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iLexiconn

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Everything posted by iLexiconn

  1. Here's my entry: https://ilexiconn.net/forge_logo_by_ilexiconn.zip EDIT: Just changed the font to one that's free for commercial use
  2. I'm making a basic tile entity, but when I shift-click my item in the container, I get this crash: http://pastebin.com/Ugd392v3 Can someone help me fixing it?
  3. I try to make (like the furnace) a changing front texture when used, But when I use this code is the block class: http://pastebin.com/NbEG3kwD And call it like so (in the tileentity): http://pastebin.com/ysC45QXK The item flops out of the container and leaves a ghost item, you can't drop it, place it, nothing. Can someone help me with this problem, please?
  4. Oops sorry I mean 56, I can't use 57 (It gives me a crash...)
  5. I'm creating a basic furnace-like block, but when I open the GUI i see this... http://puu.sh/86G90.png (Too dark) My GUI texture is just like the otger GUI textures... http://puu.sh/85Y4F.png Here's the "GuiEgg" class: http://pastebin.com/G093BNn9 Can someone help me, Please?
  6. This is the video about it: https://www.youtube.com/watch?v=voGryK214-4 And here is the code: BasicEggBlock.java - http://pastebin.com/NNfAUReu BasicBlockRenderer.java - http://pastebin.com/6URs4sFD BasicTileEntity.java - http://pastebin.com/5MfB2NL7 mode.render() - http://pastebin.com/qGB6ckbe I'd register the block, tile entity, and the renderer. Please help me out with this problem
  7. Go to the run configurations and go to the program arguments of the client, what do you have there?
  8. Change textureWidth = 64; textureHeight = 32; to textureWidth = 128; textureHeight = 64; ?
  9. The probelem is fixed! Thanks for all the help!
  10. 1. didn't work 2. That's for 1.6, not for 1.7 3. Yep Can you help me with that too?
  11. I'm making an basic item with a 3d render, But I can't find my item in the creative tab and the texture doesn't work. Here is the code: Item-Define-Class wolveMask = new ItemWolveMask().setUnlocalizedName("wolveMask").setCreativeTab(CreativeTabs.tabMisc).setTextureName(Reference.modid + ":wolveMask"); GameRegistry.registerItem(wolveMask, "wolveMask"); Item class: public class ItemWolveMask extends Item { public ItemWolveMask() { super(); } } Client proxy: MinecraftForgeClient.registerItemRenderer(Items.wolveMask, (IItemRenderer)new RenderWolveMask()); Render class: package ilexiconn.ownagenetwork.item.render; import ilexiconn.ownagenetwork.item.model.ModelWolveMask; import ilexiconn.ownagenetwork.reference.Reference; import org.lwjgl.opengl.GL11; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.inventory.GuiContainerCreative; import net.minecraft.client.gui.inventory.GuiInventory; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.IItemRenderer; public class RenderWolveMask implements IItemRenderer { protected ModelWolveMask wolveMask; boolean isFirstPerson = false; public RenderWolveMask() { wolveMask = new ModelWolveMask(); } @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { switch (type) { case EQUIPPED: return true; case EQUIPPED_FIRST_PERSON: return true; default: return false; } } public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { return false; } public void renderItem(ItemRenderType type, ItemStack item, Object... data) { switch (type) { case EQUIPPED: { Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(Reference.modid + ":WolveMask_1.png")); GL11.glPushMatrix(); GL11.glRotatef(10, 1, 0, 0); GL11.glRotatef(180, 0, 1, 0); GL11.glRotatef(70, 0, 0, 1); boolean IsFirstPerson = false; if (data[1] != null && data[1] instanceof EntityPlayer) { if (!((EntityPlayer) data[1] == Minecraft.getMinecraft().renderViewEntity && Minecraft.getMinecraft().gameSettings.thirdPersonView == 1 && !((Minecraft.getMinecraft().currentScreen instanceof GuiInventory || Minecraft.getMinecraft().currentScreen instanceof GuiContainerCreative) && RenderManager.instance.playerViewY == 180.0F))) { GL11.glTranslatef(0.2F, 0.4F, 0.025F); } else { IsFirstPerson = true; GL11.glTranslatef(0.2F, 0.4F, 0.025F); } } else { GL11.glTranslatef(0F, 0F, 0F); } wolveMask.render((Entity) data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); } break; case EQUIPPED_FIRST_PERSON: { Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(Reference.modid + ":WolveMask_1.png")); GL11.glPushMatrix(); GL11.glRotatef(10, 1, 0, 0); GL11.glRotatef(180, 0, 1, 0); GL11.glRotatef(155, 0, 0, 1); boolean IsFirstPerson = false; if (data[1] != null && data[1] instanceof EntityPlayer) { if (!