Hi! I have created an entity that can be shot from a laser gun. However, when the laser hits the player, it stops rendering. It still hits the ground, though. If I move backwards really fast, it spawns in front of my face instead of inside, and renders until it hits an entity or block.
Here are all the relevant classes:
EntityLaser:
package humanoidbob99.SciFiMod;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.List;
import net.minecraft.enchantment.EnchantmentThorns;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.IProjectile;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.projectile.EntityFireball;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagDouble;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.packet.Packet70GameEvent;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumMovingObjectType;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
public class EntityLaser extends Entity
{
private int xTile = -1;
private int yTile = -1;
private int zTile = -1;
private int inTile = 0;
private boolean inGround = false;
public EntityLiving shootingEntity;
private int ticksAlive = 0;
private int ticksInAir = 0;
public double accelerationX;
public double accelerationY;
public double accelerationZ;
private double damage;
private int fire = 0;
public float yOffset;
private boolean firstUpdate;
public double getDamage(){
return this.damage;
}
public EntityLaser setDamage(double newDamage){
this.damage = newDamage;
return this;
}
protected void entityInit() {}
@SideOnly(Side.CLIENT)
/**
* Checks if the entity is in range to render by using the past in distance and comparing it to its average edge
* length * 64 * renderDistanceWeight Args: distance
*/
public boolean isInRangeToRenderDist(double par1)
{
double d1 = this.boundingBox.getAverageEdgeLength() * 4.0D;
d1 *= 64.0D;
return par1 < d1 * d1;
}
public EntityLaser(World par1World)
{
super(par1World);
this.setSize(0.5F, 0.5F);
}
public EntityLaser(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)
{
super(par1World);
this.setSize(0.5F, 0.5F);
this.setLocationAndAngles(par2, par4, par6, this.rotationYaw, this.rotationPitch);
this.setPosition(par2, par4, par6);
this.accelerationX = 0;
this.accelerationY = 0;
this.accelerationZ = 0;
}
public EntityLaser(World par1World, EntityLiving par2EntityLiving, double par3, double par5, double par7)
{
super(par1World);
this.setFire(0);
this.shootingEntity = par2EntityLiving;
this.setSize(0.5F, 0.5F);
this.setLocationAndAngles(par2EntityLiving.posX, par2EntityLiving.posY + par2EntityLiving.getEyeHeight() - 0.2, par2EntityLiving.posZ, par2EntityLiving.rotationYaw, par2EntityLiving.rotationPitch);
this.setPosition(this.posX, this.posY, this.posZ);
par1World.playSoundAtEntity(this, "fire.fire", 1.0F, 1.0F);
this.yOffset = 0F;
this.motionX = (double)(-MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI));
this.motionZ = (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI));
this.motionY = (double)(-MathHelper.sin(this.rotationPitch / 180.0F * (float)Math.PI));
//this.posX += 1.5 * this.motionX;
//this.posZ += 1.5 * this.motionZ;
//this.posY += 1.5 * this.motionY;
this.accelerationX = 0;
this.accelerationY = 0;
this.accelerationZ = 0;
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
if (this.ticksAlive >= 40 || (!this.worldObj.isRemote && (this.shootingEntity != null && this.shootingEntity.isDead || !this.worldObj.blockExists((int)this.posX, (int)this.posY, (int)this.posZ))))
{
this.setDead();
this.worldObj.playSoundAtEntity(this, "fire.ignite", 1.0F, 1.0F);
}
else
{
this.onEntityUpdate();
++this.ticksAlive;
//this.worldObj.spawnParticle("crit", this.posX, this.posY, this.posZ, 0, 0, 0);
//if(this.firstUpdate){
// this.worldObj.playSoundAtEntity(this, "fire.ignite", 1.0F, 1.0F);
// System.out.println("Spawned laser at (" + Double.toString(posX) + ", "+ Double.toString(posY) + ", "+ Double.toString(posZ) + ").");
//}
Vec3 vec3 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX, this.posY, this.posZ);
Vec3 vec31 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
MovingObjectPosition movingobjectposition = this.worldObj.rayTraceBlocks(vec3, vec31);
vec3 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX, this.posY, this.posZ);
