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Stuuupiiid's Achievements

Tree Puncher

Tree Puncher (2/8)



  1. Thank you very much. Its working now. For those who want to know: I run the following code right after registering all items to the item model mesher.
  2. Hello. My goal is to merge 2 models together using the ModelBakeEvent and ISmartItemModel. The first model is used by an item so it has been registered @ItemModelMesher. The second one however, is not being used by any item (and not registered ofc). I figured out that the code works if I use 2 models that have been registered and are used by an item. So I guess I have to load those unused models as well, however, after deep google'ing I still have no idea how to do it. Yes, I checked if all strings and file names are correct. Code (might be little bit dirty, since Im still trying to get used to this new system): ModelGun (ISmartItemModel) ModelBakeHandler (ModelBakeEvent) Note: I know Im still using the deprecated IBakedModel. Will change that in future ofc. 2 pages that helped me a lot: https://github.com/TheGreyGhost/MinecraftByExample/tree/master/src/main/java/minecraftbyexample/mbe15_item_smartitemmodel (amazing) http://www.minecraftforge.net/forum/index.php/topic,32309.0/nowap.html (helped me understanding the basics) thanks
  3. Hello, is there a way to re-load a ZIP file inside of the mods folder? Because my mod creates a ZIP file with some content I need in the classpath and atm you have to restart minecraft so this is working.
  4. I want to be able to create my own categories when using the Configuration.class . There are just BlockIds, ItemIds and General... but I need my own like settings, simple dungeons (see link), boss dungeon (see link...) and something more... It would be very nice P.S. Link:
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