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1.19.2 [1.19.2] Failed to validate Data Packs
Catomax26 replied to Catomax26's topic in Support & Bug Reports
Worked without ntp. However, NTP is a crucial mod for my modpack. -
https://pastebin.com/b6e0m6dG
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Catomax26 started following Minecraft can't load and Wall and fence-like blocks connecting to air blocks by default
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Version: 1.18.2 Forge version: 40.2.17 Mod List: https://pastebin.com/4ekdeHY2 https://imgur.com/TZvDsxt They seem to connect to air blocks, even if i have no mods that add that tag to air blocks. Still, already existing structures' fences remain unchanged, that is, until the block updates, as it now gets connected to air again.
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I just entered my survival world in my modpack, and the game immediately crashed because of a "memory outage". It was not a memory leak, or else Saturn would have done anything about it. MemoryLeakFix is just a crash-starter not even designed for use with other mods. Modlist: https://gist.github.com/Catomax262/d1b4fda0c61724eb433401888bfd1ed5 Latest log: https://mclo.gs/PgFaYWs Launcher output: https://gist.github.com/Catomax262/9851218c72671abfc0a1397817e2d017 Forge version: 40.2.10 Allocated mem: 14.5 GB JVM Arguments: -Xss1M -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -Djava.net.preferIPv4Stack=true For some reason, a recent cleanup i had with my computer tampered a lot with Minecraft's inner process. Or it may have been the following reasons: A mod i installed has no compatibility (might not be the issue) I'm allocating too much memory (for now i can only afford 16 gigs, i can't upgrade my RAM because i have no money) I have too many mods installed I might have moved or deleted a key file A recent mod is causing a major memory gobble I already restarted my PC like 2 times. I can't allocate more than 15 GB, or else my PC starts failing. Firefox consumes like 2 GB (18%) on its own. 42% of the Memory is in idle use. (with minecraft closed.) With everything closed, i launch Minecraft, it runs decently. That is, until i load a world. The memory literally skyrockets and causes an instant crash. The funniest thing is that it was working properly the past week. No memory leaks, no outages, no crashes. It all went smoothly. Sure, it was until i updated some mods and added like 3 small mods. I also recall it specifying something about 32 GB. Hah, who on earth thinks i can afford 32 GB of RAM? A 2-set of cheap 16 GB cards is about 40 USD, which i don't even have the money for. Edit: Funniest thing, before the restart, Valhelsia Structures was crashing because of its famous doused torch mixin error, but turns out that it crashed even in the previous forge version (40.2.5). Now, it makes me think that it's running normally. Before all of this, it even let me use MC and Firefox simultaneously. Now, if i start Firefox, it can't even get past the startup segment. Idk what happened, and how a simple update of some mods lead to it becoming memory-hungry.
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1.18.2 Crash caused by villager-type entities
Catomax26 replied to Catomax26's topic in Support & Bug Reports
It's a new issue with forge that breaks many many mods due to a massive code change. -
report: https://crashy.net/caa99d29-285d-4c09-bc79-26fa86b7d6b9 debug.log: https://mclo.gs/E2itmvD (Note: i can't update Puzzles Lib due of forge 40.2.7 breaking everything) latest.log: https://mclo.gs/zEvWNVo modlist: https://gist.github.com/Catomax262/46248cfae773d4db35b0203be9644c72 Follow-up from my old crash which was caused by Forge 40.0.6+ breaking everything.
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GOD DAMN THIS SERVICE IS THE SLOWEST THING EVER
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Tried downgrading to 40.2.4. Now, it attacked me with this: https://mclo.gs/5rKFDHw I DON'T HAVE RESOURCE PACKS ACTIVE STUPID GAME (at least none that change villager models) Mod list: https://gist.github.com/Catomax262/85a75e85126cec31b9ba14615d42103a
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What's this "priority 1000" thing? Or this "Increase the value of maxShiftBy" thing? I can't do anything about it...
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Debug log doesn't seem to specify anything bad. The launcher just "says" it crashed but no report, it just prevents minecraft from even loading, just the launcher crashing. I am concerned by these lines: [12ago.2023 09:53:26.286] [pool-5-thread-1/WARN] [mixin/]: Method overwrite conflict for m_47505_ in saturn.mixins.json:world.temperature_cache.BiomeMixin, previously written by org.embeddedt.modernfix.common.mixin.perf.remove_biome_temperature_cache.BiomeMixin. Skipping method. [12ago.2023 09:53:26.573] [pool-5-thread-1/WARN] [mixin/]: @ModifyVariable(@At("INVOKE")) Shift.BY=2 on mixins.terraqueous.json:MixinBoneMealFlowerFix::localvar$dea000$terraqueous_BoneMealFlowerFix exceeds the maximum allowed value: 0. Increase the value of maxShiftBy to suppress this warning. [12ago.2023 09:53:26.573] [pool-5-thread-1/WARN] [mixin/]: @ModifyVariable(@At("INVOKE")) Shift.BY=2 on mixins.terraqueous.json:MixinBoneMealFlowerFix::localvar$dea000$terraqueous_BoneMealFlowerFix exceeds the maximum allowed value: 0. Increase the value of maxShiftBy to suppress this warning. [12ago.2023 09:53:27.275] [pool-5-thread-1/INFO] [net.minecraft.server.Bootstrap/]: Vanilla bootstrap took 1321 milliseconds [12ago.2023 09:53:28.395] [pool-5-thread-1/INFO] [net.minecraftforge.coremod.CoreMod.uteamcore/COREMODLOG]: Injected ASMUContainerMenuHook call into ServerPlayer#initMenu [12ago.2023 09:53:28.926] [pool-5-thread-1/WARN] [mixin/]: @Redirect conflict. Skipping immersive_weathering-common.mixins.json:LevelChunkMixin->@Redirect::warn(Lorg/slf4j/Logger;Ljava/lang/String;Ljava/lang/Object;Ljava/lang/Object;)V with priority 1000, already redirected by supplementaries.mixins.json:LevelChunkMixin->@Redirect::warn(Lorg/slf4j/Logger;Ljava/lang/String;Ljava/lang/Object;Ljava/lang/Object;)V with priority 1000 [12ago.2023 09:53:29.058] [pool-5-thread-1/WARN] [mixin/]: @ModifyConstant conflict. Skipping repurposed_structures.mixins.json:structures.StructurePoolMixin->@ModifyConstant::repurposedstructures_increaseWeightLimitDev(I)I with priority 1000, already redirected by yungsapi.mixins.json:IncreaseStructureWeightLimitMixin->@ModifyConstant::yungsapi_increaseWeightLimit(I)I with priority 1000 It was working perfectly when i launched it 2 days ago (because of this site's REALLY SLOW support) (i didn't update any mods or even update forge, neither enable any resource packs, it just crashed randomly (it can even mean it got corrupted but i'm not sure about this))
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https://mclo.gs/wQFUfCS - latest.log https://mclo.gs/btZg0N0 - debug.log Happened while updating from 40.2.4 to 40.2.7
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Chunks not loading + unbearable chat spam
Catomax26 replied to Catomax26's topic in Support & Bug Reports
Problem solved, was a problem from Better Foliage -
Mod bugged/not displaying properly?
Catomax26 replied to ShoppingCart308's topic in Support & Bug Reports
Any screenshots? -
Chunks not loading + unbearable chat spam
Catomax26 replied to Catomax26's topic in Support & Bug Reports
That doesnt seem to be the cause, removed aptweaks and it still happens -
Chunks not loading + unbearable chat spam
Catomax26 replied to Catomax26's topic in Support & Bug Reports
Which module?