vec31 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
if (movingobjectposition != null)
{
vec31 = this.worldObj.getWorldVec3Pool().getVecFromPool(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
}
Entity entity = null;
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
for (int j = 0; j < list.size(); ++j)
{
Entity entity1 = (Entity)list.get(j);
if (entity1.canBeCollidedWith() && !entity1.isEntityEqual(this.shootingEntity))
{
float f = 0.3F;
AxisAlignedBB axisalignedbb = entity1.boundingBox.expand((double)f, (double)f, (double)f);
MovingObjectPosition movingobjectposition1 = axisalignedbb.calculateIntercept(vec3, vec31);
if (movingobjectposition1 != null)
{
double d1 = vec3.distanceTo(movingobjectposition1.hitVec);
if (d1 < d0 || d0 == 0.0D)
{
entity = entity1;
d0 = d1;
}
}
}
}
if (entity != null)
{
movingobjectposition = new MovingObjectPosition(entity);
}
if (movingobjectposition != null)
{
this.onImpact(movingobjectposition);
this.worldObj.playSoundAtEntity(this.shootingEntity, "fire.ignite", 1.0F, 1.0F);
}
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
float f1 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float)(Math.atan2(this.motionZ, this.motionX) * 180.0D / Math.PI) + 90.0F;
for (this.rotationPitch = (float)(Math.atan2((double)f1, this.motionY) * 180.0D / Math.PI) - 90.0F; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
float f2 = this.getMotionFactor();
this.motionX += this.accelerationX;
this.motionY += this.accelerationY;
this.motionZ += this.accelerationZ;
this.motionX *= (double)f2;
this.motionY *= (double)f2;
this.motionZ *= (double)f2;
this.setPosition(this.posX, this.posY, this.posZ);
}
}
public void onEntityUpdate()
{
this.worldObj.theProfiler.startSection("entityBaseTick");
if (this.ridingEntity != null && this.ridingEntity.isDead)
{
this.ridingEntity = null;
}
this.prevDistanceWalkedModified = this.distanceWalkedModified;
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.prevRotationPitch = this.rotationPitch;
this.prevRotationYaw = this.rotationYaw;
int i;
if (!this.worldObj.isRemote && this.worldObj instanceof WorldServer)
{
this.worldObj.theProfiler.startSection("portal");
MinecraftServer minecraftserver = ((WorldServer)this.worldObj).getMinecraftServer();
i = this.getMaxInPortalTime();
if (this.inPortal)
{
if (minecraftserver.getAllowNether())
{
if (this.ridingEntity == null && this.timeInPortal++ >= i)
{
this.timeInPortal = i;
this.timeUntilPortal = this.getPortalCooldown();
byte b0;
if (this.worldObj.provider.dimensionId == -1)
{
b0 = 0;
}
else
{
b0 = -1;
}
this.travelToDimension(b0);
}
this.inPortal = false;
}
}
else
{
if (this.timeInPortal > 0)
{
this.timeInPortal -= 4;
}
if (this.timeInPortal < 0)
{
this.timeInPortal = 0;
}
}
if (this.timeUntilPortal > 0)
{
--this.timeUntilPortal;
}
this.worldObj.theProfiler.endSection();
}
if (this.isSprinting() && !this.isInWater())
{
int j = MathHelper.floor_double(this.posX);
i = MathHelper.floor_double(this.posY - 0.20000000298023224D - (double)this.yOffset);
int k = MathHelper.floor_double(this.posZ);
int l = this.worldObj.getBlockId(j, i, k);
if (l > 0)
{
this.worldObj.spawnParticle("tilecrack_" + l + "_" + this.worldObj.getBlockMetadata(j, i, k), this.posX + ((double)this.rand.nextFloat() - 0.5D) * (double)this.width, this.boundingBox.minY + 0.1D, this.posZ + ((double)this.rand.nextFloat() - 0.5D) * (double)this.width, -this.motionX * 4.0D, 1.5D, -this.motionZ * 4.0D);
}
}
this.handleWaterMovement();
if (this.worldObj.isRemote)
{
this.fire = 0;
}
else if (this.fire > 0)
{
if (this.isImmuneToFire)
{
this.fire -= 4;
if (this.fire < 0)
{
this.fire = 0;
}
}
else
{
if (this.fire % 20 == 0)
{
this.attackEntityFrom(DamageSource.onFire, 1);
}
--this.fire;
}
}
if (this.handleLavaMovement())
{
this.setOnFireFromLava();
this.fallDistance *= 0.5F;
}
if (this.posY < -64.0D)
{
this.kill();
}
if (!this.worldObj.isRemote)
{
this.setFlag(0, this.fire > 0);
this.setFlag(2, this.ridingEntity != null && ridingEntity.shouldRiderSit());
}
this.firstUpdate = false;
this.worldObj.theProfiler.endSection();
}
/**
* Return the motion factor for this projectile. The factor is multiplied by the original motion.
