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starwarsmace

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Everything posted by starwarsmace

  1. Yeah will do that. Just for the sake of an example I used a username.
  2. So I want to get parameters from /summon. Example: "/summon MinionSkeletonMod.Minion ~ ~ ~ {owner:"AwesomePlayer"}" And I want to get the owner part in my entity class. So how does minecraft save that? And how would I get it?
  3. Not the place to ask. This is for modders needing support, not people needing help installing mods.
  4. Thats awesome! Thanks for helping!
  5. Ohhh... That makes sense. Thanks for your help. And one more question on that. If there is no file inside .minecraft will it make it? Because, i would rather not have random empty folders in peoples .minecraft.
  6. Oh cool. But do I have to check if its on an smp?
  7. Its a YAML file. See what I actually need to do, is get into the plugins folder on a server, and get a file from one of the plugin folders. So yeah its called regions.yml Its from the worldguard plugin.
  8. You can tell when people really start to get on diesieben's nerves.
  9. So I need to get a file from the .minecraft folder. Is that possible? I have seen mods like Not Enough Items and Flans do it. So how would I do this? any pointers?
  10. 1. you need to have the rendering registry in the client proxy class. 2. And sorry I was looking at the Rocket Launcher class and in that you dont call render.
  11. Its because they copied it from your tutorial. Copied, yet took the time to remove the comments which clearly say that it is not needed. I suppose that's what I get for expecting people to READ. LOOOOOLLLLLLL Some people... But I mean you should try and not put stuff like that also in the tutorial text.. EDIT: You did put in your text!
  12. looks like you never call render() in your code.
  13. Thats your problem! theres no armor texture at that location also next time use [code and [/code for errors and code
  14. try setting the velocity to 0.
  15. Its because they copied it from your tutorial.
  16. Perms? I don't know, i've never tried to make forge and bukkit work together. Im not talking about Perms. Im asking something about forge Can I hide a forge command from the /help. Im not talking about bukkit. Just about forge /help is also in non-bukkit things. /help is global... And vanilla minecraft has "perms". Look into the src code, like I said. I have never tried to bridge bukkit and forge. Well not about perms. Just nobody can see the command in the /help thing. Even OPs
  17. Theres a log in the .minecraft folder for the compiled version right? Are there any errors in that?
  18. Perms? I don't know, i've never tried to make forge and bukkit work together. Im not talking about Perms. Im asking something about forge Can I hide a forge command from the /help. Im not talking about bukkit. Just about forge /help is also in non-bukkit things.
  19. Perms? I don't know, i've never tried to make forge and bukkit work together. Oh ok. But do you have any idea how to not show forge mod commands in the /help?
  20. Your github isnt working. And Im not sure about why its doing that.
  21. If you want to have something set in your TE, just make a function like, public void set[insertvariablehere](String blah){ this.[insertvariablehere]=blah; }
  22. hmmm lets see... if you want to do the same thing as ice would do, where would you look? Oh I know! The ice code
  23. Well that means I was proved wrong. I told you it happens a lot.
  24. Dont want to be mean. But I was being sarcastic.

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