LemonLake
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Posts posted by LemonLake
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public int getSpellId(ItemStack stack){ return stack.getTagCompound().getInteger("spell"); }
Correct?
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How would I store NBT in an item?
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which is why you should start by changing spell and cooldown to the nbt, everything will work wonderfully after that
Spell should be an int, right? I only really need the object instance for the variables, nothing is stored in it really.
Edit: How would I go about storing NBT in an item?
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It's not too much of a problem, I can simply use onBlockActivated on the Spell Table block. Unfortunately, I cannot use these functions for other spells
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After adding castAir=true; to the constructor of NullItem, and adding your code to castAirEvent, then finally right clicking towards the sky, I just got 2013-08-09 15:25:29 [iNFO] [sTDOUT] client side thinks: true. No mention of serverside.
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FMLCommonHandler.instance().getEffectiveSide().isServer()
Re-read, please.
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Description Resource Path Location Type
getEffectiveSide cannot be resolved or is not a field Spell.java /Minecraft/src/lemmy/eldercraft line 49 Java Problem
Edit: Added parenthasis to the end of getEffectiveSide, testing now.
2013-08-09 15:19:19 [iNFO] [sTDOUT] client side thinks: true
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public void castSpellBlockFirst(ItemStack stack,EntityPlayer player,World world,int x,int y,int z,int side,float hitX,float hitY,float hitZ) { System.out.println("1"); if(!world.isRemote&&world.getBlockId(x,y,z)==Items.block_spelltable.blockID&&side==1){ System.out.println("2"); if(player.inventory.getStackInSlot(0)!=null){ System.out.println("3"); if(player.inventory.getStackInSlot(0).itemID!=Items.item_apprenticewand.itemID){ /* Here's the items that can turn into spells */ System.out.println("4"); switch(player.inventory.getStackInSlot(0).itemID){ case 370: System.out.println("5"); player.inventory.consumeInventoryItem(Items.item_apprenticewand.itemID); player.inventory.consumeInventoryItem(Item.ghastTear.itemID); player.inventory.addItemStackToInventory(new ItemStack(Items.item_apprenticewand_soul, 1, 0)); break; default: System.out.println("6"); player.addChatMessage("§cNo available items found in first slot"); break; } System.out.println("7"); }else{ System.out.println("8"); player.addChatMessage("§cWands cannot be transmuted"); } }else{ System.out.println("9"); player.addChatMessage("§cNo available items found in first slot"); } System.out.println("10"); } System.out.println("11"); }
2013-08-09 15:10:12 [iNFO] [sTDOUT] 1 2013-08-09 15:10:12 [iNFO] [sTDOUT] 11
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Here's four classes: ItemWand, Spell, NullSpell (the one I'm referencing in my first post) and SoulSpell:
ItemWand.java:
package lemmy.eldercraft; import java.util.List; import org.lwjgl.opengl.GL11; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.ScaledResolution; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.passive.EntityCow; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.world.World; import net.minecraftforge.event.ForgeSubscribe; import net.minecraftforge.event.entity.player.EntityInteractEvent; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class ItemWand extends Item { public int type; public Spell spell=new Spell(); public int cooldown=0; private final Minecraft mc; public ItemWand(int id,int type,Spell spell) { super(id); this.type=type; this.spell=spell; this.setCreativeTab(CreativeTabs.tabBrewing); this.setUnlocalizedName("wand_"+type); this.setMaxDamage((type==1?150:(type==2?400:800))); this.setMaxStackSize(1); this.setNoRepair(); this.setFull3D(); this.setHasSubtypes(true); mc = Minecraft.getMinecraft(); } @Override public boolean isDamageable() { return true; } @Override @SideOnly(Side.CLIENT) public void registerIcons(IconRegister