((EntityPlayer) data[1] == Minecraft.getMinecraft().renderViewEntity && Minecraft.getMinecraft().gameSettings.thirdPersonView == 0 && !((Minecraft.getMinecraft().currentScreen instanceof GuiInventory || Minecraft.getMinecraft().currentScreen instanceof GuiContainerCreative) && RenderManager.instance.playerViewY == 180.0F))) { GL11.glTranslatef(0.7F, 1F, 0F); } else { IsFirstPerson = true; GL11.glTranslatef(0.5F, 0.1F, 0.0F); } } else { GL11.glTranslatef(0F, 0.2F, 0F); } wolveMask.render((Entity) data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); } break; default: break; } } } Model class: package ilexiconn.ownagenetwork.item.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelWolveMask extends ModelBase { public ModelRenderer maskFront1; public ModelRenderer maskFront2; public ModelRenderer maskFront3; public ModelRenderer maskFront4; public ModelRenderer maskFront5; public ModelRenderer maskEar1; public ModelRenderer maskEar2; public ModelRenderer rope1; public ModelRenderer rope2; public ModelRenderer rope3; public ModelWolveMask() { textureWidth = 64; textureHeight = 32; maskFront1 = new ModelRenderer(this, 0, 0); maskFront1.addBox(-5F, -4F, -5F, 10, 4, 1); maskFront1.setRotationPoint(0F, 0F, 0F); maskFront1.setTextureSize(64, 32); maskFront1.mirror = true; setRotation(maskFront1, 0F, 0F, 0F); maskFront2 = new ModelRenderer(this, 22, 0); maskFront2.addBox(-5F, -5F, -5F, 2, 1, 1); maskFront2.setRotationPoint(0F, 0F, 0F); maskFront2.setTextureSize(64, 32); maskFront2.mirror = true; setRotation(maskFront2, 0F, 0F, 0F); maskFront3 = new ModelRenderer(this, 34, 0); maskFront3.addBox(3F, -5F, -5F, 2, 1, 1); maskFront3.setRotationPoint(0F, 0F, 0F); maskFront3.setTextureSize(64, 32); maskFront3.mirror = true; setRotation(maskFront3, 0F, 0F, 0F); maskFront4 = new ModelRenderer(this, 28, 0); maskFront4.addBox(-1F, -5F, -5F, 2, 1, 1); maskFront4.setRotationPoint(0F, 0F, 0F); maskFront4.setTextureSize(64, 32); maskFront4.mirror = true; setRotation(maskFront4, 0F, 0F, 0F); maskFront5 = new ModelRenderer(this, 40, 0); maskFront5.addBox(-5F, -6F, -5F, 10, 1, 1); maskFront5.setRotationPoint(0F, 0F, 0F); maskFront5.setTextureSize(64, 32); maskFront5.mirror = true; setRotation(maskFront5, 0F, 0F, 0F); maskEar1 = new ModelRenderer(this, 22, 2); maskEar1.addBox(-3F, -8F, -5F, 2, 2, 1); maskEar1.setRotationPoint(0F, 0F, 0F); maskEar1.setTextureSize(64, 32); maskEar1.mirror = true; setRotation(maskEar1, 0F, 0F, 0F); maskEar2 = new ModelRenderer(this, 28, 2); maskEar2.addBox(1F, -8F, -5F, 2, 2, 1); maskEar2.setRotationPoint(0F, 0F, 0F); maskEar2.setTextureSize(64, 32); maskEar2.mirror = true; setRotation(maskEar2, 0F, 0F, 0F); rope1 = new ModelRenderer(this, 0, 23); rope1.addBox(4F, -4F, -4F, 1, 1, ; rope1.setRotationPoint(0F, 0F, 0F); rope1.setTextureSize(64, 32); rope1.mirror = true; setRotation(rope1, 0F, 0F, 0F); rope2 = new ModelRenderer(this, 0, 23); rope2.addBox(-5F, -4F, -4F, 1, 1, ; rope2.setRotationPoint(0F, 0F, 0F); rope2.setTextureSize(64, 32); rope2.mirror = true; setRotation(rope2, 0F, 0F, 0F); rope3 = new ModelRenderer(this, 18, 30); rope3.addBox(-5F, 0F, 0F, 10, 1, 1); rope3.setRotationPoint(0F, -4F, 4F); rope3.setTextureSize(64, 32); rope3.mirror = true; setRotation(rope3, 0F, 0F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); maskFront1.render(f5); maskFront2.render(f5); maskFront3.render(f5); maskFront4.render(f5); maskFront5.render(f5); maskEar1.render(f5); maskEar2.render(f5); rope1.render(f5); rope2.render(f5); rope3.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } }
  12. Still not fixed ;(
  13. Already fixed that, but it doesn't solve the problem
  14. Still not working
  15. Are you extending GuiMainMenu? You have to copy the GuiMainMenu code to your custom class and edit it there
  16. I'm trying to make one single helmet (not the full armor set) and this is my code: Item-Define-Code Item Class But I don't see the item in the creative tab: And when I do /give iLexiconn ownagenetwork:wolveMask I get this crash:

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