*/
protected float getMotionFactor()
{
return 1F;
}
/**
* Called when this EntityLaser hits a block or entity.
*/
protected void onImpact(MovingObjectPosition movingobjectposition) {
boolean kill = true;
if (movingobjectposition != null)
{
if(movingobjectposition.typeOfHit == EnumMovingObjectType.ENTITY){
if(!movingobjectposition.entityHit.isEntityEqual(this.shootingEntity))
{
int i1 = MathHelper.ceiling_double_int(this.getDamage());
DamageSource damagesource = null;
if (this.shootingEntity == null)
{
damagesource = SciFiMod.causeLaserDamage(this, this);
}
else
{
damagesource = SciFiMod.causeLaserDamage(this, this.shootingEntity);
}
if (movingobjectposition.entityHit.attackEntityFrom(damagesource, i1)){
if (movingobjectposition.entityHit instanceof EntityLiving)
{
EntityLiving entityliving = (EntityLiving)movingobjectposition.entityHit;
if (this.shootingEntity != null)
{
EnchantmentThorns.func_92096_a(this.shootingEntity, entityliving, this.rand);
}
if (this.shootingEntity != null && movingobjectposition.entityHit != this.shootingEntity && movingobjectposition.entityHit instanceof EntityPlayer && this.shootingEntity instanceof EntityPlayerMP)
{
((EntityPlayerMP)this.shootingEntity).playerNetServerHandler.sendPacketToPlayer(new Packet70GameEvent(6, 0));
}
}
else{
kill = false;
}
}
}
else{
kill = false;
}
}
//else if(movingobjectposition.typeOfHit == EnumMovingObjectType.TILE){
// if(this.worldObj.isAirBlock(movingobjectposition.blockX, movingobjectposition.blockY, movingobjectposition.blockZ)){
// kill = false;
// //System.out.println("set kill to false");
// }
// else{
// //System.out.println("asdf");
// }
//}
if(kill){
this.setDead();
}
}
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
{
par1NBTTagCompound.setShort("xTile", (short)this.xTile);
par1NBTTagCompound.setShort("yTile", (short)this.yTile);
par1NBTTagCompound.setShort("zTile", (short)this.zTile);
par1NBTTagCompound.setByte("inTile", (byte)this.inTile);
par1NBTTagCompound.setByte("inGround", (byte)(this.inGround ? 1 : 0));
par1NBTTagCompound.setTag("direction", this.newDoubleNBTList(new double[] {this.motionX, this.motionY, this.motionZ}));
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
{
this.xTile = par1NBTTagCompound.getShort("xTile");
this.yTile = par1NBTTagCompound.getShort("yTile");
this.zTile = par1NBTTagCompound.getShort("zTile");
this.inTile = par1NBTTagCompound.getByte("inTile") & 255;
this.inGround = par1NBTTagCompound.getByte("inGround") == 1;
if (par1NBTTagCompound.hasKey("direction"))
{
NBTTagList nbttaglist = par1NBTTagCompound.getTagList("direction");
this.motionX = ((NBTTagDouble)nbttaglist.tagAt(0)).data;
this.motionY = ((NBTTagDouble)nbttaglist.tagAt(1)).data;
this.motionZ = ((NBTTagDouble)nbttaglist.tagAt(2)).data;
}
else
{
this.setDead();
}
}
/**
* Returns true if other Entities should be prevented from moving through this Entity.