icon) { itemIcon=icon.registerIcon("eldercraft:wand_"+type); } @Override public boolean getIsRepairable(ItemStack par1ItemStack,ItemStack par2ItemStack) { return false; } @SideOnly(Side.CLIENT) public void addInformation(ItemStack par1ItemStack,EntityPlayer par2EntityPlayer,List par3List,boolean par4) { super.addInformation(par1ItemStack,par2EntityPlayer,par3List,par4); switch(type){ case 1: par3List.add("§bApprentice"); String colorCode="2"; int percentCharged=(int)((par1ItemStack.getMaxDamage()-par1ItemStack.getItemDamage())*100/par1ItemStack.getMaxDamage()); if(percentCharged>85){ colorCode="2"; }else if(percentCharged>57){ colorCode="a"; }else if(percentCharged>43){ colorCode="e"; }else if(percentCharged>20){ colorCode="c"; }else{ colorCode="4"; } par3List.add("§"+colorCode+percentCharged+"% charged ("+par1ItemStack.getItemDamage()+"/"+par1ItemStack.getMaxDamage()+")"); par3List.add("§bSpell: "+spell.name); for(String s:spell.descriptionlines){ par3List.add(s); } break; } } public boolean onItemUse(ItemStack stack,EntityPlayer player,World world,int x,int y,int z,int side,float hitX,float hitY,float hitZ) { if(cooldown!=0) return false; cooldown=10; return spell.castSpellBlockEvent(stack,player,world,x,y,z,side,hitX,hitY,hitZ); } public boolean onItemUseFirst(ItemStack stack,EntityPlayer player,World world,int x,int y,int z,int side,float hitX,float hitY,float hitZ) { if(cooldown!=0) return false; cooldown=10; return spell.castSpellBlockFirstEvent(stack,player,world,x,y,z,side,hitX,hitY,hitZ); } public ItemStack onItemRightClick(ItemStack stack,World world,EntityPlayer player) { if(cooldown!=0) return stack; cooldown=10; return spell.castSpellAirEvent(stack,world,player); } public boolean func_111207_a(ItemStack stack,EntityPlayer player,EntityLivingBase entity) { if(cooldown!=0) return false; cooldown=10; return spell.castSpellEntityEvent(stack, player, entity); } public void onUpdate(ItemStack par1ItemStack,World par2World,Entity par3Entity,int par4,boolean par5) { super.onUpdate(par1ItemStack,par2World,par3Entity,par4,par5); if(cooldown>0) cooldown--; if(cooldown<0) cooldown=0; } @SideOnly(Side.CLIENT) public void renderHelmetOverlay(ItemStack stack,EntityPlayer player,ScaledResolution resolution,float partialTicks,boolean hasScreen,int mouseX,int mouseY) { super.renderHelmetOverlay(stack,player,resolution,partialTicks,hasScreen,mouseX,mouseY); GL11.glPushMatrix(); GL11.glDisable(GL11.GL_LIGHTING); ScaledResolution res = new ScaledResolution(this.mc.gameSettings, this.mc.displayWidth, this.mc.displayHeight); FontRenderer fontRender = mc.fontRenderer; int width = res.getScaledWidth(); int height = res.getScaledHeight(); mc.entityRenderer.setupOverlayRendering(); fontRender.drawStringWithShadow("Spell:",2,height-32,0xFFFFFF); fontRender.drawStringWithShadow(spell.name,2,height-23,0x000000); GL11.glPopMatrix(); } }
Spell.java:
package lemmy.eldercraft; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.world.World; import net.minecraftforge.event.entity.player.EntityInteractEvent; public class Spell { public int level=1; public int castChargeRequired=10; public int wandRequired=1; public int id=-1; public boolean castAir,castBlock,castBlockFirst,castEntity=false; public boolean renderGUI=true; public String name="§4Unknown"; public String descriptionlines[]={"§cThis wand is spawned incorrectly.", "§cIf this was crafted, please report"}; public ItemStack castSpellAirEvent(ItemStack stack,World world,EntityPlayer player) { if(!castAir) return stack; if(stack.getMaxDamage()-stack.getItemDamage()>=castChargeRequired){ stack.damageItem(castChargeRequired,player); castSpellAir(stack,world,player); } return stack; } public void castSpellAir(ItemStack stack,World world,EntityPlayer player) { // your code here } public boolean castSpellBlockEvent(ItemStack stack,EntityPlayer player,World world,int x,int y,int z,int side,float hitX,float hitY,float hitZ){ if(!castBlock) return false; if(stack.getMaxDamage()-stack.getItemDamage()>=castChargeRequired){ stack.damageItem(castChargeRequired,player); castSpellBlock(stack,player,world,x,y,z,side,hitX,hitY,hitZ); } return true; } public void castSpellBlock(ItemStack stack,EntityPlayer player,World world,int x,int y,int z,int side,float hitX,float hitY,float hitZ){ // your code here } public boolean castSpellBlockFirstEvent(ItemStack stack,EntityPlayer player,World world,int x,int y,int z,int side,float hitX,float hitY,float hitZ){ if(!castBlockFirst) return false; if(stack.getMaxDamage()-stack.getItemDamage()>=castChargeRequired){ stack.damageItem(castChargeRequired,player); castSpellBlockFirst(stack,player,world,x,y,z,side,hitX,hitY,hitZ); } return true; } public void castSpellBlockFirst(ItemStack stack,EntityPlayer player,World world,int x,int y,int z,int side,float hitX,float hitY,float hitZ){ // your code here } public boolean castSpellEntityEvent(ItemStack stack, EntityPlayer player, EntityLivingBase entity){ if(!castEntity) return false; if(stack.getMaxDamage()-stack.getItemDamage()>=castChargeRequired){ stack.damageItem(castChargeRequired,player); castSpellEntity(stack,player,entity); } return true; } public void castSpellEntity(ItemStack stack, EntityPlayer player, EntityLivingBase entity){ // your code here } }
NullSpell.ava:
package lemmy.eldercraft; import java.util.Random; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.monster.EntityPigZombie; import net.minecraft.entity.passive.EntityPig; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class NullSpell extends Spell { public NullSpell() { castChargeRequired=0; level=-1; wandRequired=-1; id=0; name="§eNo Spell"; descriptionlines=new String[]{}; castBlockFirst=true; } public void castSpellBlockFirst(ItemStack stack,EntityPlayer player,World world,int x,int y,int z,int side,float hitX,float hitY,float hitZ) { if(!world.isRemote&&world.getBlockId(x,y,z)==Items.block_spelltable.blockID&&side==1){ if(player.inventory.getStackInSlot(0)!=null){ if(player.inventory.getStackInSlot(0).itemID!=Items.item_apprenticewand.itemID){ /* Here's the items that can turn into spells */ switch(player.inventory.getStackInSlot(0).itemID){ case 370: player.inventory.consumeInventoryItem(Items.item_apprenticewand.itemID); player.inventory.consumeInventoryItem(Item.ghastTear.itemID); player.inventory.addItemStackToInventory(new ItemStack(Items.item_apprenticewand_soul, 1, 0)); break; default: player.addChatMessage("§cNo available items found in first slot"); break; } }else{ player.addChatMessage("§cWands cannot be transmuted"); } }else{ player.addChatMessage("§cNo available items found in first slot"); } } } }
SoulSpell.java
package lemmy.eldercraft; import java.util.Random; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.monster.EntityPigZombie; import net.minecraft.entity.passive.EntityPig; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; public class SoulSpell extends Spell { Random rand = new Random(); public SoulSpell() { castChargeRequired=50; level=1; wandRequired=1; id=1; castEntity=true; name="§eSoul Swap"; descriptionlines=new String[]{"§dBasic"}; } public void castSpellEntity(ItemStack stack,EntityPlayer player,EntityLivingBase entity) { if(!player.worldObj.isRemote){ if(entity instanceof EntityPigZombie){ EntityPig entity1=new EntityPig(player.worldObj); entity1.setPosition(entity.posX,entity.posY,entity.posZ); entity1.rotationPitch=entity.rotationPitch; entity1.rotationYaw=entity.rotationYaw; entity.setDead(); player.worldObj.spawnEntityInWorld(entity1); for(int i=0;i<60;i++){ player.worldObj.spawnParticle("enchantmenttable",entity.posX+rand.nextDouble()-0.5,entity.posY+(i*0.05)+3,entity.posZ+rand.nextDouble()-0.5,0,-5,0); } }else if(entity instanceof EntityPig){ EntityPigZombie entity1=new EntityPigZombie(player.worldObj); entity1.setPosition(entity.posX,entity.posY,entity.posZ); entity1.rotationPitch=entity.rotationPitch; entity1.rotationYaw=entity.rotationYaw; entity1.setCurrentItemOrArmor(0,new ItemStack(Item.swordGold)); entity.setDead(); player.worldObj.spawnEntityInWorld(entity1); for(int i=0;i<60;i++){ player.worldObj.spawnParticle("enchantmenttable",entity.posX+rand.nextDouble()-0.5,entity.posY+(i*0.05)+3,entity.posZ+rand.nextDouble()-0.5,0,-5,0); } } } } }
Summary: There are events in ItemWand. In spell, there are functions such as castSpellBlockFirstEvent. These do a few checks, then call castSpellBlockFirst. The event functions are called in ItemWand, and the non-event functions are overriden in the new spell.
