M3gaFr3ak
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Posts posted by M3gaFr3ak
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This Mod adds 4 bigger StorageCells, many useful Blocks and a whole new Fluid System into Applied Energistics!
Requirements:
1.5.2 OR 1.6.2; latest Forge!; Applied Energistics rv10-n
AE rv14 or rv13 needed for 1.6.2 release, rv14 for 1.5.2 release and everything else for 1.4.7 release!
You can adapt it on http://ae-mod.info/Dev/ or http://ae-mod.info/Downloads/
Java 6 (now really)
The 1.4.7 and 1.5.2 versions are not upwards compatible due to new API's and so on. Don't expect 1.6.2 to 1.7 upwards compatibility because Mojang is refactoring useless http://static.minecraftforum.net//public/style_emoticons/default/biggrin.png[/img]
Textures by cyntain, german localization by Vexatos, chinese localization by crafteverywhere, thank you!
By the way, on other sites I am known as M3gaFr3ak, Leonelf and Pwnie2012, so don't accuse people with these names of stealing my identity, that happened lots of times on Twitch.TV!
Wiki:
https://github.com/M...ExtraCells/wiki
Homepage:
http://m3gafr3ak.github.io/ExtraCells/
Regarding ModPacks:
Just PM me for permission http://static.minecraftforum.net//public/style_emoticons/default/biggrin.png[/img]
Download:
Forge (Client and Server):
If you want to support my work please use the adf.ly Link
MC 1.6.2/1.6.3/1.6.4 (always contains most recent content)
MC 1.5.2 (may not contain new stuff like the fluid system, port will probably come some time when I am finished with it on 1.6.2)
MC 1.4.7 (only contains the 4 storage cells, is not compatible with 1.5.2 or 1.6.2 versions because it uses 4 different ID's for the storages due API limitations in 1.4.7)
Installation (Client/Server):
- Install Forge if you haven't done it yet
- Download ExtraCells
- Put AE in your mods folder
- Put ExtraCells in your mods folder
- Play
Known Bugs:
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Changelog
ExtraCells 1.6.2:
-Fixed NPE in Fluid Terminal
ExtraCells 1.6.1d:
-Fixed Fluid Terminal GUI rendering tooltips UNDER text ôO
ExtraCells 1.6.1c:
-Fixed ArrayOutOfBoundsException on the storagebus
-Fixed crash when trying to render fluids w/o texture in certusTank
ExtraCells 1.6.1b:
-NPE Fix
ExtraCells 1.6.1:
-Fixed Bug in FluidCrafter Inventory
-Added check if recipe exists
-Bugfix
ExtraCells 1.6.0d
-Fixed NPE on FluidCrafter
-Made FluidCrafter AE14-only (just wnt register in AE13)
-Fixed ID Mapping of FluidVoid
ExtraCells 1.6.0c:
-Added ID Mismatch detector
ExtraCells 1.6.0b:
-Fixed Fluid Interface crash
ExtraCells 1.6.0:
-Fixed blockupdate on levelemitter
-Other bugfixes
-New block: ME Fluid Crafting Chamber, crafts Recipes which contains filled fluidContainers with pure fluid
ExtraCells 1.5.9c:
-Tiny fix on certus tank
-First experiment with fluid crafting, not ingame yet, but greatness awaits (or not)
-Localization fixes
ExtraCells 1.5.9b:
-Fixed rendering glitch on certus tank
-Fixed certus tank sending too many packets
-Fixed storage bus sending too many packets
ExtraCells 1.5.9:
-New Block: Fluid Void
-Fluid Interface now needs power...
