it could be and no actual crash report is generated. I really don't want to go through the process of deleting half the mods then readding until I find the culprit, as it is a lot of mods to go through (368 to be exact). 12GB are allocated to the game and I'm using the Twitch launcher, my PC is also fully capable of handling the amount of mods as I have done it before. This is strictly an issue with a specific mod and I need help figuring which one it could. This is my latest.log file: https://pastebin.com/raw/gLtN5rmA This is my full mods list (hefty I know): https://pastebin.com/raw/1m9dfhGU
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