the_BigGinge_nafe_innit12
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I was adding a new block, i finished it and then out of the blue my game won't load and my config file is broken. It tells me that it can't convert a string into List<string>. Here's the config file. import net.minecraft.resources.ResourceLocation; import net.minecraft.world.item.Item; import net.minecraftforge.common.ForgeConfigSpec; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.event.config.ModConfigEvent; import net.minecraftforge.registries.ForgeRegistries; import java.util.Collections; import java.util.List; import java.util.Set; import java.util.stream.Collectors; // An example config class. This is not required, but it's a good idea to have one to keep your config organized. // Demonstrates how to use Forge's config APIs @Mod.EventBusSubscriber(modid = ChippyMod.MOD_ID, bus = Mod.EventBusSubscriber.Bus.MOD) public class Config { private static final ForgeConfigSpec.Builder BUILDER = new ForgeConfigSpec.Builder(); private static final ForgeConfigSpec.BooleanValue LOG_DIRT_BLOCK = BUILDER .comment("Whether to log the dirt block on common setup") .define("logDirtBlock", true); private static final ForgeConfigSpec.IntValue MAGIC_NUMBER = BUILDER .comment("A magic number") .defineInRange("magicNumber", 42, 0, Integer.MAX_VALUE); public static final ForgeConfigSpec.ConfigValue<String> MAGIC_NUMBER_INTRODUCTION = BUILDER .comment("What you want the introduction message to be for the magic number") .define("magicNumberIntroduction", "The magic number is... "); // a list of strings that are treated as resource locations for items private static final ForgeConfigSpec.ConfigValue<List<? extends String>> ITEM_STRINGS = BUILDER .comment("A list of items to log on common setup.") .defineListAllowEmpty("items", List.of("minecraft:iron_ingot"), Config::validateItemName); static final ForgeConfigSpec SPEC = BUILDER.build(); public static boolean logDirtBlock; public static int magicNumber; public static String magicNumberIntroduction; public static Set<Item> items; private static boolean validateItemName(final Object obj) { return obj instanceof final String itemName && ForgeRegistries.ITEMS.containsKey(ResourceLocation.tryParse(itemName)); } @SubscribeEvent static void onLoad(final ModConfigEvent event) { logDirtBlock = LOG_DIRT_BLOCK.get(); magicNumber = MAGIC_NUMBER.get(); magicNumberIntroduction = MAGIC_NUMBER_INTRODUCTION.get(); // convert the list of strings into a set of items items = ITEM_STRINGS.get().stream() .map(itemName -> ForgeRegistries.ITEMS.getValue(ResourceLocation.tryParse(itemName))) .collect(Collectors.toSet()); } } I don't touch my config file. Before this it worked but then when i opened Intellij. I changed the version number, as i was working on a new update. It went from 0.1a.0 to 0.1a.1 and then later stopped working. I tried removing the config file, and then the console also says that i have depreciated gradle features making it not able to run on gradle 9.0? Heres the gradle.properties folder: # Sets default memory used for gradle commands. Can be overridden by user or command line properties. # This is required to provide enough memory for the Minecraft decompilation process. org.gradle.jvmargs=-Xmx3G org.gradle.daemon=false ## Environment Properties # The Minecraft version must agree with the Forge version to get a valid artifact minecraft_version=1.20.1 # The Minecraft version range can use any release version of Minecraft as bounds. # Snapshots, pre-releases, and release candidates are not guaranteed to sort properly # as they do not follow standard versioning conventions. minecraft_version_range=[1.20.1,1.21) # The Forge version must agree with the Minecraft version to get a valid artifact forge_version=47.0.19 # The Forge version range can use any version of Forge as bounds or match the loader version range forge_version_range=[47,) # The loader version range can only use the major version of Forge/FML as bounds loader_version_range=[47,) # The mapping channel to use for mappings. # The default set of supported mapping channels are ["official", "snapshot", "snapshot_nodoc", "stable", "stable_nodoc"]. # Additional mapping channels can be registered through the "channelProviders" extension in a Gradle plugin. # # | Channel | Version | | # |-----------|----------------------|--------------------------------------------------------------------------------| # | official | MCVersion | Official field/method names from Mojang mapping files | # | parchment | YYYY.MM.DD-MCVersion | Open community-sourced parameter names and javadocs layered on top of official | # # You must be aware of the Mojang license when using the 'official' or 'parchment' mappings. # See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md # # Parchment is an unofficial project maintained by ParchmentMC, separate from Minecraft Forge. # Additional setup is needed to use their mappings, see https://parchmentmc.org/docs/getting-started mapping_channel=parchment # The mapping version to query from the mapping channel. # This must match the format required by the mapping channel. mapping_version=2023.06.26-1.20.1 ## Mod Properties # The unique mod identifier for the mod. Must be lowercase in English locale. Must fit the regex [a-z][a-z0-9_]{1,63} # Must match the String constant located in the main mod class annotated with @Mod. mod_id=ChippyMod # The human-readable display name for the mod. mod_name=Chippy Mod # The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default. mod_license=MIT # The mod version. See https://semver.org/ mod_version=0.1a.1 # The group ID for the mod. It is only important when publishing as an artifact to a Maven repository. # This should match the base package used for the mod sources. # See https://maven.apache.org/guides/mini/guide-naming-conventions.html mod_group_id=net.nafe_innit12.chippymod # The authors of the mod. This is a simple text string that is used for display purposes in the mod list. mod_authors=the_BigGinge_nafe_innit12 # The description of the mod. This is a simple multiline text string that is used for display purposes in the mod list. mod_description=Chippy Mod :)\n Adds chippy related food items.\n This mod is a work in progress. There are plans to add a chippy structure, also make these items drop.