-Fixed some other stuff
ExtraCells 1.5.8c:
-Fixed NPE
ExtraCells 1.5.8b:
-Fixed NPE
-Fixed ID problems
ExtraCells 1.5.8:
-Fixed some Certus Tank rendering
-Reduced amount of packets being sent by a 25th
-Fixed NPE on battery
-Fixed NPE on solderingstation
-fixed ae/t imbalance on import bus
-fixed me drive accepting wrong items
-fixed more npes
-added me fluid interface
ExtraCells 1.5.7c:
-Fixed ME Drive accepting all items
-Added try/catch for ID conflict NPE's
-Code Optimization
ExtraCells 1.5.7b:
-Fixed some packet-performance issues on CertusTanks and storage bus
-Fixed ME Backup Battery
ExtraCells 1.5.7:
-Fixed GUI bugs
-Made certus tank work like BC tank
-Optimizations
-Fixed NPE
ExtraCells 1.5.6d:
-fixed dupe bug
ExtraCells 1.5.6c:
-Fixed NPE on SolderingStation GUI
-Fixed NPE on Fluid Storage Bus
ExtraCells 1.5.6b:
-Fixed NPE
ExtraCells 1.5.6:
-Major bugfixes in the fluid terminal gui
-fixed NPE in fluid storage bus
-totally new renderer for fluid terminal
-fluid terminal has coloring options
-fluid terminal glows in the dark if active
ExtraCells 1.5.5e:
-Fixed IndexOutOfRange Exception
-Fixed storages needing a second storage to accept more than 1 type of fluids
ExtraCells 1.5.5d:
-Fixed NPE in terminal
-Fixed NPE in transition plane
ExtraCells 1.5.5c:
-Fixed crash on cellcasings
-Fixed colorcrash
ExtraCells 1.5.5b:
-Added searchbar functionality to fluid terminal
ExtraCells 1.5.5:
-New FrontTexture for the FluidTerminal
-New Gui for the FluidTerminal
ExtraCells 1.5.4e:
-Fixed NPE on FluidStorages
ExtraCells 1.5.4d:
-Recoded SolderingStation, so it WORKS!
-Recoded Adjustable ME Storage, so it WORKS!
ExtraCells 1.5.4c:
-Fixed crash in ImportBusGui when clicking the fluidmode button
-Changed fluid storage to save fluid with it NAME, not with its ID
-Added temporary code to restore fluids saved by ID (before this update), will get removed 5 major versions later or so.
ExtraCells 1.5.4b:
-Added tooltips for the Mode Buttons in the GUIs of Import and Export bus
-Added german localization for the fluid transport modes
-Fixed english localizazion of fluid transport modes
ExtraCells 1.5.4:
-Localization for Water and Lava for the FluidAPI (Yep, the fluid api forgot to add a water/lava localization)
-Updated German localization for Lava and Water
-Fixed coordinates of Redstone Mode Button in GUI of Export and Import bus
-Added button to select the ex/import speed for the export and import bus and added different costs.
ExtraCells 1.5.3b:
-Added caching of preformatted fluids
-Added warning message for certain id overrides
ExtraCells 1.5.3:
-Fixed NPE sometimes being caused by other mods
-Performance improvement on fluid storage, caches inventory. adding preformattation caching soon
-Added scrollwheel functionality to the fluid terminal
-Fixed y-fighting on certus tank renderer
-Added version.properties
ExtraCells 1.5.2c:
-Fixed NPE's
ExtraCells 1.5.2b:
-Fixed crash on shiftrightclicking fluid storage
ExtraCells 1.5.2:
-Added ME Fluid Level Emitter
-Fixed some rendering coordinates
ExtraCells 1.5.1d:
-Fixed bug causing fluids to not be drain/fillable in the network
ExtraCells 1.5.1c:
-Fixed FluidDisplayItem being in normal storage cells
ExtraCells 1.5.1b:
-Fixed fatal crash bug
ExtraCells 1.5.1:
-Compatibility for AE 13 and 14
-Fixed IO Port crash
-Java 6 compatibility is back http://static.minecraftforum.net//public/style_emoticons/default/biggrin.png[/img]
-fixed coloring
-supply bus beta, not craftable yet, gotta get a fixed inventory
ExtraCells 1.5.0:
-New Recipes for Fluid Storages
-New Items (for fluid storage crafting)
ExtraCells 1.4.9e:
-Fixes the last existing dupeglitch
ExtraCells 1.4.9d:
-StorageBus updating tanks properly now!
-Ported to 1.5.2. No Bugs anymore
ExtraCells 1.4.9c:
-Fixed Dupe Bug
-ADDED WALRI!
ExtraCells 1.4.9b:
-Freeze-Bug-Fix
-Fixed tanks not to lose their fluid on chunk reload http://static.minecraftforum.net//public/style_emoticons/default/biggrin.png[/img]
ExtraCells 1.4.9:
-Shif-Right-Click the CertusTank to pick it up and keep its fluid!
