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Juski

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  1. I found an answer on side. For anyone wondering in future, you need to use sendParticles and if you put 0 for particleCount, then xOffset, yOffset, zOffset become xSpeed, ySpeed, zSpeed. And on speed you just put 1.
  2. Ok, about sendParticles, why I thought it's just a /particle command. It has values (particleType,x,y,z,particleCount,xOffset,yOffset,zOffset,speed) and addParticle(particleType,x,y,z,xSpeed,ySpeed,zSpeed) And i need those values as xSpeed,ySpeed,zSpeed that's what make particles fly in the directions that player is looking How exactly I can make it, could you help me out with that or just put on the right direction where can I look an information on that topic?
  3. spawnParticle is an old version of sendPaticles. As I said sendParticles works just as /particle command on vanilla minecraft, you can't set vector speed to it. I didnt put version on topic but i put it in a quote 1.20.2. So yeah it wont work.
  4. So im trying to create an item that will send particles after RMC in the way that a player is looking. But I have a problem that it isn't seen on server. I created a packet. sendParticles won't work for me because it just spawns particles without vector speed. And addParticle only seen on client side(?). So is there a way to send particles with vector speed like addParticle so it will be seen on server? [1.20.2]
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