TechieCrow
-
Posts
24 -
Joined
-
Last visited
Posts posted by TechieCrow
-
-
V2.5.0 Update!
- Updated apples to have a stack of 64...
- Added books to tell a story of the mod, more books will come with more updates.
- Updated Xen Beast's model
- Added 2 more tiers of tools and armour.
- Updated the update checker URL to my Dropbox account.
- Removed ALL ore, tool and armour effects from config, this will come back later.
- Sooo much code clean up... AGAIN.
Almost 6 months since the last update but I have plans for the next couple update that will reveal more about Xenorite.
- Updated apples to have a stack of 64...
-
Updated the pictures on the OP with the updated textures but I can't be bothered to fix the BBcode right now, it was a direct copy from the Minecraft Forums thread.
-
I've seen a few Stargate mods but this one is taking it to a whole new level!
And with the TARDIS's I have no idea how you're going to do the bigger on the inside part but I can't wait to see.
-
Updated to V2.1.0!
29/04/15:
- Added new mob Ender Pig Inc with configs.
- Added Xen Beast to spawn in dungeons.
- Added Xen Beast spawn rate to config file.
- Reformatted code again.
- Added Ender Pearl drops to Ender Pig Inc.
- Added Ender Eyes as a rare drop to Ender Pig Inc.
- Added the updated textures made by ChewableBliss.
- Fixed Xen Beast sounds... I think.
- Added new mob Ender Pig Inc with configs.
-
24/04/15:
Added Shadow Boron & Heavenly Glint apples.
COMPLETELY redone the config file to make it easier to read and add to.
Added Xen Beast spawn rate to config file.
A LOT of other config stuff I can't remember...
I'm excited about this update!
-
Added all Xenorite armour to randomly show on Xen Beast.
Completely removed GUIFactory due to error messages.
Fixed Xen Beast sounds (Idle Sound, Hurt Sound, Death Sound)
Added Xenorite shovel, Coreorite Axe and Finorite Hoe to bonus chests & (hopefully) to all dungeon chests.
Added active/not active info on heavenly glint and shadow boron swords and pickaxes.
Decided to add some tools to the bonus and dungeon chests as well as adding a "activated" and "not activated" info on the things that can be activated, this should make it clear if you actually have it activated or not instead of looking at the potion effects.
-
Yet another update, this one I'm happy about!
Added new mob Xen Beast.
Added an update checker.
Added new item Universe Soul Split.
Added new item Xen Beast Soul Fragment.
Fixed Shadow Boron armour working in the day.
-
Added effects to Heavenly Glint and Shadow Boron sword, pickaxe and armour.
Added Heavenly Glint to Nether ore gen.
Decreased the amount of ores to spawn per chunk to 1.
-
Hey all I've got a little problem with addChatMessage, when activated it sends the chat message twice.
public void onBlockClicked(World world, int i, int j, int k, EntityPlayer entity) { entity.addPotionEffect((new PotionEffect(Potion.moveSpeed.getId(), 300, 0))); entity.addPotionEffect((new PotionEffect(Potion.digSpeed.getId(), 300, 1))); entity.addChatMessage((new ChatComponentText("Test"))); }
As you can see it's sending the message twice instead of once when the block is clicked once.
Any help would be much appreciated.
Thanks all!
-
Updated textures... Wooo!
-
Just thought I would share the solution in case anyone stumbles upon this with the same problem:
My Friend found this Minecraft Forum post, it's actually for 1.6.2 but it worked out for my problem
http://www.minecraftforum.net/topic/1983346-armor-mod-smp/#entry24416660
-
Thanks very much you two.
-
Hey guys so I'm very confused with this right now as it used top work then all of a sudden stopped.
So it seems like to get this to work on a server I have to comment out or remove "RenderingRegistry.addNewArmourRendererPrefix("5");" from the main class but then if you was to use this on a client it won't render the armor so in order to really use this on a server there will be two versions, one for server and one for client but the strange thing is it used to work just fine before, I really don't know what happened.