-fixed NPE
ExtraCells 1.4.8b:
-Rewrite of ExportBus, also fills Machines with multiple Tanks!
-Rewrite of ImportBus, also empties Machines with multiple Tanks!
ExtraCells 1.4.8:
-Fixed Block Display Names...
-Added Priority to StorageBus
ExtraCells 1.4.7b:
-Fixed Bug with Endertank again. ChickenBones, fix yer !
ExtraCells 1.4.7:
-Redstone Modes for the Buses, priority coming soon!
-Utility to register TileEntities from other mods to the SpatialIOPort Whitelist!
ExtraCells 1.4.6:
-Upodated to AE rv14
ExtraCells 1.4.5:
-Added Tank http://static.minecraftforum.net//public/style_emoticons/default/biggrin.png[/img]
ExtraCells 1.4.4b:
-Fixed IFluidContainerItem-Bug with export bus
ExtraCells 1.4.4:
-Fixed dupebug origining in 1.4.3
-Made terminal compatible with the superawesome IFluidContainerItem http://static.minecraftforum.net//public/style_emoticons/default/biggrin.png[/img]
ExtraCells 1.4.3c:
-Fixed the "Fluids are being voided by import bus"-bug http://static.minecraftforum.net//public/style_emoticons/default/biggrin.png[/img]
ExtraCells 1.4.3b:
-Fixed (dupe?) bug
-Endertank works now, but I wasn't to blame http://static.minecraftforum.net//public/style_emoticons/default/wink.png[/img]
ExtraCells 1.4.3:
-Probably fixed a Bug!
ExtraCells 1.4.2:
-Added 3D models
ExtraCells 1.4.1:
-Fixed another dupe bug, WHY DOES NO ONE TELL ME?!
ExtraCells 1.4.0:
-Fixed horrible dupe bug concerning sided tanks
ExtraCells 1.3.9:
-Added ME Fluid Transition Plane
ExtraCells 1.3.8:
-fixed crash
ExtraCells 1.3.7:
-Import Bus now also connencts to pipes/accepts fluids directly from TiC faucet http://static.minecraftforum.net//public/style_emoticons/default/biggrin.png[/img]
ExtraCells 1.3.7:
-Hopefully fixed TC bug
ExtraCells 1.3.6:
-Added shift-click placing of blocks (opposite direction)
ExtraCells 1.3.5:
-Fixed tons of bus
ExtraCells 1.3.4:
-Added PhantomSlots to the buses
ExtraCells 1.3.3:
-Added Filter to Import Bus
-Added Filter to Storage Bus
-Added Export Bus w/ Filter
-Added recipe for basic ME 1k Fluid Storage
ExtraCells 1.3.2:
-Added ME Fluid Storage (No Recipes yet, must be expensive)
-Recoded all Fluid Stuff, much less lagg now
ExtraCells 1.3.1:
-Fixed bug with duplicate tanks in network
-Added support for Railcraft and XYcraft tanks
ExtraCells 1.3.0:
-Fluid Support
-Added ME Fluid Import Bus
-Added ME Fluid Terminal
-Added ME Fluid Storage Bus
ExtraCells 1.2.9:
-Localization support!
-Added Language: German
ExtraCells 1.2.8:
-Added Blast resistant ME Drive
ExtraCells 1.2.7:
-Added ME Backup Battery
ExtraCells 1.2.6:
-Added ME Item Dropper
ExtraCells 1.2.5:
-Added Encryptable Storage Cell
-Added Advanced Storage Cell Housing and CraftingRecipes
ExtraCells 1.2.4:
-Upgraded to MC 1.6.2
ExtraCells 1.2.3:
-Fixed exploit
ExtraCells 1.2.2c:
-Added real Java 6 support
ExtraCells 1.2.2b:
-Added "preformatted" tags to storages
ExtraCells 1.2.2:
-More modes for ME Block Container
ExtraCells 1.2.1d:
-Fixed serious game-crashing Bug
ExtraCells 1.2.1c:
-Fixed Bug
-Adjustable Storage gets nbtdata on Crafting
ExtraCells 1.2.1b:
-Fixed Bug
ExtraCells 1.2.1:
-Craftable Adjustable ME Storage
ExtraCells 1.2.0:
-AppliedEnergistics 11 support
-New format (jar, cuz i use apache ant!)
