@warjort
Yes , I was saying that | It is not a code ,it is a command of in - game chat.(THE WEBSITE SAID THAT TO WRITE IN CODE )
Ok,Now i will do as you said
@warjort
On the whole search box in Google and YT. I am getting how to reflect the fire ball in game but in one website it says to write this code in your .json file but i think this is also for in-game minecraft
CODE -
•
/summon minecraft:fireball ~ ~ ~ {ExplosionPower:25,direction:[0.0,0.0,0.0]}
Can you tell if this code will work or not because there is also written write in your code + in-game also when summoning entity
@warjort
Thanks for your tip and i am clearly understanding it.
Just one more question,That the "minecraft:shooter" term That is used in Ghast ,Blaze ,Pillager when I looked in their code and the documentation provided by Microsoft. Is that the main and we have to define there what item will be shooted or the mob will shoot.
@warjort
Ya , I know that we can take clue from ghast for fireball or other elements but i am also asking that in the animation period , I also have to add fireball throwing animation etc.
And
How can i use it for implementing other things like Calling lightning , etc.
Hi everyone,
I want to ask that "How can i make my mob to throw fire , or other elements on it's enemies"
I prepared my mob and started animating it. I done all the preparations but i want to make my mob throw a custom item that i designed and fire on players. So,I want to ask that i will animate it throwing my custom items and fire but how can i implement the code or what i have to write in my code for making it throw that particular item on other players in-game and what damage it will give and in what range it can attack.
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