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pcnorden

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  1. Hi there, and thanks for helping me. I have made a pickaxe that detects when something is meltable, and melts it, but when I try to add the result into the inventory, which I do with "player.inventory.addItemStackToInventory(stack);". public boolean onBlockDestroyed(ItemStack par1, World par2, Block par3, int x, int y, int z, EntityLivingBase par4){ if(!par2.isRemote){ ItemStack stack = FurnaceRecipes.smelting().getSmeltingResult(par1); if(stack != null){ if(par4 instanceof EntityPlayer){ EntityPlayer player = (EntityPlayer) par4; player.inventory.addItemStackToInventory(stack); return true; }else{ return false; } }else{ return false; } }else{ return false; } } And I can mine one time, and get the item, and the rest of the times, it just go througt the code, to "player.inventory.addItemStackToInventory(stack);", and past, but does not give me the item. What am I doing wrong?
  2. Yes, but I just tried, and it dropped an item when it returned true or false (just trying), and third block, it crashed on me?
  3. Now, when you say that onBlockDestroyed will do fine, what shall the boolean return, because I can't really find it
  4. Hi, I have created some mods before, but never pickaxes, and after some time I thought that I had gotten an hang of it, but then I decided that I wanted to create a pickaxe, that will smelt blocks, when mined, and I have wondered and wondered how to make the pickaxe recognise that a block have been mined with it. This is how far I have gotten with the pickaxe: https://github.com/pcnorden/pcnordenMinecraftModding/blob/1.7.10/main/java/com/pcnorden/pickaxes/CoalPickaxe.java
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