Heres the main class:
https://github.com/UsernameZero/xenorite/blob/master/java/gcm/xenorite/XenoriteMain.java
(Sorry about the mess. )
-
Finally updated this mod to 1.7.2 lol
Armour textures now work but ores don't fall like sand or gravel anymore, I'm working on it.
-
Updated to fix a few bugs and made armor wearable but still no custom texture yet.
-
Thanks guys, it's really helped I have now managed to get textures to show up for the armor only problem now is it's the wrong textures :3
Here the code I've been working with:
XenoriteMain.java:
static EnumArmorMaterial xenorite = EnumHelper.addArmorMaterial("xenorite", 25, new int[] { 2, 6, 5, 2 }, 9);
XenoriteHelmet = (new XenoriteHelmet(XenoriteHelmetID, xenorite, 5, 0)); //Xenorite Helmet LanguageRegistry.addName(XenoriteHelmet, "Xenorite Helmet"); XenoriteChestplate = (new XenoriteChestplate(XenoriteChestplateID, xenorite, 5, 1)); //Xenorite Chestplate LanguageRegistry.addName(XenoriteChestplate, "Xenorite Chestplate"); XenoriteLeggings = (new XenoriteLeggings(XenoriteLeggingsID, xenorite, 5, 2)); //Xenorite Leggings LanguageRegistry.addName(XenoriteLeggings, "Xenorite Leggings"); XenoriteBoots = (new XenoriteBoots(XenoriteBootsID, xenorite, 5, 3)); //Xenorite Boots LanguageRegistry.addName(XenoriteBoots, "Xenorite Boots");
If I decrease the "5" it shows the vanilla armor textures and if I increase it, it shows no textures, from what I learned from ModLoader "5" is the next texture to be added which in this case would be xenorite_layer_ but I am new to Forge and might be missing something.
getArmorTexture in the XenoriteHelmet.java:
public String getArmorTexture(ItemStack stack, Entity entity, int slot, int layer) { if(itemID == XenoriteMain.XenoriteHelmetID) { return "xenorite:textures/models/armor/xenorite_layer_1.png"; } else return null; }
-
Anyways, there has been some work twards 1.7 on the MCP end, and we're progressing pretty good on the gradle stuff. Nothing actually useful to the end users/modders yet, but as I said in the original post, most of us are busy getting ready for Minecon WHoo!
This is a little off topic so don't mind me if you don't want to answer it here but is Forge doing any kind of event at Minecon this year? even meetups would be pretty cool Even though I'm not going due to finding out way too late where it was going to be. >_>
-
Hey guys,
Xenorite v2.5.2 for Minecraft 1.7.10
Xenorite is a mod for Minecraft that adds more ores to the game, these ores are either good ore evil in some way or another, giving you good or bad buffs and other interesting effects, with these ores comes items such as tools, weapons and armour just like in vanilla Minecraft but of course with those interesting effects.
Downloads:
Pictures:
http://i.gyazo.com/8bcc768ba32a8a1041cbb49d9be5873f.png[/img]
http://i.gyazo.com/c1fbd5e1c270bd187f17e4d93a734506.png[/img]
http://i.gyazo.com/0340917c88ccabd7e8be89c9b777919b.png[/img]
http://i.gyazo.com/048a605844f1cabed1811aa1e455c667.png[/img]
http://i.gyazo.com/31e9e332555d03196e6826f14a156781.png[/img]
Xenorite Armour
http://i.gyazo.com/d73d0852306dec242028d06f434a98b3.png[/img]
Coreorite Armour
http://i.gyazo.com/38eebf6259ff31aedf345f26b09a6a51.png[/img]
Finorite Armour
http://i.gyazo.com/9c56a2a77fdfde84c0fd74dac330aa62.png[/img]
Heavenly Glint Armour
http://i.gyazo.com/aa45cf0c5b5279b562fd89cc6c8e3268.png[/img]
Shadow Boron Armour
http://i.gyazo.com/de69c388933910668a4d42a389726f12.png[/img]
Xen Beast (I should probably make a custom model and texture for him...)