*/
public boolean canBeCollidedWith()
{
return false;
}
public float getCollisionBorderSize()
{
return 1.0F;
}
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource par1DamageSource, int par2)
{
return false;
}
@SideOnly(Side.CLIENT)
public float getShadowSize()
{
return 0.0F;
}
/**
* Gets how bright this entity is.
*/
public float getBrightness(float par1)
{
return 1.0F;
}
@SideOnly(Side.CLIENT)
public int getBrightnessForRender(float par1)
{
return 15728880;
}
}
SciFiMod:
package humanoidbob99.SciFiMod;
import humanoidbob99.SciFiMod.client.ClientProxy;
import humanoidbob99.SciFiMod.common.core.handlers.CraftingHandler;
import net.minecraft.block.Block;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBow;
import net.minecraft.item.ItemStack;
import net.minecraft.src.ModLoader;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EntityDamageSourceIndirect;
import net.minecraftforge.common.MinecraftForge;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.PostInit;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.EntityRegistry;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
@Mod(modid="SciFiMod", name="SciFiMod", version="0.0.0")
@NetworkMod(clientSideRequired=true, serverSideRequired=false)
public class SciFiMod {
// The instance of your mod that Forge uses.
@Instance("SciFiMod")
public static SciFiMod instance;
public static final Block blockScrith = new BlockScrith(1499).setHardness(50.0F).setResistance(2000.0F).setStepSound(Block.soundMetalFootstep).setCreativeTab(CreativeTabs.tabBlock).setUnlocalizedName("blockScrith");
public static final SciFiModItem scrithDust = (SciFiModItem) new SciFiModItem(21499).setTextureFile(CommonProxy.SCRITHDUST_PNG).setUnlocalizedName("scrithDust").setCreativeTab(CreativeTabs.tabMaterials);
public static final Item bowScrith = new BowScrith(21500).setUnlocalizedName("bowScrith");
public static final SciFiModItem scrithWire = (SciFiModItem) new SciFiModItem(21501).setTextureFile(CommonProxy.SCRITHWIRE_PNG).setUnlocalizedName("scrithWire").setCreativeTab(CreativeTabs.tabMaterials);
public static final SciFiModItem ingotScrith = (SciFiModItem) new SciFiModItem(21502).setTextureFile(CommonProxy.INGOTSCRITH_PNG).setUnlocalizedName("ingotScrith").setCreativeTab(CreativeTabs.tabMaterials);
public static final SciFiModItem arrowScrith = (SciFiModItem) new SciFiModItem(21503).setTextureFile(CommonProxy.ARROWSCRITH_PNG).setUnlocalizedName("arrowScrith").setCreativeTab(CreativeTabs.tabCombat);
public static final SciFiModItem redstonePutty = (SciFiModItem) new SciFiModItem(21504).setTextureFile(CommonProxy.REDSTONEPUTTY_PNG).setUnlocalizedName("redstonePutty").setCreativeTab(CreativeTabs.tabMaterials);
public static final SciFiModItem redstoneShard = (SciFiModItem) new SciFiModItem(21505).setTextureFile(CommonProxy.REDSTONESHARD_PNG).setUnlocalizedName("redstoneShard").setCreativeTab(CreativeTabs.tabCombat);
public static final SciFiModItem ironFletching = (SciFiModItem) new SciFiModItem(21506).setTextureFile(CommonProxy.IRONFLETCHING_PNG).setUnlocalizedName("ironFletching").setCreativeTab(CreativeTabs.tabCombat);
public static final SciFiModIconItem iconItem = (SciFiModIconItem) new SciFiModIconItem(21507);
public static final LaserGun laserGun = (LaserGun) new LaserGun(21508).setUnlocalizedName("laserGun");
public static final SciFiModItem depletedRedstonePutty = (SciFiModItem) new SciFiModItem(21509).setTextureFile(CommonProxy.REDSTONEPUTTY_PNG).setUnlocalizedName("depletedRedstonePutty").setCreativeTab(CreativeTabs.tabMaterials);
public static DamageSource causeArrowScrithDamage(EntityArrowScrith par0EntityArrowScrith, Entity par1Entity)
{
return (new EntityDamageSourceIndirect("arrowScrith", par0EntityArrowScrith, par1Entity)).setProjectile();
}
public static DamageSource causeLaserDamage(EntityLaser par0EntityLaser, Entity par1Entity)
{
return (new EntityDamageSourceIndirect("laser", par0EntityLaser, par1Entity).setExplosion());
}
// Says where the client and server 'proxy' code is loaded.
