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TheDragonSlapper

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  1. Greetings fellow modders! For a mod I'm creating I'd like to generate a block as a beach, just like sand does, but I have no idea how I do that, and I haven't found anyway to do it... So is there any nice gentleman/gentlewoman out there that could possibly tell me how to do it? Thanks in advance! ~Slappeh
  2. Sure. And i am a princess Forge got it's own modloader... Which is called FML. Now, would you stop using ModLoader ? Would you please stop being annoying? .-. I've downloaded everything from minecraftforge.net and I've been using various forge modding tutorials for 1.6 -.-
  3. Sure. And i am a princess Forge got it's own modloader...
  4. Invoking the method on the wrong side..? Wut?
  5. So, I'm fairly new to this modding stuff, and I just tried installing an updated version of my mod on a server, but I'm getting a crash report and it's really annoying It's working fine in singleplayer... I think it has with the armor to do but not entierly sure.. Here's the crash report: ---- Minecraft Crash Report ---- // Ouch. That hurt Time: 2013-09-28 14:57 Description: Exception in server tick loop java.lang.NoSuchMethodError: net.minecraft.src.ModLoader.addArmor(Ljava/lang/String;)I at TheDragonSlapper.DragonCraft.DragonCraft.<clinit>(DragonCraft.java:282) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:457) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105) at cpw.mods.fml.common.Loader.loadMods(Loader.java:509) at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:99) at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:350) at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:69) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445) at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.6.4 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 159776896 bytes (152 MB) / 223739904 bytes (213 MB) up to 922746880 bytes (880 MB) JVM Flags: 0 total; AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v8.11 FML v6.4.3.883 Minecraft Forge 9.11.0.883 4 mods loaded, 4 mods active mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed FML{6.4.3.883} [Forge Mod Loader] (minecraftforge-universal-1.6.4-9.11.0.883.jar) Unloaded->Constructed Forge{9.11.0.883} [Minecraft Forge] (minecraftforge-universal-1.6.4-9.11.0.883.jar) Unloaded->Constructed DragonCraft{1.1} [DragonCraft] (DragonCraft - Minecraft Mod - v1.1 - 1.6.4.zip) Unloaded Profiler Position: N/A (disabled) Is Modded: Definitely; Server brand changed to 'fml,forge' Type: Dedicated Server (map_server.txt) I'd really like to get help with this since I want the mod to be multiplayer compatible.. Thanks in advance! ~Much Love, Dragon <3
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