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RitzScythe

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Everything posted by RitzScythe

  1. Alrighty, well the help was very much appreciated!
  2. Yeah it actually went to the home screen, there are open issues related to chests and chunk loading, could it be related to that? Could destroying recently placed chests help?
  3. I did copy/past the log when I ran the cmd, I just didnt want to assume that was the kind of help offered. its the underscored word if that wasnt clear btw
  4. I see a mention of flywheel in the output, would that likely be the source of the issue?
  5. Found the pid, tried to run jstack, told me to run jhsdb ran that, is giving some info in cmd, cant find a txt file output, not sure if it makes one or not, copied output to a txt file just in case. dunno if youd want to look at it, or provide info on where to learn to read it. Thanks again for the help thus far
  6. Okay got it going, so I'm assuming I reproduce issue, use jstack with the E arg for extended info while game is hanging?
  7. Im a bit newbie at this, where/how do I use cmd line stuff like that? Link wasnt quite clear enough. Thanks in advance
  8. Made a modpack (Well Rounded Blockheads, in case the modlist on curseforge helps) and server to host it, worked fine until last night. The issue that pops up after some days being up/working is when you leave a world (singleplayer) or shutdown a server, the process hangs and jumps to 8.5gb ram used, eats up CPU usage (50-60% in taskman on a 3800x) and just sits there. If done on a single player world, the game doesnt fully crash, (e.g. if you alt+f4 buttons like save and quit, options stay in the window, are still clickable but they do nothing) Saving seems to still happen, as location/inventory updates if I restart server or client and play the world again. If I start the currently afflicted server but dont login the server closes properly, its only once I log back in the problem occurs. Its a priv server and I dont have anyone else to test atm so Idk if its a prob with my player or players/area in general. Only recent changes in game are the additions of a pnuematicraft pressure chamber, an enchanting table, and bookshelves from builders crafts and additions.... I've been trying to get help on this all day, so ANY assistance goes a long way, even if its a way to debug this myself >~< Debug/Latest logs
  9. https://gist.github.com/RitzScythe/790792e58325a0df950dcf6967775d21 Server debug doesnt really show anything
  10. Added some mods to my modpack and in turn my server, now my tree arent growing right, they spawn with chairs as the leaves and logs, I'm assuming its overlapping ids or something similar.. (I have a pic of the problem but dont know how to link it) Hoping to fix without making a new world as I made good progress with a bud T^T Example: Ars Elemental Flashing Archwood sapling + bonemeal = Tree made of proper Archwood logs and Adorn Cypress Wood Plank Chair as Leaf block OR = An entire tree of Adorn Cypress Wood Chair EDIT1: On MC 1.18.2 and Forge 40.1.84 sorry forgot to add that, will post logs after replicating issue. EDIT2:Can right click on the blocks to update them and they do change to the appropriate block.
  11. Yes that was the cause holy thanks much! You also inadvertently taught me how to read the debug a bit better, and how to use the dforge arg properly I'm very grateful
  12. Oh hey I had done it wrong client side, I think it came up slightly different but I cant tell if its just another more detailed way for the client to say "i dont know what happened"Client Dforge debug.log
  13. Is that for the command for client or server? I've been trying to get a more detailed debug, put that argument in a few different possible slots and no new info.. I'll attach the servers debug just in case Server debug.log
  14. Running a forge 1.18.2 server on my pc and having troubles (obviously) I made a custom modpack threw together a server with MCSS runs great, but when a player do certain things, they get kicked and cant log back in. I went to "carry on"' a chest and that was when it first happened so i assumed it was that mod, removed tried again. playing, eat some bread, its fine, go to eat zombie flesh, kicked again. Friend ended up getting kicked but I forgot to get his example as I was still trying to troubleshoot my food related kick. The servers logs show nothing wrong, and stay up no issue, and I cant find any info on the conn. lost msg I got, nor can I see anything in the logs that would cause the disconnect. conn lsot msg is Internal Exception: io.netty.handler.codec.DecoderException: java.lang.IndexOutOfBoundsException: readerIndex(7) = length(4) exceeds writerIndex(7): PooledUnsafeDirectByteBuf(ridx: 7, widx: 7, cap: 7) client debug.log
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