BlazeAxtrius
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Yes now all textures work, except the monorailPowered one. Can you take a look at it please. I can't find what I am doing wrong with it.
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Yeah that is what I am trying to do. Was wondering if there is a way to make it in one line and now have to write all of the blocks one by one. I am now trying with one block but it says that "argument Item might be null" for setCustomModelResourcesLocation(item) P.S: Ok it seems I have to write all of them one by one. It works now. Thanks a lot P.S: Can you take a look at the MonorailPowered as it doesnt have a texture at all even when placed and it doesn't work as a powered rail(before it did with this code)
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I am trying this: @Override public void preInit(FMLPreInitializationEvent event) { super.preInit(event); ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(block), 0, new ModelResourceLocation(block.getRegistryName(), "inventory")); } But this gives errors at Item.getItemFromBlock(block) and block.getRegistryName(). I am not sure how exactly I have to call it. I wants the same arguments but the block thing is missing from the parameters.
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In the tutorial I watched to try and fix the issue. The EMBase.registerRenders I called registerRender(whiteWoolRail) for example but that didn't affect anything. Also I am not sure how to use the ModelLoader.setCustomModelREsourcesLocation. Can you provide a tutorial somewhere? I updated the github.
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Hello, I just got back into updating my mod again. I haven't look into in for the last 2 years. My github is this : https://github.com/BlazeAxtrius/ExpandedRailsMod I know the code looks really bad but I do not have a lot of time and I pretty much should rewrite the entire thing from scratch because it looks really bad at the moment. I tried various ways to try and fix the textures in the inventory but they always show as purple and black. I managed to get the textures to work when I place the rail but not in the inventory. Thanks in advance for the help.
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Can someone please look at my Github and try to see why the GUI doesn't open? Here is the GitHub https://github.com/BlazeAxtrius/ExpandedRailsMod/tree/master/src/main/java/com/expanded/rails/mod The crafting table is in "blocks" folder The gui and everything about it are in "gui" folder The IGuiHandler is in the CommonProxy.
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Ok so i changed the code a little. Here is the new GitHub https://github.com/BlazeAxtrius/ExpandedRailsMod The problem is that the Gui doesn't open and the game doesn't show any errors. I saw the GutHub of an other mod and tried to make my crafting table as in the other mod because i know it works there but i just managed to not get the gui again. Also the purple/black texture disappeared but that is not the main issue.
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I tried a lot of things to try and fix this thing and still just can't figure it out.
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As i said before. Currently I have no time.
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I didn't copy bits and pieces. I copied the full code from 1.7.10 to 1.8. After that I try to fix it. Also considering it worked for 1.7.10 and my horrible java skills. I just try to understand what you mean.
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Ok, I managed to make it open but the game crashes with this error:
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Oh yeah sorry didn't check that class for it. I removed the "NetworkRegistry.INSTANCE.registerGuiHandler(this, guiHandlerRailsCraftingTable);" Doesn't really do anything as you said but I still don't get why the gui can't open.
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It is registered in the main mod class. public GuiHandlerRailsCraftingTable guiHandlerRailsCraftingTable = new GuiHandlerRailsCraftingTable(); NetworkRegistry.INSTANCE.registerGuiHandler(this, guiHandlerRailsCraftingTable); Also I saw this "player.openGui(TutorialMain.instance, 3, world, (int) player.posX, (int) player.posY, (int) player.posZ);" I don't have anything like that. Should I have it and where do I have to put it?
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You shouldn't be sorry. I build this mod with a friend of mine just by watching tutorials. After we made it I had to update it on my own cause he didn't want to. And since I have absolutely no time, I try to fix everything as fast as possible, just so it can work for every version in minecraft. Do i have to register it in the ClientProxy? because I only registered it in mod class.
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So now that I fixed my rails. I tried to fix the crafting table but the Gui doesn't open. Here is the GitHub page : https://github.com/BlazeAxtrius/ExpandedRailsMod/tree/master/src/main/java/com/expanded/rails/mod/gui The Crafting Table : https://github.com/BlazeAxtrius/ExpandedRailsMod/tree/master/src/main/java/com/expanded/rails/mod/blocks I tried a lot of tutorials and stuff but they didn't work.