These days, I dont understand which is the structure so that I can create a dimension in forge.
If is the way of vanilla or forge, i don't care. I just want understand how create a simple world so i can customize. But I rather think I must improve myself in java. I read many projects, but i not get which are the things important for a dimension, at least, " work ".
Io ho cominciato da poco .
Oltre tu adesso, non conosco nessun altro.
I just started on minecraftforge .
I think here are just me and you, as italian, on minecraftforge.
Yes. Just a empty world. Like a " base " for me for start after add things.
I get it the classes like WorldGenBigTree and stuff like these for use into biome/chunks.
But, also, still i not get what is the ChunkPrimer and the NoiseGenerator. On GitHub, not many ppl say why they are called. I just understand the ChunkPrimer is just b4 of a chunk on load ingame.
Yea, i still read from eclipse all these classes for try2make something.
I get it how register my dimension ( and thanks for the tip ) but i want minimum start from a custom dimension empty. And so after start more involved how create crazy dimensions !.
But i mean how completely create a dimension. There is something like a " map " can say how many things need a world to be a world?.
For now i just understand a dimension has need: WorldChunkManager,ChunkProvider and a WorldType.
But many functions are like " f_manynumbers_number " so is hard understand, at least a bit, what each function do.
Idk what do D: ..
Hi all.
On internet, i'm still trying to figure out how to create a custom dimension. But all people talk only about how to generate ore in a dimension already exist " like -1, 0 , 1 or work with other mods".
I not understand which is the structure/constructor for say at forge "this a my dimension ". And the comments/javadocs for understand this are poor... T_T.
If somebody have some tutorial/guide for get how forge want i can do this, thank you all..
Sry for my english, but i still learn..