If it were to be possible, could there be a way inside of Forge that checks the oredictionary in a better way than the recent one?
This is very vague, so I'll give you an example of what I mean:
Subject: Copper
The player has 3 different mods installed that all add 3 different types of Copper (ingot, ore, dust, etc. [if there is any more])
They all have configured their Copper in the correct way
Before loading the game, Forge goes through the mods to find if there are any items/blocks in the mod that use the oredictionary in the correct way.
Forge finds them, and replaces all of them with Forges own Copper (ingot, ore, dust, etc.)
When the player loads the world, he will only find 1 type of Copper Ore, Ingot, Dust, etc.
Thanks for reading