
MateuszKam7
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I am new!
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Thanks, it now works
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Thanks, it now works
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How to place a row of the currently selected block?
MateuszKam7 replied to Imbalance's topic in Modder Support
There is also MCEdit http://www.minecraftforum.net/topic/13807-mcedit-minecraft-world-editor-now-open-source/ -
How to place a row of the currently selected block?
MateuszKam7 replied to Imbalance's topic in Modder Support
There is also MCEdit http://www.minecraftforum.net/topic/13807-mcedit-minecraft-world-editor-now-open-source/ -
I tried to make a block (grass), which has multiple textures. The block i made says "Missing Texture" all over it... Does anyone know how to make this? Here is my code: package mods.MattCraft.Common; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.util.Icon; import net.minecraft.world.ColorizerGrass; import net.minecraft.world.IBl
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I tried to make a block (grass), which has multiple textures. The block i made says "Missing Texture" all over it... Does anyone know how to make this? Here is my code: package mods.MattCraft.Common; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.util.Icon; import net.minecraft.world.ColorizerGrass; import net.minecraft.world.IBl
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Ok thanks i just changed my block ID's and it works!
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Ok thanks i just changed my block ID's and it works!
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i made the blocks...does this mean i have to use blocks with the ID under 256 and change the color of the biome, or is there another way?
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My Main: package mods.MattCraft.Common; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.world.biome.BiomeGenBase; import net.minecraftforge.common.DimensionManager; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.Init; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.registry.GameRegistry; import cpw.m
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I am making a new biome for my mod and when i tested it, it crashed... Here is my crash report and tell me what code you need to see: Minecraft has crashed! ---------------------- Minecraft has stopped running because it encountered a problem; Failed to start game A full error report has been saved to C:\Users\Minecraft Modded\Desktop\forge\mcp\jars\.\crash-reports\crash-2013-04-12_19.15.59-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash