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Thorad

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Everything posted by Thorad

  1. Alrighty I'll try that, thanks!
  2. I've been skimming through the TntBlock class and the PrimedTnt class to try and figure out how explosions are handled. I want a block I'm making to explode when, for instance, you activate it with a flint and steel. My question is the following: Do I need to spawn an entity to use level.explode? Or is there a way to make a block explode without spawning an entity first? From what I can see, this was possible in the past but world.createExplosion is deprecated from what I can tell. Also if I do need an entity, could I say, just delete the block, spawn in an invisible entity, and have it explode thus reaching the same end result?
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