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Mod Signature Data: Server Debug bugging me.
I quote myself: I'm sorry I'm bugging you with what's bugging me. That why I make about one topic a year in this forum.
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Mod Signature Data: Server Debug bugging me.
I struggled to get this so quick. No need to get mad. I got this log remotely from school, it's not the same Forge version but my point still apply. I'm deeply sorry if this is something that only works for *latest* version of forge, but I find this would not matter which version. The part of the log I'm interested in is: The server found FML:s certificate (mod signature data), but didn't find those for mcp, Forge and some other irrelevant mods as seen in the complete log file under here. The log is to big to copy to pastebin. So I uploaded it on dropbox. https://www.dropbox.com/s/1igcpfe2oez5a90/fml-server-latest.log?dl=0
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Mod Signature Data: Server Debug bugging me.
I may was not clear about that and what I meant was the when I read through the log file. (I would include it but I'm not at my pc atm.) The log basically tells me that FML do have it's checksum and Forge do not. I can run the server perfectly, I just like them to be equally treated.
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Mod Signature Data: Server Debug bugging me.
Hmm, that's strange. It may be version dependent If so I guess it only works for the very latest builds, but I didn't code it.
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Mod Signature Data: Server Debug bugging me.
I'm looking for a way of make my server happier by adding the signatures (valid certificate), that I have in disposal, to my server files. I do know this is completely unnecessary for the normal server admin, but feel the need of completion. FML do have it's data but Forge is missing it's. I'm writing this in general. I'm not bound to version numbers nor mods active. I'm happy to any response that give me more insight into this. Happy regards Osky2918, have a good day!
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[SOLVED] java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
I don't get it. I have the exact same error and I have it set to [PATH TO FORGE FOLDER]/forge/build/natives
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[Coding][Help] New to to forge and modding with 1.7.2
Hi forge! I'm a bit new to modding in Minecraft but learning fast and have some basic skills with Java. But my question is: Are you supposed to use for example "modBlock.func_149739_a()" instead of "modBlock.getUnlocalizedName()"? Is there a list somewhere that tells what I should use instead? Or am I totally wrong and there is a new way to code with 1.7.2 and you can't use the old "functions"? I had to check to check the old code to figure out where to find these function numbers, as I call them. Keep up the good work on the code!
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how do you update forge versions with gradle?
Is there any way of getting a notification when Forge has a new update? Do Lex say this on Twitter?
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