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GoldenretriverYT

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  1. Well yeah, but it used to work and I definitely didn't change it. Where can I change it? Everytime I manually edit the pom-default.xml forge just overwrites it. edit: oh my bad, i changed the folder name and its the reason the artifactId changed
  2. Hello, I am currently trying to publish my mod. It works fine apart from that, but when publishing following error comes up: Execution failed for task ':publishMavenJavaPublicationToMavenRepository'. > Failed to publish publication 'mavenJava' to repository 'maven' > Invalid publication 'mavenJava': artifactId (AbsolutelyUnbreakable - 1.18.2) is not a valid Maven identifier ([A-Za-z0-9_\-.]+). I don't know what causes this as it definitely used to work completely fine. I appreciate any help
  3. Oh wow, thanks. I didn't know that was possible.
  4. Hello, I am currently trying to make an enchantment that prevents any damage done to the item. At the moment, it kinda works but the durability bar is always visible because the damage always is 1 and not 0. After looking at the setDamageValue method, it seems that it should be able to set the damage to 0, which indeed works for the armor. So I believe the problem is that the event is called before the item gets damaged. I also tried to just set the damage to 0 every tick, which works, but causes the damage bar to appear for a short amount of time and I don't want that. My current even handler looks like this. Is there any event that gets called after an item gets damaged (not broken)? @SubscribeEvent(priority = EventPriority.LOWEST) public static void onBlockBreak(BlockEvent.BreakEvent event) { if(event.getPlayer() == null) return; ItemStack usedItem = event.getPlayer().getItemInHand(event.getPlayer().getUsedItemHand()); if(usedItem == null) return; if(EnchantmentHelper.getItemEnchantmentLevel(Enchantments.ABSOLUTELYUNBREAKABLE.get(), usedItem) != 0) { usedItem.setDamageValue(0); } }
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