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  • M3gaFr3ak

M3gaFr3ak

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  • Content Count

    14
  • Joined

    May 8, 2013
  • Last visited

    July 11, 2015

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About M3gaFr3ak

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    Tree Puncher

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  • Personal Text
    I am new!
  1. M3gaFr3ak

    [AE Add-On]M3ga's ExtraCells v. 1.6.2 SMP + SSP

    M3gaFr3ak replied to M3gaFr3ak's topic in Mods

    didnt find a AE forum, so.. meh, seems like the stupid bb code isnt working properly, the whole editor doesnt react on button presses... http://www.minecraftforum.net/topic/1801643-ae-add-onm3gas-extracells-v-161-smp-ssp/ that thread has all proper links
    • December 17, 2013
    • 2 replies
  2. M3gaFr3ak

    [AE Add-On]M3ga's ExtraCells v. 1.6.2 SMP + SSP

    M3gaFr3ak posted a topic in Mods

    This Mod adds 4 bigger StorageCells, many useful Blocks and a whole new Fluid System into Applied Energistics! Requirements: 1.5.2 OR 1.6.2; latest Forge!; Applied Energistics rv10-n AE rv14 or rv13 needed for 1.6.2 release, rv14 for 1.5.2 release and everything else for 1.4.7 release! You can adapt it on http://ae-mod.info/Dev/ or http://ae-mod.info/Downloads/ Java 6 (now really) The 1.4.7 and 1.5.2 versions are not upwards compatible due to new API's and so on. Don't expect 1.6.2 to 1.7 upwards compatibility because Mojang is refactoring useless http://static.minecraftforum.net//public/style_emoticons/default/biggrin.png[/img] Textures by cyntain, german localization by Vexatos, chinese localization by crafteverywhere, thank you! By the way, on other sites I am known as M3gaFr3ak, Leonelf and Pwnie2012, so don't accuse people with these names of stealing my identity, that happened lots of times on Twitch.TV! Wiki: https://github.com/M...ExtraCells/wiki Homepage: http://m3gafr3ak.github.io/ExtraCells/ Regarding ModPacks: Just PM me for permission http://static.minecraftforum.net//public/style_emoticons/default/biggrin.png[/img] Download: Forge (Client and Server): If you want to support my work please use the adf.ly Link MC 1.6.2/1.6.3/1.6.4 (always contains most recent content) Direct (AdFly) MC 1.5.2 (may not contain new stuff like the fluid system, port will probably come some time when I am finished with it on 1.6.2) Direct (AdFly) MC 1.4.7 (only contains the 4 storage cells, is not compatible with 1.5.2 or 1.6.2 versions because it uses 4 different ID's for the storages due API limitations in 1.4.7) Direct (AdFly) Downloads of older Versions Installation (Client/Server): Install Forge if you haven't done it yet Download ExtraCells Put AE in your mods folder Put ExtraCells in your mods folder Play Known Bugs: -- Changelog Future Plans: -More Fluid Stuff -Other Stuff Videos: Recipes: Look in the wiki: https://github.com/M...ls/wiki/Recipes Screenshots: Banners:
    • December 17, 2013
    • 2 replies
  3. M3gaFr3ak

    ISBRH and Advanced Model Loader

    M3gaFr3ak replied to M3gaFr3ak's topic in Modder Support

    hm, doesnt crash now, but doesnt draw either... adding translation manually also doesnt fix that
    • November 30, 2013
    • 3 replies
  4. M3gaFr3ak

    Weird TileEntity Array Behaviour...

    M3gaFr3ak replied to Busti's topic in Modder Support

    since the server oftenly syncs the TE w/ the client, it's being overriden clientside with just the default vars i think. so... yeah
    • November 29, 2013
    • 10 replies
  5. M3gaFr3ak

    Weird TileEntity Array Behaviour...

    M3gaFr3ak replied to Busti's topic in Modder Support

    you could try using a packet to change the state on the server and send dedscription packets on change, so it always is synced w/ clients, idk why it doesnt change on client if you set it...
    • November 29, 2013
    • 10 replies
  6. M3gaFr3ak

    Weird TileEntity Array Behaviour...

    M3gaFr3ak replied to Busti's topic in Modder Support

    could you give us the code? are you updating the value from your gui? cuz you need to change it on server side
    • November 29, 2013
    • 10 replies
  7. M3gaFr3ak

    ISBRH and Advanced Model Loader

    M3gaFr3ak posted a topic in Modder Support

    Hi! I tried using the AML and the ISBRH, but then it crashes into this error: http://hastebin.com/nakivexopi.avrasm to render the Mode i use ICustomModel (which was from AML load model) .drawAll(); Help?
    • November 29, 2013
    • 3 replies
  8. M3gaFr3ak

    Include oredictionary entries scanner into forge

    M3gaFr3ak replied to SpwnX's topic in Suggestions

    good idea
    • October 22, 2013
    • 14 replies
  9. M3gaFr3ak

    Reading files from /assets/modname/..... server side

    M3gaFr3ak replied to nekosune's topic in Modder Support

    InputStream input = getClass().getResourceAsStream(" /assets/modname/....");
    • August 14, 2013
    • 2 replies
  10. M3gaFr3ak

    Empty Fluid Container

    M3gaFr3ak replied to M3gaFr3ak's topic in Modder Support

    no ideas?
    • August 8, 2013
    • 1 reply
  11. M3gaFr3ak

    Empty Fluid Container

    M3gaFr3ak posted a topic in Modder Support

    Hi! I want to empty a Fluid Container, I am filling with this: this.setInventorySlotContents(1, FluidContainerRegistry.fillFluidContainer(new FluidStack(FluidRegistry.LAVA, 1000), input)); So, how do I empty it? If I cast the input into IFluidContainerItem, it doesnt work because i cannot cast water buckets and fuel buckets (BC) to it...
    • August 7, 2013
    • 1 reply
  12. M3gaFr3ak

    Cannot render UV sphere

    M3gaFr3ak posted a topic in Modder Support

    Hi! At the moment i am trying to model something using Blender and exporting it via .obj. However, forge/minecraft/opengl doesn't seem to like UV Spheres. If I try to render the model, minecraft crashes, as soon as i have the "sphere" on my screen. Errorlogs states that UVSphere is an unknown type... Is there a list of meshs which are useable with the AdvancedModelLoader? Greetz M3ga
    • July 3, 2013
    • 2 replies
  13. M3gaFr3ak

    getRequiredPermissionLevel() doesnt work?

    M3gaFr3ak replied to M3gaFr3ak's topic in Support & Bug Reports

    thank you, that helped me!
    • May 9, 2013
    • 3 replies
  14. M3gaFr3ak

    getRequiredPermissionLevel() doesnt work?

    M3gaFr3ak posted a topic in Support & Bug Reports

    Hi! I'm trying to make a costum command, so I copied the commandHelp over to my class and registered it. When i am in creative mode on ssp it works, on server w/ op too, but if i am in ssp w/o cheats or in smp w/o op, i dont have access to the command (standart message). But getRequiredPermissionLevel() returns 0, so what is my fault? M3ga
    • May 8, 2013
    • 3 replies
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