http://i.gyazo.com/b6672a02e17f86b1abcbe55c561248e9.png[/img]
Ender Pig Inc (Took me 1 hour to get this screenshot, he kept teleporting away! >_<)
http://i.gyazo.com/00563376abbc8badca11c4aab9d548bc.png[/img]
Recipes:
Xenorite Ingot
http://i.gyazo.com/57885ef6bf389bda02f849cff420d7fb.png[/img]
Xenorite Melted Ingot (Not Useful Right Now.)
http://i.gyazo.com/496b43d849624257d1f81028fd43754d.png[/img]
Coreorite Ingot
http://i.gyazo.com/00caf289f224b779d1b0d97f9d6d0d8f.png[/img]
Coreorite Melted Ingot (Not Useful Right Now.)
http://i.gyazo.com/0fbee143cd487a122ae5b56fc0b32499.png[/img]
Finorite Ingot
http://i.gyazo.com/a12ddfacadff0a0d57ff9b5f963893bc.png[/img]
Finorite Melted Ingot (Not Useful Right Now.)
http://i.gyazo.com/76813a27ec5105f69c221ad40a9a08c0.png[/img]
Heavenly Glint Ingot
http://i.gyazo.com/686206beb8e7cb83d3ccf39ac3372922.png[/img]
Shadow Boron Ingot
http://i.gyazo.com/cacefc3ff03c625001ac28bcace6d03e.png[/img]
Xenorite Weapons
http://i.gyazo.com/1fc814af8ccc1cfcf93e95028c4580fa.png[/img]
Xenorite Tools
http://i.gyazo.com/32200ae93fbc8b1325565fb40421ef8f.png[/img]
http://i.gyazo.com/74eacb6e5b3d40851c11cab46407ea48.png[/img]
http://i.gyazo.com/c50a3132660869abee764777adfd3f10.png[/img]
http://i.gyazo.com/6fc814adbff82428212c06e6adc7607e.png[/img]
Coreorite Weapons
http://i.gyazo.com/ccdb546f3b82f1c5effde0b1e68fbad1.png[/img]
Coreorite Tools
http://i.gyazo.com/6a07c856a2012f3c0f11b70240ab93fe.png[/img]
http://i.gyazo.com/8de73ae5ae954e8c9aeb1aba2794c8ea.png[/img]
http://i.gyazo.com/782cd80a4398dd4d915baef98254b01c.png[/img]
http://i.gyazo.com/e652fa611a3d4df1aba2cefb8b6ab8b7.png[/img]
Finorite Weapons
Finorite Tools
Heavenly Glint Weapons
http://i.gyazo.com/d8ec04d8a11c2283823444354bc0fee0.png[/img]
Heavenly Glint Tools
http://i.gyazo.com/05f2286bcd1cc05de9c46e4bd43a6769.png[/img]
http://i.gyazo.com/2f084e80387764afa34400b1868ab895.png[/img]
http://i.gyazo.com/4082a2df179339d9a393aa8d26af960c.png[/img]
http://i.gyazo.com/b6d25640fc81b3025c2aa9ffa8af29d0.png[/img]
Shadow Boron Weapons
http://i.gyazo.com/527b512c7433cf2a93306e1c34576672.png[/img]
Shadow Boron Tools
http://i.gyazo.com/55bfacde59c8f40d2b9edf948c55b7a6.png[/img]
http://i.gyazo.com/49b31ff921ea3b269aabdd64a5188f53.png[/img]
http://i.gyazo.com/c0f9a0ad61de18402a529db96ab494cc.png[/img]
http://i.gyazo.com/18dba86611e526edcfc320c0a106a61f.png[/img]
Xenorite Armour
http://i.gyazo.com/66aaf9bd91015adbc7aa47d18a5a359c.png[/img]
http://i.gyazo.com/6df1ad3770a2b13cff6ebb3a49396a00.png[/img]
http://i.gyazo.com/1b237d76ccb897cfe19363552d40c699.png[/img]
http://i.gyazo.com/b3f1f5219540aeb309a6d07d914028a3.png[/img]
Coreorite Armour
http://i.gyazo.com/2eb6834884bdc2dd0687b472351a8219.png[/img]
http://i.gyazo.com/3cfb796ee10ffb4be0ec7c618fbb77bb.png[/img]
http://i.gyazo.com/ba8052b5bbe96a499b64aa4035c903f8.png[/img]
http://i.gyazo.com/50ed1d124f446bdd57dd879689b582c4.png[/img]
