GameRegistry.addRecipe(new ItemStack(PureEnergyPickaxe, 1), new Object [] {
"***", "LXD", " X ", 'X', Item.stick, '*', PureEnergy, 'L', LiteEnergyPickaxe, 'D', DarkEnergyPickaxe
});
GameRegistry.addRecipe(new ItemStack(PureEnergySword, 1), new Object [] {
"L*D", " * ", " X ", 'X', Item.stick, '*', PureEnergy, 'L', LiteEnergySword, 'D', DarkEnergySword
});
GameRegistry.addRecipe(new ItemStack(PureEnergyShovel, 1), new Object [] {
"L*D", " X ", " X ", 'X', Item.stick, '*', PureEnergy, 'L', LiteEnergyShovel, 'D', DarkEnergyShovel
});
GameRegistry.addRecipe(new ItemStack(PureEnergyAxe, 1), new Object [] {
"D**", "LX*", " X ", 'X', Item.stick, '*', PureEnergy, 'D', DarkEnergyAxe, 'L', LiteEnergyAxe
});
GameRegistry.addRecipe(new ItemStack(PureEnergyAxe, 1), new Object [] {
"**L", "*", " X ", 'X', Item.stick, '*', PureEnergy, 'D', DarkEnergyAxe, 'L', LiteEnergyAxe
});
GameRegistry.addRecipe(new ItemStack(PureEnergyHoe, 1), new Object [] {
"**L", "DX ", " X ", 'X', Item.stick, '*', PureEnergy, 'L', LiteEnergyHoe, 'D', DarkEnergyHoe
});
GameRegistry.addRecipe(new ItemStack(PureEnergyHoe, 1), new Object [] {
"D**", " XL", " X ", 'X', Item.stick, '*', PureEnergy, LiteEnergyHoe, 'D', DarkEnergyHoe
});
GameRegistry.addRecipe(new ItemStack(PureEnergy, 3), new Object [] {
"**X", "*DX", "*XX", 'X', DarkEnergy, '*', LiteEnergy, 'D', Item.diamond
});
GameRegistry.addRecipe(new ItemStack(PureEnergy, 3), new Object [] {
"*XX", "*DX", "**X", 'X', DarkEnergy, '*', LiteEnergy, 'D', Item.diamond
});
GameRegistry.addRecipe(new ItemStack(PureEnergyBlock, 1), new Object [] {
"XXX", "XXX", "XXX", 'X', PureEnergy,
});
GameRegistry.addRecipe(new ItemStack(DarkEnergyPickaxe, 1), new Object [] {
"***", " X ", " X ", 'X', Item.stick, '*', DarkEnergy
});
GameRegistry.addRecipe(new ItemStack(DarkEnergySword, 1), new Object [] {
" * ", " * ", " X ", 'X', Item.stick, '*', DarkEnergy
});
GameRegistry.addRecipe(new ItemStack(DarkEnergyShovel, 1), new Object [] {
" * ", " X ", " X ", 'X', Item.stick, '*', DarkEnergy
});
GameRegistry.addRecipe(new ItemStack(DarkEnergyAxe, 1), new Object [] {
"** ", "*X ", " X ", 'X', Item.stick, '*', DarkEnergy
});
GameRegistry.addRecipe(new ItemStack(DarkEnergyHoe, 1), new Object [] {
"** ", " X ", " X ", 'X', Item.stick, '*', DarkEnergy
});
GameRegistry.addRecipe(new ItemStack(LiteEnergyPickaxe, 1), new Object [] {
"***", " X ", " X ", 'X', Item.stick, '*', DarkEnergy
});
GameRegistry.addRecipe(new ItemStack(LiteEnergySword, 1), new Object [] {
" * ", " * ", " X ", 'X', Item.stick, '*', LiteEnergy
});
GameRegistry.addRecipe(new ItemStack(LiteEnergyShovel, 1), new Object [] {
" * ", " X ", " X ", 'X', Item.stick, '*', LiteEnergy
});
GameRegistry.addRecipe(new ItemStack(LiteEnergyAxe, 1), new Object [] {
"** ", "*X ", " X ", 'X', Item.stick, '*', LiteEnergy
});
GameRegistry.addRecipe(new ItemStack(LiteEnergyHoe, 1), new Object [] {
"** ", " X ", " X ", 'X', Item.stick, '*', LiteEnergy
});