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  • burnner

burnner

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  • Content Count

    21
  • Joined

    July 23, 2013
  • Last visited

    July 23, 2014

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About burnner

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    Tree Puncher

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    I am new!
  1. burnner

    [1.7.2] Custom Music Discs

    burnner replied to burnner's topic in Modder Support

    Well I made it 1. The sounds.json has to be located in your mods asset folder. 2. You can but the records in yourmodname/sounds/records/ 3. You have to add the soundfiles to your sounds.json like this: { "itsherobrine": { "category": "record", "sounds": [ { "name": "sounds/records/itsherobrine", "stream": true } ] } } 4. Make your own Record class that extends from ItemRecord (because the constructor is invisible) 5. The name of your record has to be: yourmodname:yourrecordname
    • May 23, 2014
    • 11 replies
  2. burnner

    [1.7.2] Custom Music Discs

    burnner replied to burnner's topic in Modder Support

    I know that you have to extend the ItemRecord class, but don't you have to make your own Sounds.json file for this work proper?
    • May 22, 2014
    • 11 replies
  3. burnner

    [1.7.2] Custom Music Discs

    burnner replied to burnner's topic in Modder Support

    No. And it won't work eather since I already have this function in my custom disc class. It has something to do with the sound.json
    • May 21, 2014
    • 11 replies
  4. burnner

    [1.7.2] Custom Music Discs

    burnner replied to burnner's topic in Modder Support

    where? I don't find a getrecordresource I used: itsHerobrine = new ItemHDisc("herobrinemod:records.seeherobrine").setUnlocalizedName("seeherobrine").setTextureName("herobrinemod:record_seeherobrine");
    • May 21, 2014
    • 11 replies
  5. burnner

    [1.7.2]Best way to add an entity spawn

    burnner replied to burnner's topic in Modder Support

    I think BiomeGenBase.getBiomeGenArray() will do it
    • May 21, 2014
    • 12 replies
  6. burnner

    [1.7.2] Custom Music Discs

    burnner posted a topic in Modder Support

    Hello, how do you add custom music discs? The old ways don't work anymore thanks to new sound system. best regards
    • May 21, 2014
    • 11 replies
  7. burnner

    [1.7.2]Best way to add an entity spawn

    burnner replied to burnner's topic in Modder Support

    Eclipse says it's not visibile
    • March 24, 2014
    • 12 replies
  8. burnner

    [1.7.2]Best way to add an entity spawn

    burnner replied to burnner's topic in Modder Support

    Thanks for reply, but biomList isn't visible?
    • March 23, 2014
    • 12 replies
  9. burnner

    [1.7.2]Best way to add an entity spawn

    burnner posted a topic in Modder Support

    Hello, what's the proper way to add a spawn? Is that the right way: EntityRegistry.addSpawn(EntityPig2.class, 1, 1, 1, EnumCreatureType.creature, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.frozenOcean, BiomeGenBase.frozenRiver, BiomeGenBase.hell, BiomeGenBase.iceMountains, BiomeGenBase.icePlains, BiomeGenBase.jungle, BiomeGenBase.jungleHills, BiomeGenBase.mushroomIsland, BiomeGenBase.ocean, BiomeGenBase.plains, BiomeGenBase.river, BiomeGenBase.swampland, BiomeGenBase.taiga); burnner
    • March 23, 2014
    • 12 replies
  10. burnner

    [1.6.4] Herobrine Mod

    burnner replied to burnner's topic in Mods

    Lol thats outdated, now you get rick rolled.
    • October 24, 2013
    • 5 replies
  11. burnner

    [1.6.4] Herobrine Mod

    burnner posted a topic in Mods

    The Herobrine Mod V 3.5 Disclaimer [glow=red,2,300]Use at your own risk! Im not accountable for random hearth attacks, poop in the pants, and other paranormal things Posted Image I won't buy you new pants! Do not even ask! Posted Image I DO NOT grant redistribution rights to this mod to anyone that asks.[/glow] [move]Thanks for over 1'700'000 Downloads![/move] Trailer Installation How to use Download Source Code Change Log And Credits goes to TERMS AND CONDITIONS. RESPECT COPYRIGHT! FAQ Q: Can I use your mod in a modpack? A: No. Q: Why? A: http://tinyurl.com/7m7gar3 Q: HE DOES NOT SPAWN!!! A: Edit the herobrinemod.cfg and increase the spawnrate Q: Herobrinemod.cfg? A: The Herobrineconfiguration file, found in config/herobrinemod.cfg in your minecraft folder Q: Make a multiplay version! A: No, not going to happen. Q: Why? A: http://tinyurl.com/7m7gar3 Q: I cant install the mod! A: Read the topic, watch an installation video, extract the archive to a folder and use the installer. Q: Can I make videos of your mod? A: Sure why not? Q: Can I made my own herobrine version out of your mod? A: No. Q: When will you update it? A: When I have time. Q: Can I post this mod on another side? A: When you are using my adfly links, yes. Q: Can I make an installer? A: Nope. Q: How can I contact you? A: PM, but when the question is stupid I won't answer. Q: Why do you not answer? A: You probably asked a stupid question. Q: When I play minecraft, a facebook page comes up. A: Yes this is an ad for my own game, it normaly opens once. Nostalgia
    • October 21, 2013
    • 5 replies
  12. burnner

    [solved][1.6.4]How to spawn entities

    burnner replied to burnner's topic in Modder Support

    oh well, i thought thisway it will spawn everywhere. ill try it
    • October 7, 2013
    • 6 replies
  13. burnner

    [solved][1.6.4]How to spawn entities

    burnner replied to burnner's topic in Modder Support

    pump
    • October 7, 2013
    • 6 replies
  14. burnner

    [solved][1.6.4]How to spawn entities

    burnner replied to burnner's topic in Modder Support

    I replaced it with: EntityRegistry.addSpawn(EntityCow2.class, 60, 1, 4, EnumCreatureType.creature); Problem: now it doesn't spawn at all
    • October 6, 2013
    • 6 replies
  15. burnner

    [solved][1.6.4]How to spawn entities

    burnner posted a topic in Modder Support

    Hello, what is the proper way to spawn entities with forge? I was using this: ModLoader.addSpawn(EntityCow2.class, 1, 1, 4, EnumCreatureType.monster); But with this, the entity was spawning like hell, especially in a flat world. burnner_
    • October 6, 2013
    • 6 replies
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