Is it possible to make a Dimension in the server without having to change the client?
@Override
public void processCommand(ICommandSender icommandsender, String[] astring)
{
int id = DimensionManager.getNextFreeDimId();
DimensionManager.registerDimension(id, 0);
EntityPlayerMP player = (EntityPlayerMP)icommandsender;
player.travelToDimension(id);
}
This is the coding i am trying to use. I thought if i used the 0 as provider i could use the normal overworld provider.
Any1 an idea . I am trying to get multiworld support in an existing modpack (won't tell the name idk if it is hated to here ).