Jump to content

SermisterOne

Members
  • Posts

    6
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

SermisterOne's Achievements

Tree Puncher

Tree Puncher (2/8)

0

Reputation

  1. Why the hell do forge docs contain this @SubscribeEvent public void registerBindings(RegisterKeyMappingsEvent event) { event.register(EXAMPLE_MAPPING.get()); } and not this @SubscribeEvent public static void registerBindings(RegisterKeyMappingsEvent event) { event.register(EXAMPLE_MAPPING.get()); } https://docs.minecraftforge.net/en/1.20.x/misc/keymappings/
  2. Aint no way I'm that stupid @SubscribeEvent public void registerBindings(RegisterKeyMappingsEvent event) { event.register(y); event.register(EXAMPLE_MAPPING.get()); // tried both lazy and static keymapping } this should be @SubscribeEvent public static void registerBindings(RegisterKeyMappingsEvent event) { event.register(y); event.register(EXAMPLE_MAPPING.get()); // tried both lazy and static keymapping } lmao
  3. Maybe I'm registering them in wrong event? What about "@Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.FORGE(or MOD), value = Dist.CLIENT)" part?
  4. Also, do I need to create translation files? Or just basic category/key bind names will work too?
  5. Is custom category specified in just keybind declaration? Does it need to be defined somewhere else? Only thing that changed after changing keybinds name to different strings is that Y one started working, they are still missing in key binds menu
  6. Tried creating keymappings, but only mouse button one works, and both don't appear in mey binds menu So here's the code: @Mod(ExampleMod.MODID) public class ExampleMod { static KeyMapping y = new KeyMapping( "key.categories.misc1", // Will be localized using this translation key InputConstants.Type.KEYSYM, // Default mapping is on the keyboard GLFW.GLFW_KEY_Y, // Default key is P "key.categories.misc" // Mapping will be in the misc category ); /*static KeyMapping mb5 = new KeyMapping( "key.categories.misc1", // Will be localized using this translation key InputConstants.Type.MOUSE, // Default mapping is on the keyboard GLFW.GLFW_MOUSE_BUTTON_5, // Default key is P "key.categories.misc" // Mapping will be in the misc category );*/ public static final Lazy<KeyMapping> EXAMPLE_MAPPING = Lazy.of(() -> new KeyMapping( "key.categories.misc1", // Will be localized using this translation key InputConstants.Type.MOUSE, // Default mapping is on the keyboard GLFW.GLFW_MOUSE_BUTTON_5, // Default key is P "key.categories.misc" // Mapping will be in the misc category )/*...*/); public static int toggle = 0; // Define mod id in a common place for everything to reference public static final String MODID = "examplemod"; public ExampleMod() { IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus(); modEventBus.addListener(this::commonSetup); MinecraftForge.EVENT_BUS.register(this); ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, Config.SPEC); } @SubscribeEvent public void onClientTick(ClientTickEvent event) { if (event.phase == TickEvent.Phase.END) { // Only call code once as the tick event is called twice every tick while (y.consumeClick()) { // Execute logic to perform on click here if(toggle == 0) { Minecraft.getInstance().player.connection.sendCommand("gamemode spectator"); toggle = 1; } else if(toggle == 1) { Minecraft.getInstance().player.connection.sendCommand("gamemode creative"); toggle = 0; } } while(EXAMPLE_MAPPING.get().consumeClick()) { Minecraft.getInstance().player.connection.sendCommand(Config.command); // Here I get command from config, can be any string } } } @Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT) public static class ClientModEvents { @SubscribeEvent public void registerBindings(RegisterKeyMappingsEvent event) { event.register(y); event.register(EXAMPLE_MAPPING.get()); // tried both lazy and static keymapping } @SubscribeEvent public static void onClientSetup(FMLClientSetupEvent event) { } } @Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.FORGE, value = Dist.CLIENT) public static class ClientForgeEvents { @SubscribeEvent public static void registerCommands(RegisterClientCommandsEvent event){ register(event.getDispatcher()); // I register my command here } } } What am I doing wrong there? Sorry if I posted it in the wrong section, I am new to forge forums
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.