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you're not doing the change server side
if(!world.isRemote){
//activate effect
}
I thought that was the problem, but ignored it because in another spell I used it and thought I used it in my base function. Thanks!
EDIT: Now nothing happens when I right click, and I have a similar problem with my Soul Spell.
public void castSpellBlockFirst(ItemStack stack,EntityPlayer player,World world,int x,int y,int z,int side,float hitX,float hitY,float hitZ) { if(!world.isRemote&&world.getBlockId(x,y,z)==Items.block_spelltable.blockID&&side==1){ if(player.inventory.getStackInSlot(0)!=null){ if(player.inventory.getStackInSlot(0).itemID!=Items.item_apprenticewand.itemID){ /* Here's the items that can turn into spells */ switch(player.inventory.getStackInSlot(0).itemID){ case 370: player.inventory.consumeInventoryItem(Items.item_apprenticewand.itemID); player.inventory.consumeInventoryItem(Item.ghastTear.itemID); player.inventory.addItemStackToInventory(new ItemStack(Items.item_apprenticewand_soul, 1, 0)); break; default: player.addChatMessage("§cNo available items found in first slot"); break; } }else{ player.addChatMessage("§cWands cannot be transmuted"); } }else{ player.addChatMessage("§cNo available items found in first slot"); } } }
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Google will be your guide through your life.
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Just press the F3 key.
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I am having a problem with items in Forge 9.10.0.804. When I create my new item using two old items, I recieve the new one fine, however as soon as I click it my inventory resets to it's previous state. The video explains it better:
[flash=640,360]https://youtube.googleapis.com/v/NXLulVE8x8k
Here is my code for swapping the items:
public void castSpellBlockFirst(ItemStack stack,EntityPlayer player,World world,int x,int y,int z,int side,float hitX,float hitY,float hitZ) { if(world.getBlockId(x,y,z)==Items.block_spelltable.blockID&&side==1){ if(player.inventory.getStackInSlot(0)!=null){ if(player.inventory.getStackInSlot(0).itemID!=Items.item_apprenticewand.itemID){ /* Here's the items that can turn into spells */ switch(player.inventory.getStackInSlot(0).itemID){ case 370: player.inventory.consumeInventoryItem(Items.item_apprenticewand.itemID); player.inventory.consumeInventoryItem(Item.ghastTear.itemID); player.inventory.addItemStackToInventory(new ItemStack(Items.item_apprenticewand_soul, 1, 0)); break; default: player.addChatMessage("§cNo available items found in first slot"); break; } }else{ player.addChatMessage("§cWands cannot be transmuted"); } }else{ player.addChatMessage("§cNo available items found in first slot"); } } }
Any help would be appreciated. If you need any information, just post or PM.
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You need to decide if you want this to be a serverside or a clientside mod.
If you want it clientside it's easy. Just store the data somewhere in a text file and use Minecraft.thePlayer.addChatMessage().
If you want to make it serverside you need a data structure, possibly a Map that maps players/usernames to their "stored stuff". Then again you can use player.addChatMessage and it will only send it to the given player.
You beat me to it, but then my post disappeared
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If you're using Eclipse on Windows, use this key combo:
CTRL + SHIFT + O
It should sort your imports.
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LWJGL has a Sphere class for it's OpenGL rendering. You could try that for now.
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This is a problem I've had in 1.5.2 and 1.6.1. I'm creating a tile entity, however whenever I render my model I get this error
This stems from either not installing something correctly (delete everything and reinstall) or you've seriously messed up your render/model code (which it doesn't look like).
As well as this, I can't find the new method to bind a texture. Anyone know of it?
ResourceLocation rl = new ResourceLocation(es.getModelTexture()); FMLClientHandler.instance().getClient().renderEngine.func_110577_a(rl);
func_110577_a is the one you're looking for.
