T3ctonic
Members-
Posts
28 -
Joined
-
Last visited
Converted
-
Gender
Undisclosed
T3ctonic's Achievements
Tree Puncher (2/8)
0
Reputation
-
[1.8.9] gradlew setupDecompWorkspace error "decompileMc"
T3ctonic replied to T3ctonic's topic in Modder Support
Well thanks you, guess youtube videos are not the best to follow(and they said that was a 64 bit one). Would you mind directing me to the 64bit version? -
[1.8.9] gradlew setupDecompWorkspace error "decompileMc"
T3ctonic replied to T3ctonic's topic in Modder Support
If I am correct it would be one of the environmental variables Variable Name: JAVA_HOME Variable Value: C:\Program Files (x86)\Java\jdk1.8.0_74 -
[1.8.9] gradlew setupDecompWorkspace error "decompileMc"
T3ctonic replied to T3ctonic's topic in Modder Support
Well the problem still persists, so I am unsure on what to do. -
[1.8.9] gradlew setupDecompWorkspace error "decompileMc"
T3ctonic replied to T3ctonic's topic in Modder Support
I am using 64 bit. -
[1.8.9] gradlew setupDecompWorkspace error "decompileMc"
T3ctonic replied to T3ctonic's topic in Modder Support
I have 24 Gigs of RAM, so I presume so. -
[1.8.9] gradlew setupDecompWorkspace error "decompileMc"
T3ctonic replied to T3ctonic's topic in Modder Support
I tried to change the DEAFULT_JVM_OPTS= in the .bat but then cmd tells me that "error occurred during initialization of VM" and "Could not reserve enough space for 4096000KB object heap" -
[1.8.9] gradlew setupDecompWorkspace error "decompileMc"
T3ctonic replied to T3ctonic's topic in Modder Support
When doing this it says this: * What went wrong: Unable to start daemon process. -
I was trying to setup gradle and this error occurred when I ran this command line "gradlew setupDecompWorkspace eclipse" This is the result of a --stacktrace: http://pastebin.com/e0FUVyPx Thanks, ~ T3ctonic
-
Well I assume what I have done is wrong if you could try and correct me using my code it would be appreciated or just point out where I went wrong thanks P.S its 2 AM for me
-
Well the title basically says it all Entity Class
-
I was wandering if anyone knew a tutorial or how to make a block with a working invetory like a furnace/macerator so it runs on a certain fuel to cook a certain item.
-
I have made a food and put the texture in the right folder but It dosent load!!! Main Code public static Item EnergyBrick = new EnergyBrick(2119, 12, false).setUnlocalizedName("EnergyBrick"); And what it shows in game
-
[1.6.4] Can someone help with this crash I am getting
T3ctonic replied to T3ctonic's topic in Modder Support
Thanks -
[1.6.4] Can someone help with this crash I am getting
T3ctonic replied to T3ctonic's topic in Modder Support
GameRegistry.addRecipe(new ItemStack(PureEnergyPickaxe, 1), new Object [] { "***", "LXD", " X ", 'X', Item.stick, '*', PureEnergy, 'L', LiteEnergyPickaxe, 'D', DarkEnergyPickaxe }); GameRegistry.addRecipe(new ItemStack(PureEnergySword, 1), new Object [] { "L*D", " * ", " X ", 'X', Item.stick, '*', PureEnergy, 'L', LiteEnergySword, 'D', DarkEnergySword }); GameRegistry.addRecipe(new ItemStack(PureEnergyShovel, 1), new Object [] { "L*D", " X ", " X ", 'X', Item.stick, '*', PureEnergy, 'L', LiteEnergyShovel, 'D', DarkEnergyShovel }); GameRegistry.addRecipe(new ItemStack(PureEnergyAxe, 1), new Object [] { "D**", "LX*", " X ", 'X', Item.stick, '*', PureEnergy, 'D', DarkEnergyAxe, 'L', LiteEnergyAxe }); GameRegistry.addRecipe(new ItemStack(PureEnergyAxe, 1), new Object [] { "**L", "*", " X ", 'X', Item.stick, '*', PureEnergy, 'D', DarkEnergyAxe, 'L', LiteEnergyAxe }); GameRegistry.addRecipe(new ItemStack(PureEnergyHoe, 1), new Object [] { "**L", "DX ", " X ", 'X', Item.stick, '*', PureEnergy, 'L', LiteEnergyHoe, 'D', DarkEnergyHoe }); GameRegistry.addRecipe(new ItemStack(PureEnergyHoe, 1), new Object [] { "D**", " XL", " X ", 'X', Item.stick, '*', PureEnergy, LiteEnergyHoe, 'D', DarkEnergyHoe }); GameRegistry.addRecipe(new ItemStack(PureEnergy, 3), new Object [] { "**X", "*DX", "*XX", 'X', DarkEnergy, '*', LiteEnergy, 'D', Item.diamond }); GameRegistry.addRecipe(new ItemStack(PureEnergy, 3), new Object [] { "*XX", "*DX", "**X", 'X', DarkEnergy, '*', LiteEnergy, 'D', Item.diamond }); GameRegistry.addRecipe(new ItemStack(PureEnergyBlock, 1), new Object [] { "XXX", "XXX", "XXX", 'X', PureEnergy, }); GameRegistry.addRecipe(new ItemStack(DarkEnergyPickaxe, 1), new Object [] { "***", " X ", " X ", 'X', Item.stick, '*', DarkEnergy }); GameRegistry.addRecipe(new ItemStack(DarkEnergySword, 1), new Object [] { " * ", " * ", " X ", 'X', Item.stick, '*', DarkEnergy }); GameRegistry.addRecipe(new ItemStack(DarkEnergyShovel, 1), new Object [] { " * ", " X ", " X ", 'X', Item.stick, '*', DarkEnergy }); GameRegistry.addRecipe(new ItemStack(DarkEnergyAxe, 1), new Object [] { "** ", "*X ", " X ", 'X', Item.stick, '*', DarkEnergy }); GameRegistry.addRecipe(new ItemStack(DarkEnergyHoe, 1), new Object [] { "** ", " X ", " X ", 'X', Item.stick, '*', DarkEnergy }); GameRegistry.addRecipe(new ItemStack(LiteEnergyPickaxe, 1), new Object [] { "***", " X ", " X ", 'X', Item.stick, '*', DarkEnergy }); GameRegistry.addRecipe(new ItemStack(LiteEnergySword, 1), new Object [] { " * ", " * ", " X ", 'X', Item.stick, '*', LiteEnergy }); GameRegistry.addRecipe(new ItemStack(LiteEnergyShovel, 1), new Object [] { " * ", " X ", " X ", 'X', Item.stick, '*', LiteEnergy }); GameRegistry.addRecipe(new ItemStack(LiteEnergyAxe, 1), new Object [] { "** ", "*X ", " X ", 'X', Item.stick, '*', LiteEnergy }); GameRegistry.addRecipe(new ItemStack(LiteEnergyHoe, 1), new Object [] { "** ", " X ", " X ", 'X', Item.stick, '*', LiteEnergy }); -
http://pastebin.com/WyLbXFdh