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Posts
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Everything posted by Dragonisser
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Well, when i get a Achievement ingame and i restart Minecraft i'm getting this error: mod_Cobalt I cant find the error in the code.
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The reason is that no one tells me exactly how to fix it, but only talks about my stupid errors I make. Edit: A mysterious Wonder has fixed the Code Thx anyway #closerequest
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This is the only Server error
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This is the only Server error
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I only have this code
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I only have this code
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Here it is: https://github.com/Dragonisser/cbmod
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Here it is: https://github.com/Dragonisser/cbmod
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Would you like to see the sourcecode?
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Would you like to see the sourcecode?
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What about the SideOnly(Side.CLIENT) ? Maybe this is the Problem?
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What about the SideOnly(Side.CLIENT) ? Maybe this is the Problem?
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But there isn't any renderer in my main class or outside-
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But there isn't any renderer in my main class or outside-
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Same Crash ._. My class looks like the one that i have posted.
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Same Crash ._. My class looks like the one that i have posted.
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1. Server start without crash 2. It crash with the same error 3. I deleted the registerRenderThings(); and done the other Stuff you said
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1. Server start without crash 2. It crash with the same error 3. I deleted the registerRenderThings(); and done the other Stuff you said
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Don't work :'(
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Don't work :'(
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package cobaltmod.main; import java.util.Map; import cobaltmod.entity.EntityCobaltArrow; import cobaltmod.entity.EntityCobaltZombie; import cobaltmod.entity.ModelCobaltZombie; import cobaltmod.renderer.RenderCobaltArrow; import cobaltmod.renderer.RenderCobaltZombie; import cpw.mods.fml.client.registry.RenderingRegistry; import net.minecraftforge.client.MinecraftForgeClient; public class ClientProxyCobalt extends CommonProxyCobalt { @Override public void registerRenderThings() { } public int addArmor(String armor){ return RenderingRegistry.addNewArmourRendererPrefix(armor); } public void AddRenderer(Map map) { map.put(EntityCobaltArrow.class, new RenderCobaltArrow()); } public void registerClientStuff() { RenderingRegistry.registerEntityRenderingHandler(EntityCobaltArrow.class, new RenderCobaltArrow()); RenderingRegistry.registerEntityRenderingHandler(EntityCobaltZombie.class, new RenderCobaltZombie(new ModelCobaltZombie(), 0.3F)); } } package cobaltmod.main; import cobaltmod.entity.EntityCobaltArrow; import cobaltmod.entity.EntityCobaltZombie; import cobaltmod.entity.ModelCobaltZombie; import cobaltmod.renderer.RenderCobaltArrow; import cobaltmod.renderer.RenderCobaltZombie; import cpw.mods.fml.client.registry.RenderingRegistry; public class CommonProxyCobalt { public void registerRenderThings() { } public int addArmor(String string){ return 0; } public void registerClientStuff() { } } proxy.registerClientStuff(); Like this? I'm not very good at this ._.
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package cobaltmod.main; import java.util.Map; import cobaltmod.entity.EntityCobaltArrow; import cobaltmod.entity.EntityCobaltZombie; import cobaltmod.entity.ModelCobaltZombie; import cobaltmod.renderer.RenderCobaltArrow; import cobaltmod.renderer.RenderCobaltZombie; import cpw.mods.fml.client.registry.RenderingRegistry; import net.minecraftforge.client.MinecraftForgeClient; public class ClientProxyCobalt extends CommonProxyCobalt { @Override public void registerRenderThings() { } public int addArmor(String armor){ return RenderingRegistry.addNewArmourRendererPrefix(armor); } public void AddRenderer(Map map) { map.put(EntityCobaltArrow.class, new RenderCobaltArrow()); } public void registerClientStuff() { RenderingRegistry.registerEntityRenderingHandler(EntityCobaltArrow.class, new RenderCobaltArrow()); RenderingRegistry.registerEntityRenderingHandler(EntityCobaltZombie.class, new RenderCobaltZombie(new ModelCobaltZombie(), 0.3F)); } } package cobaltmod.main; import cobaltmod.entity.EntityCobaltArrow; import cobaltmod.entity.EntityCobaltZombie; import cobaltmod.entity.ModelCobaltZombie; import cobaltmod.renderer.RenderCobaltArrow; import cobaltmod.renderer.RenderCobaltZombie; import cpw.mods.fml.client.registry.RenderingRegistry; public class CommonProxyCobalt { public void registerRenderThings() { } public int addArmor(String string){ return 0; } public void registerClientStuff() { } } proxy.registerClientStuff(); Like this? I'm not very good at this ._.
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Can you give me an example? I cant figure out how do u mean this ._.
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Can you give me an example? I cant figure out how do u mean this ._.
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Thx, but what do i have to do now