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Texasjake95

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Everything posted by Texasjake95

  1. Another quick question... I have a block that I would like to have multiple textures like a Diamond Block (going to be Copper Block by the way), but I can't seem to find any tutorials to make that make it work... Any suggests on how to do this?
  2. I was experimenting with different tutorials and forgot to change back Edit: Found out what was wrong there was a capital G on generateSurface... I cant believe that one typo didn't allow my ore to generate...
  3. Here's the code for my mod_xxx.java and the block I am trying to generate. I can't seem to figure out why its not generating... Everything but the generating works mod_XXX texasjake95_CopperBlock.java
  4. MinecraftForgeClient.preloadTexture("/MagicMod/dyes.png"); MinecraftForgeClient.preloadTexture("/MagicMod/scrolls.png"); Make a folder called "MagicMod" and in it put a png called "dyes" (obviously your dye sprites) and a png called "scrolls" (again your scroll sprites). Put the MagicMod folder in the minecraft jar located in the /jars/bin/ then run minecraft. Capitalization is important make sure the name are the exact same in the code as the names of the texture files
  5. I can't get my ore to generate in the world... I used the following generation code with no luck... Is there something wrong with the code or a better way to do it? public void GenerateSurface(World world, Random rand, int chunkX, int chunkZ) { for(int l = 0; l < 25; l++) { int i1 = chunkX + rand.nextInt(16); int j1 = rand.nextInt(60); int k1 = chunkZ + rand.nextInt(16); (new WorldGenMinable(oreCopper.blockID, 10)).generate(world, rand, i1, j1, k1); } } Sorry if this is in the wrong section.
  6. All right thanks
  7. What is the difference between BaseMod and NetworkMod?
  8. lol thanks I thought it needed some sort of code in it
  9. How would you get a mod to load from the mod folder? I can't find a tutorial for it Sorry if this is in the wrong section!
  10. I have a quick question- If I am using a mod that requires Modloader and I use the Forge build that doesn't need Modloader, do I need to install Modloader? Also, does that build of Forge still work with Modloader as well as ModloaderMP?

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