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AirPeach's Achievements

Tree Puncher

Tree Puncher (2/8)



  1. I found another issue on this forums related to this here. In an effort not to reopen their issue and contribute myself here is how I solved this particular problem. I can confirm that there does appear to be an issue with the JDK and the resolve for now is in Minecraft's bundled JRE. 1.) Download vanilla Minecraft launcher from here. 2.) Execute the launcher, sign in and run the Minecraft instance. 3.) Using Finder, Navigate to /Users/YOURUSERNAME/Library/Application Support/minecraft/runtime/java-runtime-beta/mac-os/java-runtime-beta/ 4.) Duplicate jre.bundle. 5.) Copy this bundle to your project folder and right click -> show package contents 6.) Copy the contents of the package into a folder of your choice in your project ( I used /project/jre ) 7.) In intelliJ, in the top menu choose Run -> Edit Configurations 8.) Under Application -> runClient, change the first dropdown that says Java17 to the folder you created and select the /jre/home folder. 9.) Build & Run! Victory. Thank you to jhkjhkjn from the prior mentioned forum post for getting me on the right track.
  2. Hello! I started utilizing the latest MDK 1.18 version, I am receiving errors when initializing my project under this MDK. Yesterday, I was operating on the 1.16.5 MDK just fine. The specific error I am receiving is below. Caused by: java.lang.NoClassDefFoundError: Could not initialize class com.mojang.blaze3d.systems.RenderSystem debug.log latest.log I have deleted my entire project several times, redownloaded both latest and stable MDK for 1.18 and I end up receiving the entire error. I am utilizing the temurin-17 JDK as suggested here. Searching in relation to the error provides some searches along with M1 MacBook issues. It is worth mentioning that I am utilizing an M1 MacBook. Any assistance is appreciated.
  3. @diesieben07 I will remove the offending material from my repository. Thank you for the help.
  4. I am building my first mod and am struggling to add an item to the game successfully. I am building with Java 8, Using MDK 1.16.5 I have uploaded the code to a Github repository [Deleted Repository] for more thorough review if desired. I am receiving an error related to being unable to find my JSON file. [net.minecraft.client.renderer.model.ModelBakery/]: Unable to load model: 'archtest:astonium#inventory' referenced from: archtest:astonium#inventory: java.io.FileNotFoundException: archtest:models/item/astonium.json My current hierarchy --> photo here I have attempted to rearrange the hierarchy and place the models directly into the resources directory however this has not worked either. astonium.json { "parent": "item/generated", "textures": { "layer0": "archtest:item/astonium" } } Any help is appreciated.
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