(1) No, I am wanting to use a structure made out of blocks that is then possibly saved and then this will shorten code. Otherwise I guess I will just have to code it brick by brick.
(2)I have managed to work out the coordinates, I just cant seem to be able to use/find the correct event so that the block is placed when the world is loaded for the first time.
Thanks for your help,
If you have any idea what the event that I will need is please do tell me. Also tell me if I am using it wrong as I have doubts about the way I am using the "WorldEvent.Save"(I know this is the wrong event I w