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[1.7.2] Getting Players Experience
Hi, I still have no idea how to do it sorry Fetching the experience value? And then updating that value if/when it changes? Thanks - Tixal
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[1.7.2] Getting Players Experience
So that the damage dealt by a sword will change depending on the player exp level Im trying to put exp level in the damage value of a material. Thanks - Tixal
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[1.7.2] Getting Players Experience
Hi Can i store it and then refresh it ever minute, if so how? Thanks - Tixal
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[1.7.2] Getting Players Experience
Hi, I want to fetch the amount of Experience the player has and have it return as a float static. Im having trouble referencing the player, I have public static EntityPlayer player; public static float xplevel = player.experience; But this crashes Minecraft: http://pastebin.com/G1siiWXP Error log if needed. I want to pass xplevel into a materials parameters (Just for some contect) Thanks - Tixal
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[1.7.10][Unsolved] Making my block only breakable with my pickaxe only
Hi, I have no idea how in use that code snip-it im a bit of a newb, I changed it so it will work with my blocks and tool and has no errors but it does nothing, Im guessing I did it wrong I added the code to my main class, I have never used events properly before so im not sure how to use it. My full project can be found here:https://github.com/Tixal/Mythical-Items if that helps you help me Thanks - Tixal
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[1.7.10][Unsolved] Making my block only breakable with my pickaxe only
Yes that is exactly what I want. I will go and try your solution now Thanks - Tixal
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[1.7.10][Unsolved] Making my block only breakable with my pickaxe only
Nobody? Well is this even possible? I can post more code if needed. Thanks - Tixal
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[1.7.10][Unsolved] Making my block only breakable with my pickaxe only
Hi, My blocks are instantly breaking with any tool and i want them to only break with my pick. I have this in my block class: this.setHarvestLevel("pickaxe", 4); And this is the material my pick is "made" from: public static Item.ToolMaterial DungeonMaterial = EnumHelper.addToolMaterial("DungeonMaterial", 4, 3122, 14.0F, 3.0F, 17); With a diamond pick the blocks break instantly but don't drop the item. With my pick they break instantly and the blocks do drop. Help me make my block only break with my pickaxe and drop! Thanks - Tixal
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Textures Not loading
O god, I feel so stupid right now! Thanks a lot - Tixal
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Textures Not loading
Hi, Im following Pahimar's "Lets Mod Rebbot" and I cant get my textures to load for for my basic item. This might not be the best place for questions about Pahimar's Code but I don't know a better place. Here is my git link for my project: https://github.com/Tixal/Mythical-Items I think it will but a stupid mistake I have made be I have been trying to get it to work all day, and I thought it was time to ask for help. (I couldn't get textures to work when i tried modding 1.6.4) Thanks -Tixal p.s. Yes the texture is an apple from minecraft...
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[Solved] 1.7.2-10.12.0.968 Block.dirt compile error
Hi I had this issue earlier, then I deleted the forge install and tried again and I cant get it working anymore This whole Gradle thing has made me feel really stupid
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gradlew.bat setupDecompWorkspace Build fails
Thanks that solved my issue of the Build error!
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gradlew.bat setupDecompWorkspace Build fails
Hello all, When I run gradlew.bat setupDecompWorkspace it fails with: Execution failed for task ':decompile'. > java.langNullPointerException (no error message) Pastebin of the output: http://pastebin.com/QqMKtU7x What is going wrong? And my second question is how do I use Gradle to autoupdate forge? Thanks a lot for any help and for Forge 1.7.2!
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