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D2A

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  1. The tick method code should also be applied to the minecart that I created. And so the applyNaturalSlowdown() should work.
  2. I checked AbstractMinecart push method so I tried minecart.push(0.1D, 0.0D, 0.0D), the minecart moves but does not slow down like when a player pushes a minecart in rails after 9 blocks the minecart stops. How to achive the same effect ?
  3. I know that the texture loading system changed in 1.19.3 and that you need to use the textures/block and textures/item folders. But what about an entity, I tried to change entity/chest/normal, to block/chest/normal but it didn't worked. { "parent": "simplycaterpillar:block/drill_base/drill_base", "textures": { "side": "simplycaterpillar:block/rock_side", "chest": "minecraft:entity/chest/normal", "rod": "simplycaterpillar:block/pieces/wood_piece" } } Full file: https://github.com/The-Fireplace-Minecraft-Mods/Simply-Caterpillar/blob/1.19.3/src/main/resources/assets/simplycaterpillar/models/block/storage/storage.json
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