@SidedProxy(clientSide="humanoidbob99.SciFiMod.client.ClientProxy", serverSide="humanoidbob99.SciFiMod.CommonProxy")
public static ClientProxy proxy;
@PreInit
public void preInit(FMLPreInitializationEvent event) {
// Stub Method
}
@Init
public void load(FMLInitializationEvent event) {
LanguageRegistry.addName(blockScrith, "Scrith Block");
LanguageRegistry.addName(scrithDust, "Scrith Dust");
LanguageRegistry.addName(bowScrith, "Scrith Bow");
LanguageRegistry.addName(scrithWire, "Scrith Cord");
LanguageRegistry.addName(ingotScrith, "Scrith Ingot");
LanguageRegistry.addName(arrowScrith, "Scrith Arrow");
LanguageRegistry.addName(redstonePutty, "Redstone Putty");
LanguageRegistry.addName(redstoneShard, "Redstone Shard");
LanguageRegistry.addName(ironFletching, "Iron Fletching");
LanguageRegistry.addName(laserGun, "Laser Gun");
LanguageRegistry.addName(depletedRedstonePutty, "Depleted Redstone Putty");
int arrowScrithEntityID = EntityRegistry.findGlobalUniqueEntityId();
EntityRegistry.registerGlobalEntityID(EntityArrowScrith.class, "arrowScrith", arrowScrithEntityID);
EntityRegistry.registerModEntity(EntityArrowScrith.class, "arrowScrith", arrowScrithEntityID, this, 64, 1, true);
int laserEntityID = EntityRegistry.findGlobalUniqueEntityId();
EntityRegistry.registerGlobalEntityID(EntityLaser.class, "laser", laserEntityID);
EntityRegistry.registerModEntity(EntityLaser.class, "laser", laserEntityID, this, 64, 1, true);
RenderingRegistry.registerEntityRenderingHandler(EntityArrowScrith.class, new RenderArrowScrith());
RenderingRegistry.registerEntityRenderingHandler(EntityLaser.class, new RenderLaser(1.0F));
System.out.println("Scrith Arrow Entity ID is " + Integer.toString(arrowScrithEntityID));
System.out.println("Laser Entity ID is " + Integer.toString(laserEntityID));
proxy.registerRenderers();
GameRegistry.registerCraftingHandler(new CraftingHandler());
GameRegistry.addRecipe(new ItemStack(arrowScrith,9), new Object[]{"s","b","f",'s',this.redstoneShard,'b',Item.blazeRod,'f',this.ironFletching});
GameRegistry.addRecipe(new ItemStack(bowScrith), new Object[]{" bw", "b w", " bw",'b',Item.blazeRod,'w',this.ironFletching});
GameRegistry.addRecipe(new ItemStack(scrithWire,9), new Object[]{"i","i","i",'i',this.ingotScrith});
GameRegistry.addRecipe(new ItemStack(blockScrith,1), new Object[]{"iii","iii","iii",'i',this.ingotScrith});
GameRegistry.addRecipe(new ItemStack(ingotScrith,9), new Object[]{"b",'b',this.blockScrith});
GameRegistry.addRecipe(new ItemStack(redstonePutty, , new Object[]{"rrr", "rbr", "rrr", 'b', Item.bucketWater, 'r', Item.redstone});
GameRegistry.addRecipe(new ItemStack(laserGun, 1), new Object[]{"ssd", "sgq", 's', this.ingotScrith, 'd', Item.diamond, 'g', Item.lightStoneDust, 'q', Item.netherQuartz});
GameRegistry.addShapelessRecipe(new ItemStack(scrithDust,4), new Object[]{Block.obsidian,Block.obsidian,Item.diamond,Item.ingotGold,Item.ingotGold,Item.ingotGold,Item.ingotIron,Item.ingotIron,Item.ingotIron});
GameRegistry.addShapelessRecipe(new ItemStack(ironFletching, 3), new Object[]{Item.ingotIron});
for(int iterator = 1; iterator <= 31; iterator++){
