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msgilligan

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  1. I'm trying to figure out where to get started. The first thing I did was create a Gradle script to download and run Minecraft Server version 1.7.2. I pushed it to Github, here: https://github.com/msgilligan/minecraft-server-gradle It works but has some major flaws (always checks the network before running, doesn't build a standalone app that can run without Gradle, etc.) but it's a start. The next step, I think, is to create a Gradle script that will download Minecraft server (and client jars eventually) and install them in to a local Maven repo. Then I should be able to use the standard Gradle plugins for building an application. A later step would be to integrate FML, etc. Has anyone created a (Gradle) script to install the downloadable (and non-redistributable) Jars into a local Maven repository? There is a Maven plugin that looks like it does this: https://github.com/mctechnologic/mcforge-maven-plugin/wiki/mcforge:install Would other people find this useful? Where is the right place to discuss this work with other devs?
  2. I'm interested in helping with the Gradle work. I'm fairly knowledgeable about Gradle (and Groovy and Java) but am pretty new to the Minecraft world (and the Minecraft mod scene.) I have a 10-year-old son who is a knowledgeable Minecraft use who can help teach me some of that stuff. I don't know how much available time I have, but I'd like to get up to speed on what is going on and I should be able to make at least some contributions.

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