-jar is now signed
-Adjustable Storage prototype available from creative menu!
ExtraCell 1.1.1b:
-Useless funny GUI for SolderingStation (Will be used for costumizable Cells)
ExtraCells 1.1.1:
-Prototype of SolderingStation (only cratable no functionality)
ExtraCells 1.1.0b:
-Fixed binary math bug (1M Cell had wrong size)
ExtraCells 1.1.0:
-Fixed serious Exploit (make 16m Cells w/ 1k Cell ôO
ExtraCells 1.0.9d:
-Made the ME Block Container Craftable
ExtraCells 1.0.9c:
-Added new Textures; Name Changes
ExtraCells 1.0.9b:
-Added Message
ExtraCells 1.0.9:
-"Redstone in BlockContainer" - bug fixed
ExtraCells 1.0.8:
-Fixed servercrash bug
ExtraCells 1.0.7:
-Fixed another bug
ExtraCells 1.0.6:
-Fixed bug when placing items w/ BlockContainer
ExtraCells 1.0.5:
-Fixed Config Option for ME Iron Chest (WIP, not finished yet)
ExtraCells 1.0.4:
-Added ME Block Container
ExtraCells 1.0.3:
-Updated to Applied Energistics rv10-n-pre2
ExtraCells 1.0.2:
-Changed some packages
ExtraCells 1.0.1:
-Fixed config bug
ExtraCells 1.0.0:
-Started the Mod using Applied Energistics rv10-m
Future Plans:
-More Fluid Stuff
-Other Stuff
Videos:
Spotlight
Spotlight:
Spotlight:
Random usage of the ME Item Dropper
Fluid System Trailer:
Recipes:
Look in the wiki:
https://github.com/M...ls/wiki/Recipes
Screenshots:
Banners:
- Install Forge if you haven't done it yet
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hm, doesnt crash now, but doesnt draw either... adding translation manually also doesnt fix that
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since the server oftenly syncs the TE w/ the client, it's being overriden clientside with just the default vars i think. so... yeah
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you could try using a packet to change the state on the server and send dedscription packets on change, so it always is synced w/ clients, idk why it doesnt change on client if you set it...
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could you give us the code? are you updating the value from your gui? cuz you need to change it on server side
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Hi!
I tried using the AML and the ISBRH, but then it crashes into this error:
http://hastebin.com/nakivexopi.avrasm
to render the Mode i use ICustomModel (which was from AML load model) .drawAll();
Help?
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InputStream input = getClass().getResourceAsStream(" /assets/modname/....");
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no ideas?
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Hi!
I want to empty a Fluid Container, I am filling with this:
this.setInventorySlotContents(1, FluidContainerRegistry.fillFluidContainer(new FluidStack(FluidRegistry.LAVA, 1000), input));
So, how do I empty it? If I cast the input into IFluidContainerItem, it doesnt work because i cannot cast water buckets and fuel buckets (BC) to it...
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Hi!
At the moment i am trying to model something using Blender and exporting it via .obj. However, forge/minecraft/opengl doesn't seem to like UV Spheres. If I try to render the model, minecraft crashes, as soon as i have the "sphere" on my screen. Errorlogs states that UVSphere is an unknown type...
Is there a list of meshs which are useable with the AdvancedModelLoader?
Greetz M3ga
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thank you, that helped me!
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Hi!
I'm trying to make a costum command, so I copied the commandHelp over to my class and registered it. When i am in creative mode on ssp it works, on server w/ op too, but if i am in ssp w/o cheats or in smp w/o op, i dont have access to the command (standart message). But getRequiredPermissionLevel() returns 0, so what is my fault?
M3ga
[AE Add-On]M3ga's ExtraCells v. 1.6.2 SMP + SSP
in Mods
Posted
didnt find a AE forum, so..
meh, seems like the stupid bb code isnt working properly, the whole editor doesnt react on button presses...
http://www.minecraftforum.net/topic/1801643-ae-add-onm3gas-extracells-v-161-smp-ssp/
that thread has all proper links