Finorite Armour
Heavenly Glint Armour
http://i.gyazo.com/98d6a7388e45ac018d8cc613a792d20d.png[/img]
http://i.gyazo.com/57233491c30df6bdc0d333756d2d8f90.png[/img]
http://i.gyazo.com/bc6db26dadd383bef8b901691222ed72.png[/img]
http://i.gyazo.com/4a48a2f82534faad9437d669619e624e.png[/img]
Shadow Boron Armour
http://i.gyazo.com/e477d784b26150b20520b4e346cb43f2.png[/img]
http://i.gyazo.com/5fb8bc3ffadbef3f7c61d5015eb63721.png[/img]
http://i.gyazo.com/dc1a97fbeed95db48a29a4fff0d0ccb5.png[/img]
http://i.gyazo.com/e11ed73a8a22e00a41ef740fad967a3f.png[/img]
Xenorite Blocks
http://i.gyazo.com/aa18b16f11ba496b64badc53954c9415.png[/img]
Coreorite Blocks
http://i.gyazo.com/6f48f71da2ea1c2d37bbdd6f7dbbe7f5.png[/img]
Finorite Blocks
Heavenly Glint Bloks
http://i.gyazo.com/5dbbc23f3ec428c3361d8a39572878c0.png[/img]
Shadow Boron Blocks
http://i.gyazo.com/930a8ee6c1d458467ed87d5253c93ce7.png[/img]
Heavenly Glint Apple
http://i.gyazo.com/01e33be6ce1e3505c1698317942bd5b8.png[/img]
Shadow Boron Apple
http://i.gyazo.com/a2a7a94d6d89ab7c697bef9b6e9971fb.png[/img]
Known Bugs:
Heavenly Glint seems to be working at night even after trying to fix this multiple times...
Change Logs:
29/09/2015
- Fixed stuff again... Why do I keep forgetting this stuff? >_<
28/09/15:
- Fixed Heavenly Glint & Shadow Boron ores by adding there effects back to the config - Sorry I forgot to do this.
27/09/15:
- Updated apples to have a stack of 64...
- Added books to tell a story of the mod, more books will come with more updates.
- Updated Xen Beast's model
- Added 2 more tiers of tools and armour.
- Updated the update checker URL to my Dropbox account.
- Removed ALL ore, tool and armour effects from config, this will come back later.
- Sooo much code clean up... AGAIN.
29/04/15:
- Added new mob Ender Pig Inc with configs.
- Added Xen Beast to spawn in dungeons.
- Added Xen Beast spawn rate to config file.
- Reformatted code again.
- Added Ender Pearl drops to Ender Pig Inc.
- Added Ender Eyes as a rare drop to Ender Pig Inc.
- Added the updated textures made by ChewableBliss.
- Fixed Xen Beast sounds... I think.
24/04/15:
- Added Shadow Boron & Heavenly Glint apples.
- COMPLETELY redone the config file to make it easier to read and add to.
- Added Xen Beast spawn rate to config file.
- A LOT of other config stuff I can't remember...
16/04/15:
- Added all Xenorite armour to randomly show on Xen Beast.
- Completely removed GUIFactory due to error messages.
- Fixed Xen Beast sounds (Idle Sound, Hurt Sound, Death Sound)
- Added Xenorite shovel, Coreorite Axe and Finorite Hoe to bonus chests & (hopefully) to all dungeon chests.
- Added active/not active info on heavenly glint and shadow boron swords and pickaxes.
13/04/15:
- Added new mob Xen Beast.
- Added an update checker.
- Added new item Universe Soul Split.
- Added new item Xen Beast Soul Fragment.
- Fixed Shadow Boron armour working in the day.