GameRegistry.addShapelessRecipe(new ItemStack(depletedRedstonePutty, 1), new Object[]{this.redstonePutty, new ItemStack(laserGun, 1, iterator)});
}
GameRegistry.addSmelting(redstonePutty.itemID, new ItemStack(redstoneShard), 0.0F);
GameRegistry.registerBlock(blockScrith, "blockScrith");
MinecraftForge.setBlockHarvestLevel(blockScrith, "pickaxe", 4);
}
@PostInit
public void postInit(FMLPostInitializationEvent event) {
// Stub Method
}
}
RenderLaser:
package humanoidbob99.SciFiMod;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import humanoidbob99.SciFiMod.EntityLaser;
import net.minecraft.item.Item;
import net.minecraft.util.Icon;
public class RenderLaser extends Render {
private float field_77002_a;
public RenderLaser(float par1)
{
this.field_77002_a = par1;
}
public void doRenderLaser(EntityLaser par1EntityLaser, double par2, double par4, double par6, float par8, float par9)
{
GL11.glPushMatrix();
GL11.glTranslatef((float)par2, (float)par4, (float)par6);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
float f2 = this.field_77002_a;
GL11.glScalef(f2 / 1.0F, f2 / 1.0F, f2 / 1.0F);
Icon icon = SciFiMod.iconItem.getIconFromDamage(0);
this.loadTexture("/gui/items.png");
Tessellator tessellator = Tessellator.instance;
float f3 = icon.getMinU();
float f4 = icon.getMaxU();
float f5 = icon.getMinV();
float f6 = icon.getMaxV();
float f7 = 1.0F;
float f8 = 0.5F;
float f9 = 0.25F;
GL11.glRotatef(180.0F - this.renderManager.playerViewY, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-this.renderManager.playerViewX, 1.0F, 0.0F, 0.0F);
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 1.0F, 0.0F);
tessellator.addVertexWithUV((double)(0.0F - f8), (double)(0.0F - f9), 0.0D, (double)f3, (double)f6);
tessellator.addVertexWithUV((double)(f7 - f8), (double)(0.0F - f9), 0.0D, (double)f4, (double)f6);
tessellator.addVertexWithUV((double)(f7 - f8), (double)(1.0F - f9), 0.0D, (double)f4, (double)f5);
tessellator.addVertexWithUV((double)(0.0F - f8), (double)(1.0F - f9), 0.0D, (double)f3, (double)f5);
tessellator.draw();
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
}
/**
* Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
* handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
* (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
* double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
*/
@Override
public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
{
this.doRenderLaser((EntityLaser)par1Entity, par2, par4, par6, par8, par9);
}
}
LaserGun:
package humanoidbob99.SciFiMod;
import java.util.List;
import humanoidbob99.SciFiMod.client.ClientProxy;
import humanoidbob99.SciFiMod.EntityLaser;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.entity.projectile.EntityLargeFireball;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBow;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.Icon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
import net.minecraftforge.event.entity.player.ArrowNockEvent;
public class LaserGun extends Item
{
public static final String[] laserIconNameArray = new String[] {ClientProxy.LASERGUN0_PNG, ClientProxy.LASERGUN1_PNG};
@SideOnly(Side.CLIENT)
private Icon[] iconArray;
private int iconId = 0;
public LaserGun(int par1)
{
