This problem has been fixed.
Hi there, in my mod I have a wine barrel, and I'd like the wine in the barrel to be transparent but still render the (then visible) parts of the block behind it. Here, have some screenshots of what happens with render pass 1:
And with render pass 0:
As you can see, it isn't rendering the parts of the block behind the wine, and on render pass 0, it just looks plain ugly.
Is there a way to do this, and if so, how?
Have my code:
BlockWineBarrel:
RenderHandlerBarrel:
And I also have another problem, which is that the specially rendered blocks have been rendering without lighting effects in the GUI since 1.5.2:
(Too lazy to open up a new thread)