01/11/14:
- Added effects to Heavenly Glint and Shadow Boron sword, pickaxe and armour.
- Added Heavenly Glint to Nether ore gen.
- Decreased the amount of ores to spawn per chunk to 1.
28/10/14:
- Added 5 creative tabs for blocks, armour, items, tools and weapons and added formatting to the tab names.
- Added coloured names for all of the items.
- Added shadow boron and heavenly glint to spawn in the nether.
- Added hold shift for description to reduce unwanted displayed information.
06/07/14:
- Updated to 1.7.10
- Block + Armour Textures Changed
- Redone Package Structure
12/06/14:
- Ores now fall like sand and gravel again.
- Ores now have a sparkle to them.
- Armor only renders client side now making it server compatible once again.
- Added 3 melted ingots - Smelt ingots to get them.
- General code clean up.
30/05/14:
- Updated to the latest version of Forge For 1.7.2 (Forge 10.12.1.1101)
- Fixed armor textures and started work on nether ores if I ever decided to enable them.
19/05/14:
- Updated to the latest version of Forge 1.6.4
02/11/13:
- Fixed crafting and smelting recipes
- Made armor wearable but still no custom textures
- Fixed materials - Xenorite, Coreorite and Finorite are now the same as diamond but durability is between iron and diamond.
- Added code for new tool sets.
29/10/13:
- Changed some textures and added armor as items (Not wearable for now)
27/10/13:
- Updated to 1.6.4 but have not added armour
14/7/13:
- Updated To 1.6.2
6/7/13:
- Fixed Xenorite Textures
- Fixed Finorite Textures
Credits:
(Me) TechieCrow (Coding)
ChewableBliss (Redoing Textures)
BeerCav (Ideas)
ShadowKOD (Ideas)
Modpacks:
I have not posted this mod on any other website ONLY MinecraftForums, CurseForge And MinecraftForge If you see this mod on another website or another post on MinecraftForums, CurseForge And MinecraftForge like this one DO NOT DOWNLOAD IT!
- Fixed stuff again... Why do I keep forgetting this stuff? >_<
-
Thanks helpful but still trying to figure this out unfortunately.
It seems the tutorials I've been reading/watching either the textures just don't show or the items don't show up ingame.
When I get back on my modding computer I'll try again then pastebin the classes here if it doesn't work again.
-
Please add an optional update checker.
I hate having to go to the downloads page whenever there might be an update.
Might be useful and cool to have but not completely necessary from what I've seen 90% of the time the first Forge release for new Minecraft versions are pretty stable, mainly mods themselves that need an update checker.
I'm personally hoping the 1.7 update isn't as bad as the 1.6 update so there won't be too much to change and I'm also hoping MCP and Forge updates before December otherwise that's a long wait for good 1.7 mods.
-
"Preloading" textures hasn't been necessary since 1.5.0 with the new texture system. Vanilla handles that for you.
Thank you Draco
Anyone able to help with armor textures? I tried as many tutorials as I can and it's starting to give me a java headache.
-
Hey guys so I know basic java and have modded a simple ore/item mod with ModLoader but now my girlfriend can use Forge 1.6 (1.5 hated her NetBook) I decided to recreate my mod with Forge but this time with a lot more different features.
Anyway I've been following tutorials and getting to grips with Forge modding and I have managed to get my mod up to date but I cannot seem to figure out how to get custom textures to show on armor, all I did see a ModLoader method of adding textures but I believe I read it was being removed when Forge updates to 1.7 so I figured if there is a Forge method I would use that in stead to save a lot of headache, I couldn't find any tutorials that I can get to work.
I also ways to "preload" textures, all of which doesn't seem to work anymore so I was wondering if this is still implemented?
Any help would be really appreciated as I only started recreating my mod with Forge 2 days ago. :3
[1.7.10] - Xenorite v2.5.2 - Adding New Blocks & Items With A Good/Bad Effects!
in Mods
Posted
Fixed Heavenly Glint & Shadow Boron ores by adding there effects back to the config - Sorry I forgot to do this.