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Alurn

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Everything posted by Alurn

  1. whoa whoa what's this! AWESOME! *EDIT* Will the current addons come with it? Or will I need to install them manually.. and where would I do that? This is so new to me! Oh and am I running spoutcraft through the technic launcher like normal for this? (THANKYOU BTW!!!!)
  2. How about .shape files made by me? Just generic ones. Or is it another format? I don't expect to be able to shove all the .smp files into forge and have it work - I understand that bit just wondering how difficult it is to bring back in all those textures and shapes manually.
  3. Darn, thankyou for the response So I have to pick either super cool mods that affect gameplay or super cool visual mods awww MAAAAAAAAN I see some mods with custom mob and block shapes.. so there is a way to do it, but I'm guessing it isn't easy..
  4. Hey there! I primarily use Spoutcraft, I love and crave the customization of textures and shapes, so that I can further increase the immersion/realism of my adventure course that I'm building. However.. I recently discovered the capabilities of forge mods and I'm completely torn up. I don't know if I can, and how tedious it will be to add all the custom blocks and .shapefiles that I have. There's over a thousand that I use from .smp files from the community and myself, but I also wonder if I'm allowed to import them and use them in forge I've seen custom shapefiles in some available mods - is it tedious to add custom shapefiles and lots of custom blocks? How would I go about this? I hope it's not difficult. What forge mods offer is just waay too much awesomeness to just pass up.
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