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Dreyka Oas

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Everything posted by Dreyka Oas

  1. ( excuse me for my english I am french )
  2. I learned not long ago how to integrate resource packs directly into its src I would like to know if I could go further that's why I want to know if it is possible to integrate a shader?
  3. How to change gravity for block ? I would like to lift a block, what code should I use to do so.
  4. It's not a problem because I'm French and I'm struggling with English, but I was saying that the more versions of Minecraft are released, the heavier Minecraft is and the more it needs to be optimized, so I'd like to know if the Mojang team is planning on making Minecraft multi-threaded.
  5. He intends to do it when this multithreading because the next versions will be more and more buggy
  6. I would like that when I click on my 16*16 button it puts the textures in 16*16, if I click on the 32*32 then it puts them in 32*32
  7. and can we also do it with a button in a GUI ?
  8. Just put in my mod.jar the minecraft texture files?
  9. Can we change minecraft textures directly with forge?
  10. as long as it works, I'm fine (ps: I'm under MCreator, forge works fine under this software)
  11. public static void IIngameOverlay(RenderGameOverlayEvent Gui) { OverlayRegistry.enableOverlay(ForgeIngameGui.PLAYER_HEALTH_ELEMENT, false); } this working yeeeesss
  12. public class RemoveAllBarsOverlay { @SubscribeEvent(priority = EventPriority.NORMAL) public static void IIngameOverlay(RenderGameOverlayEvent Gui) { OverlayRegistry.enableOverlay(ForgeIngameGui.PLAYER_HEALTH_ELEMENT, enable); } }
  13. public static void eventHandler(RenderGameOverlayEvent event) { if (event.getType() == RenderGameOverlayEvent.ElementType.HEALTH){ event.setcancelled(true);} } unfortunately this code does not work anymore
  14. I am really far from mastering java so if you can show me the code (how you use it) it would be really cool
  15. How could I disable the game's Health and Hunger Gui. As I understand it, I need to use ForgeIngameGui, but I don't know how to proceed after that. Sorry for any typos, my English is not the best.
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