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RobotAlienz

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  1. Hello! I am new to forge modding, and am trying to make an entity. I followed a YouTube tutorial from TechnoVision, but I get an error when I try to register the entity. This is the file on which I try to register the entity: public class ModEntityTypes { public static DeferredRegister<EntityType<?>> ENTITY_TYPES = DeferredRegister.create(ForgeRegistries.ENTITIES, TerraLands.MOD_ID); // Entity Types public static final RegistryObject<EntityType<grenadeEntity>> GRENADE = ENTITY_TYPES.register("grenade", () -> EntityType.Builder.create(grenadeEntity::new, EntityClassification.MISC) .size(0.25f, 0.25f) .build(new ResourceLocation(TerraLands.MOD_ID, "grenade").toString())); } I get an error here: () -> EntityType.Builder.create(grenadeEntity::new, EntityClassification.MISC) For whatever reason, the "new" after "grenadeEntity::" gives me an error saying "Cannot resolve constructor 'grenadeEntity'". The grenadeEntity class looks like this: public class grenadeEntity extends TNTEntity { public grenadeEntity(World worldIn, double x, double y, double z, @Nullable LivingEntity igniter) { super(worldIn, x, y, z, igniter); } public grenadeEntity(EntityType<? extends TNTEntity> type, World worldIn) { super(type, worldIn); } @Override protected void explode() { float f = 4.0F; this.world.createExplosion(this, this.getPosX(), this.getPosYHeight(0.0625D), this.getPosZ(), 4.0F, Explosion.Mode.NONE); } } I tried changing the second constructor: public grenadeEntity(EntityType<? extends TNTEntity> type, World worldIn) { super(type, worldIn); } to public grenadeEntity(EntityType<?> type, World worldIn) { super(type, worldIn); } which seems to fix the problem, but then there's a new problem: () -> EntityType.Builder.create(grenadeEntity::new, EntityClassification.MISC) .size(0.25f, 0.25f) .build(new ResourceLocation(TerraLands.MOD_ID, "grenade").toString())); This entire section of code gets highlighted, giving an error that reads as follows: Required type: RegistryObject <EntityType<grenadeEntity>> Provided: RegistryObject <EntityType<Entity>> I am a little stuck and would greatly appreciate some help on what is going on and how to fix it. Thanks!
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