super(par1);
this.maxStackSize = 1;
this.setNoRepair();
this.setCreativeTab(CreativeTabs.tabCombat);
}
@SideOnly(Side.CLIENT)
public boolean requiresMultipleRenderPasses()
{
return true;
}
public ItemStack onEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
return par1ItemStack;
}
/**
* How long it takes to use or consume an item
*/
public int getMaxItemUseDuration(ItemStack par1ItemStack)
{
return 72000;
}
/**
* returns the action that specifies what animation to play when the items is being used
*/
public EnumAction getItemUseAction(ItemStack par1ItemStack)
{
return EnumAction.none;
}
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
boolean flag = par1ItemStack.getItemDamage() < 31;
if (flag)
{
EntityLaser entityLaser = new EntityLaser(par2World, par3EntityPlayer, 0, 0, 0);
entityLaser.setDamage(getLaserDamage(par1ItemStack));
if(!par3EntityPlayer.capabilities.isCreativeMode){
par1ItemStack.setItemDamage(par1ItemStack.getItemDamage() + 1);
}
//par2World.playSoundAtEntity(par3EntityPlayer, "fire.ignite", 1.0F, -5.0F / (itemRand.nextFloat() * 0.4F + 1.2F));
if (!par2World.isRemote)
{
par2World.spawnEntityInWorld(entityLaser);
}
}
else if(par1ItemStack.getItemDamage() == 32){
Entity entityFireball = new EntityLargeFireball(par2World, par3EntityPlayer, (double)(-MathHelper.sin(par3EntityPlayer.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(par3EntityPlayer.rotationPitch / 180.0F * (float)Math.PI)),
(double)(-MathHelper.sin(par3EntityPlayer.rotationPitch / 180.0F * (float)Math.PI)),
(double)(MathHelper.cos(par3EntityPlayer.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(par3EntityPlayer.rotationPitch / 180.0F * (float)Math.PI)));
if(!par2World.isRemote){
par2World.spawnEntityInWorld(entityFireball);
}
}
par3EntityPlayer.setItemInUse(par1ItemStack, this.getMaxItemUseDuration(par1ItemStack));
return par1ItemStack;
}
public int getLaserDamage(ItemStack itemStack){
int var1 = itemStack.getItemDamage();
int var2;
if((int)(var1 / == 0){
var2 = 6;
}
else if((int)(var1 / == 1){
var2 = 5;
}
else if((int)(var1 / == 2){
var2 = 4;
}
else{
var2 = 3;
}
return var2;
}
@SideOnly(Side.CLIENT)
@Override
public void registerIcons(IconRegister par1IconRegister)
{
this.iconArray = new Icon[laserIconNameArray.length];
for (int i = 0; i < this.iconArray.length; i++)
{
this.iconArray[i] = par1IconRegister.registerIcon(laserIconNameArray[i]);
}
this.itemIcon = iconArray[0];
}
@SideOnly(Side.CLIENT)
public int getColorFromDamage(int damage){
if(damage >= 31){
return 0;
}
int red;
int green;
if(damage >= 16){
red = 255;
green = 255 - damage * 16;
}
else{
green = 255;
red = damage * 16;
}
return 65536 * red + 256 * green;
}
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4){
par3List.add(EnumChatFormatting.DARK_GRAY + Integer.toString(31 - par1ItemStack.getItemDamage()) + " shots left");
}
@SideOnly(Side.CLIENT)
public int getColorFromItemStack(ItemStack par1ItemStack, int par2)
{
return par2 == 0 ? 16777215 : this.getColorFromDamage(par1ItemStack.getItemDamage());
}
@SideOnly(Side.CLIENT)
public Icon getIconFromDamageForRenderPass(int damage, int renderpass){
return renderpass == 0 ? this.iconArray[0] : this.iconArray[1];
}
}