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general_azure

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  1. Turns out having both the .jar in the mods folder and at the same time using a command line parameter to point minecraft to it was overkill, removing the parameter fixed the problem.
  2. Hey guys, I cooked up a mod where I used ASM to change the length of the day-night cycle in the game. While this appears to work quite fine when run from within eclipse, I simply can't get the damn thing packaged to run with my regular forge installation >.< Specifically, I recompiled, reobfuscated and zipped the files (without the enclosing minecraft folder), then changed the ending to .jar. Also slapped a mcmod.info and a META-INF on it for good measure. The structure inside the .jar is daytime.jar ->daytime -->asm --->DaytimeLoadingPlugin.class (which implements IFMLLoadingPlugin) --->rest of the class files ->META-INF -->MANIFEST.MF ->mcmod.info The problem is, when I try to run with this package I get [sEVERE] [ForgeModLoader] Coremod DaytimeLoadingPlugin: Unable to class load the plugin daytime.asm.DaytimeLoadingPlugin java.lang.ClassNotFoundException: daytime.asm.DaytimeLoadingPlugin Google search indicates this usually happens when the folder structure in the package is messed up, but I can't quite see where this would happen. Any other ideas what might be amiss here? =/
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