I've already re-installed at least four times, so it has to be a problem in the code somewhere. I've checked many tutorials and I don't understand what I've done wrong here.
Thanks, though.
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This is a problem I've had in 1.5.2 and 1.6.1. I'm creating a tile entity, however whenever I render my model I get this error:
2013-07-03 16:56:38 [iNFO] [sTDOUT] ---- Minecraft Crash Report ---- 2013-07-03 16:56:38 [iNFO] [sTDOUT] // Ouch. That hurt 2013-07-03 16:56:38 [iNFO] [sTDOUT] 2013-07-03 16:56:38 [iNFO] [sTDOUT] Time: 03/07/13 16:56 2013-07-03 16:56:38 [iNFO] [sTDOUT] Description: Unexpected error 2013-07-03 16:56:38 [iNFO] [sTDOUT] 2013-07-03 16:56:38 [iNFO] [sTDOUT] java.lang.IllegalStateException: Already tesselating! 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.minecraft.client.renderer.Tessellator.startDrawing(Tessellator.java:343) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.minecraft.client.renderer.Tessellator.startDrawingQuads(Tessellator.java:333) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.minecraft.client.model.TexturedQuad.draw(TexturedQuad.java:48) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.minecraft.client.model.ModelBox.render(ModelBox.java:103) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.minecraft.client.model.ModelRenderer.compileDisplayList(ModelRenderer.java:296) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.minecraft.client.model.ModelRenderer.render(ModelRenderer.java:129) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.lemonlake.dontstarvemod.ModelFirePit.render(ModelFirePit.java:176) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.lemonlake.dontstarvemod.TileEntityFirePitRenderer.renderWorldBlock(TileEntityFirePitRenderer.java:33) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at cpw.mods.fml.client.registry.RenderingRegistry.renderWorldBlock(RenderingRegistry.java:152) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.minecraft.src.FMLRenderAccessLibrary.renderWorldBlock(FMLRenderAccessLibrary.java:57) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.minecraft.client.renderer.RenderBlocks.renderBlockByRenderType(RenderBlocks.java:485) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.minecraft.client.renderer.WorldRenderer.updateRenderer(WorldRenderer.java:224) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.minecraft.client.renderer.RenderGlobal.updateRenderers(RenderGlobal.java:1538) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1129) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1006) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:930) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.minecraft.client.Minecraft.run(Minecraft.java:822) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.minecraft.client.main.Main.main(Main.java:93) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at java.lang.reflect.Method.invoke(Method.java:601) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.minecraft.launchwrapper.Launch.launch(Launch.java:57) 2013-07-03 16:56:38 [iNFO] [sTDOUT] at net.minecraft.launchwrapper.Launch.main(Launch.java:18) 2013-07-03 16:56:38 [iNFO] [sTDOUT]
Here are all my classes:
DontStarveMod.java http://pastebin.com/XPXfNb4i
BlockFirePit.java http://pastebin.com/Weuc5VFG
ModelFirePit.java http://pastebin.com/h81v02RZ
TileEntityFirePit.java http://pastebin.com/xAVqCrzJ
TileEntityFirePitRenderer.java http://pastebin.com/Tbcnf5Pn
As well as this, I can't find the new method to bind a texture. Anyone know of it?
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that is odd! pm me and explain exactly what you did and how your files and the code look like and i will try to help you!
-sorash67 || Skorpio
Who is this directed to?
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The lack of documentation on this is a shame. Hopefully someone will get round to doing it.
Edit: @PreInit and @Init are now deprecated. Not sure what to do now.
(Resolved - I was not using FMLPreInitializationEvent)
Edit2: @PreInit makes my item non-existant?
Edit3:
2013-07-03 16:44:14 [sEVERE] [DrewLemmy_DontStarveMod] The mod DrewLemmy_DontStarveMod appears to have an invalid method annotation PreInit. This annotation can only apply to methods with argument types [class cpw.mods.fml.common.event.FMLPreInitializationEvent] -it will not be called
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If above does not work, you'll have to do it the non-revenuous way.
P.S. I'm really sorry about this, staff. Please remove my post if you wish, but I am trying to be helpful to us all here:
In the URL is another URL after adf.ly/*numbers*/
Just copy that and paste it in the address bar and it should take you to your download.
