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patrick96

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  1. No what he's saying is you only need to change the constructor: public Blocknuke() { super(1001,Material.circuits); this.setCreativeTab(CreativeTabs.tabRedstone); this.setStepSound(Block.soundStoneFootstep); this.setUnlocalizedName("nuke"); this.setResistance(0.0F); this.setHardness(1.0F); this.setLightValue(0.0F); setTextureName("modid:nuke") } And also you need to change modid to your actual modid
  2. I think if you use BC power, you're not depending on BC because all their power stuff is in the api so as long as you include the api in your jar it should be fine.
  3. Diamond gens once per chunk
  4. Hi guys I had this crash for a while now, but it occurs very randomly, but most of the times when I join the world. So here is the crash report: https://gist.github.com/patrick96/9003344 The log suggests that the FluidRegistry.fluidIDs is null, which is impossible because the variable gets set right at the beginning. Here's the code for my TileEntityFluidPump: https://bitbucket.org/patrick96/high-pressure-tanks/src/e17b49eefb4b4f342770dead3c54c292c9bbf04b/src/main/java/patrick96/hptanks/tile/TileEntityFluidPump.java?at=feature/GUITabs I have no idea why it crashes, maybe I'm missing something very obvious, if so please tell me. Any help is appreciated, thanks in advance. Patrick
  5. Sorry I didn't notice the Solved-tag in the title
  6. @Kakarotvg you need to add this line: MinecraftForge.EVENT_BUS.register(this); to the constructor of the VgBucket: public VgBucket(int id, int par1, String name) { super(id, par1); this.itemName = name; this.setUnlocalizedName(name); MinecraftForge.EVENT_BUS.register(this); }

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