i changed the y value to -4.0f and its right at the pivot point and i changed the y offset value to -18 which is on top of the neck and it worked! thanks so much
I have set the pivot point of the head in blockbench and when I export it as java class and add animations and run the entity heads pivot point seems to be at the bottom of the legs, how do i fix this?
version: forge 1.19
image: https://ibb.co/gSQ1wZw
code: https://pastebin.com/k8MKbUB0