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About bdkuhman

  • Rank
    Tree Puncher


  • Gender
  • Location
    In the fourth dimension
  • Personal Text
    Author of Deconstruction Table
  1. I can't seem to get my block to register. I've tried a couple things but it's just not working. https://pastebin.com/UukL8F86 https://pastebin.com/EiFHmpPq the log message never gets printed. I've also tried having the methods in DeconTable and add listeners to them from FMLJavaModLoadingContext; but that runs registerBlocks multiple times, and the block has already been registered so it crashes with "Attempted to set registry name with existing registry name!" I've looked through the documentation and i've tried to find examples but I'm not sure what i'm doing wrong.
  2. This just started occurring after upgrading to IDEA 15, the editor has no errors, but on build I get a large amount of errors. E:\Desktop\DeconTable 1.7.10\src\main\java\deconstruction\common\handler\UpdateHandler.java Error:Error:line (3)java: package cpw.mods.fml.common does not exist Error:Error:line (6)java: package net.minecraft.util does not exist E:\Desktop\DeconTable 1.7.10\src\main\java\deconstruction\common\handler\GuiHandler.java Error:Error:line (6)java: package net.minecraft.entity.player does not exist Error:Error:line (7)java: package net.minecraft.world does
  3. My bad, Not the unlocalized name, but the name used when calling GameRegistry.registerBlock(); I thought they were the same for a moment there.
  4. So, due to a typo in version 1 of my mod, a block was registered as ModName:Block.name, In version 2 this was changed to ModName:Block Updating to version 2 would remove the block from any worlds. Is there any way to make the name change, but make sure the block stays in the world? Thanks- -bdkuhman
  5. I actually do have a SubscribeEvent to RenderGameOverlayEvent, but just did not include it in the post.
  6. I am trying to send a packet from the client to server, but it crashes to the main menu, and minecraft says:"Connection Lost / A fatal error has occured, this connection is terminated" with this stacktrace: My code: mod_Deconstruction.java: PacketIndex.java: ContainerDeconstructionTable.setCurrentRecipeIndex(): GuiDeconstructionTable:
  7. You can copy the src folder somewhere else before you delete everything and replace it after you decompile if you need to
  8. Delete everything in C:\Users\Studio Apples\Desktop\Minecraft Mod\ Then re-decompile Hope this helped. -bdkuhman
  9. If you are using java 8, try completely uninstalling it and installing JDK 7 (http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html) Also, Make sure your PATH is correct. And restart after uninstalling java.
  10. I am having the same problem. Out of curiosity, what JDK version do you have installed?
  11. I would do that, but I feel that it doesn't fit the theme of my mod
  12. I have plans to create a Power system like ic2/buildcraft/universal electricity/rotarycraft... But I'm just not sure where to start code-wise. I have looked at various source code (buildcraft, ic2 dev deobf, rotarycraft) but again, I just don't know where to start.
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