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Please define 'not working'.
Do you have any logs?
What version of Minecraft are you using?
Forge Version?
Mods and versions?
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I'm trying to make a custom block renderer, preferably a tile entity. I've followed a tutorial on the wiki, and here's my code:
DontStarveMod.java:
package net.lemonlake.dontstarvemod; import net.minecraft.block.Block; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.src.ModLoader; import cpw.mods.fml.client.registry.ClientRegistry; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.Init; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.LanguageRegistry; @Mod(modid = DontStarveMod.modid, name = "DontStarve", version = "0.1") @NetworkMod(clientSideRequired = true, serverSideRequired = false) public class DontStarveMod { public static final String modid = "DrewLemmy_DontStarveMod"; public static Block firepit = new BlockFirePit(1551).setHardness(2.0F).setResistance(10.0F).setUnlocalizedName("firepit").setCreativeTab(CreativeTabs.tabMisc); @Init public void load(FMLInitializationEvent event) { // block 1551-1620 // item 22601-22701 GameRegistry.registerTileEntity(net.lemonlake.dontstarvemod.TileEntityFirePit.class, "FirePit"); ClientRegistry.bindTileEntitySpecialRenderer(net.lemonlake.dontstarvemod.TileEntityFirePit.class, new TileEntityFirePitRenderer()); GameRegistry.registerBlock(firepit, "firepit"); LanguageRegistry.addName(firepit, "Fire Pit"); } }
ModelFirePit.java:
http://pastebin.com/H7AQAcFB (too big for a forum post)
TileEntityFirePit.java:
package net.lemonlake.dontstarvemod; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.network.INetworkManager; import net.minecraft.network.packet.Packet; import net.minecraft.network.packet.Packet132TileEntityData; import net.minecraft.tileentity.TileEntity; public class TileEntityFirePit extends TileEntity { public int fireTime = 300; public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); } public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); } public Packet getDescriptionPacket() { NBTTagCompound nbtTag = new NBTTagCompound(); this.writeToNBT(nbtTag); return new Packet132TileEntityData(this.xCoord, this.yCoord, this.zCoord, 1, nbtTag); } public void onDataPacket(INetworkManager net, Packet132TileEntityData packet) { readFromNBT(packet.customParam1); } }
BlockFirePit.java:
package net.lemonlake.dontstarvemod; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.network.INetworkManager; import net.minecraft.network.packet.Packet; import net.minecraft.network.packet.Packet132TileEntityData; import net.minecraft.tileentity.TileEntity; public class TileEntityFirePit extends TileEntity { public int fireTime = 300; public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); } public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); } public Packet getDescriptionPacket() { NBTTagCompound nbtTag = new NBTTagCompound(); this.writeToNBT(nbtTag); return new Packet132TileEntityData(this.xCoord, this.yCoord, this.zCoord, 1, nbtTag); } public void onDataPacket(INetworkManager net, Packet132TileEntityData packet) { readFromNBT(packet.customParam1); } }
TileEntityFirePitRenderer.java:
package net.lemonlake.dontstarvemod; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import org.lwjgl.opengl.GL11; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class TileEntityFirePitRenderer extends TileEntitySpecialRenderer{ ModelFirePit model = new ModelFirePit(); public void renderAModelAt(TileEntityFirePit tileentity, double d, double d1, double d2, float f) { GL11.glPushMatrix(); GL11.glTranslatef((float)d + 0.5F, (float)d1 + 0.5F, (float)d2 + 0.5F); GL11.glPushMatrix(); model.render(0.0625F); GL11.glPopMatrix(); GL11.glPopMatrix(); } public void renderTileEntityAt(TileEntity tileentity, double d, double d1, double d2, float f) { renderAModelAt((TileEntityFirePit)tileentity, d, d1, d2, f); } }
I simply get an empty block from this, I have tried lots of different things. Including binding textures, and not binding them.
https://dl.dropboxusercontent.com/u/21596039/2013-06-02_16.05.29.png[/img]
Does anyone know a solution to this? What am I doing wrong? How is it resolved?
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The SCALAC error is normal
Try refreshing the eclipse project with F5 in the navigator or project explorer.
Inventory Reversing [1.6.2]
in Modder Support
Posted
So far, it works like a charm! Thanks!