Everything posted by Degubi
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[1.7.2]Slabs can't turn into double slabs and are darkened out
It gives me a NoSuchMethodError: http://pastebin.com/SGZH2TLn Also: http://pastebin.com/0qMcLkXs And what's this method called func_150002_b?? It returns a String
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[1.7.2]Slabs can't turn into double slabs and are darkened out
I'm having the same isue, I tried to figure out what you've written, did you mean something like this? [GameRegistry.registerBlock(TeamCraft.SingleBlock, ItemSlab.class, "SingleSlab", TeamCraft.SingleBlock, TeamCraft.DoubleBlock, false); GameRegistry.registerBlock(TeamCraft.DoubleBlock, ItemSlab.class, "DoubleSlab", TeamCraft.SingleBlock, TeamCraft.DoubleBlock, true);]
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Server Sided Config File
This was exactly what I wanted!! Thanks!!!
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Server Sided Config File
Is there a way to make a config file Just on the server side? Because I have a server running and I can modify configs on the client side too. I have tried @SideOnly-s, then the client knows nothing from the config file. Is there a way to make this thing work?
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Console Said Report...
[14:56:12] [server thread/INFO]: Unknown net.minecraftforge.common.chunkio.QueuedChunk { x: -10 z: 30 loader: null world: biomemap dimension: 0 provider: net.minecraft.world.WorldProviderSurface } [14:56:12] [server thread/INFO]: This should not happen. Please report this error to Forge. [14:56:12] [server thread/INFO]: Unknown net.minecraftforge.common.chunkio.QueuedChunk { x: -10 z: 30 loader: null world: biomemap dimension: 0 provider: net.minecraft.world.WorldProviderSurface } [14:56:12] [server thread/INFO]: This should not happen. Please report this error to Forge. Full log: http://pastebin.com/609AK40s
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Add Biome
I got it working. I've set the reg parameter to true and I see my biome and I walk into it and no crash on the console. I think I have to test for an another day... Ui: I got the resource pack check working.
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Add Biome
This log was given by the server console: net.minecraft.util.ReportedException: Exception generating new chunk at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:195) ~[ChunkProviderServer.class:?] at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:145) ~[ChunkProviderServer.class:?] at net.minecraft.server.management.PlayerManager$PlayerInstance.<init>(PlayerManager.java:369) ~[PlayerManager$PlayerInstance.class:?] at net.minecraft.server.management.PlayerManager.getOrCreateChunkWatcher(PlayerManager.java:123) ~[PlayerManager.class:?] at net.minecraft.server.management.PlayerManager.filterChunkLoadQueue(PlayerManager.java:206) ~[PlayerManager.class:?] at net.minecraft.server.management.PlayerManager.updatePlayerPertinentChunks(PlayerManager.java:309) ~[PlayerManager.class:?] at net.minecraft.server.management.ServerConfigurationManager.updatePlayerPertinentChunks(ServerConfigurationManager.java:294) ~[serverConfigurationManager.class:?] at net.minecraft.network.NetHandlerPlayServer.processPlayer(NetHandlerPlayServer.java:427) ~[NetHandlerPlayServer.class:?] at net.minecraft.network.play.client.C03PacketPlayer.processPacket(C03PacketPlayer.java:37) ~[C03PacketPlayer.class:?] at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.processPacket(C03PacketPlayer.java:163) ~[C03PacketPlayer$C04PacketPlayerPosition.class:?] at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:232) ~[NetworkManager.class:?] at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182) [NetworkSystem.class:?] at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:721) [MinecraftServer.class:?] at net.minecraft.server.dedicated.DedicatedServer.updateTimeLightAndEntities(DedicatedServer.java:341) [DedicatedServer.class:?] at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:608) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:747) [MinecraftServer$2.class:?] Caused by: java.lang.NullPointerException at net.minecraft.world.gen.ChunkProviderGenerate.func_147423_a(ChunkProviderGenerate.java:286) ~[ChunkProviderGenerate.class:?] at net.minecraft.world.gen.ChunkProviderGenerate.func_147424_a(ChunkProviderGenerate.java:120) ~[ChunkProviderGenerate.class:?] at net.minecraft.world.gen.ChunkProviderGenerate.provideChunk(ChunkProviderGenerate.java:229) ~[ChunkProviderGenerate.class:?] at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:186) ~[ChunkProviderServer.class:?] ... 16 more
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Add Biome
I found it. 1 question: what is this parameter in the biomegenbase class called register? It's a boolean.
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Add Biome
I have: class that extends BiomeGenBase. Registered 2 times: with biomeDictionary and BiomeManager.addSpawnBiome in the PreInit Method.
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Add Biome
I did it and I flew over about 5 hours to find my biome.. Nothing... (Sry 4 bad english.)
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Add Biome
Is there a way to register a biome in the overworld?? Without custom genlayer thing? Like in 1.6.4: GameReg.regBiome?
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[1.7.2] Custom vanilla block drop
Subscribe to Blockevent.Blockbreak event. Check that is the block is a spawner and add your item to the drops list
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Multiple Texture layers on 1 side
Is this possible? I have seen a tutorial using Tesselator, but it's outdated. I have about 100 png-s with the snowed and iced block textures. Is there a way to replace them with something? E.g render a snow layer(1 png) to every block.
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Resource Pack
Sorry for wasting your time..
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Resource Pack
http://pastebin.com/2nn1G0yt I got this so far. Something like this maybe?
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Resource Pack
List entri = Minecraft.getMinecraft().getResourcePackRepository().getRepositoryEntries(); Iterator it = entri.listIterator(); Something like this? (Sorry I have never done something like this)
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Resource Pack
https://www.dropbox.com/s/0ie6jgl4aa9f2sn/asd.txt . Not much.... My goal is: if my res. pack is loaded, the item appears in the creative tab. Else if the res. pack is missing the item disappears from the tab.
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Resource Pack
I think I have to learn more Java because I can't make it to work, or I am simply stupid...
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Resource Pack
It's working. Is there a way to check for a specified pack? For example: Faithful pack?
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Resource Pack
Is there a way to check that a resource pack loaded?
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Container crash
News: it seems that it crashes when opening the Creative tab. Just in creative mode, because we're recording in survival and everything works fine. If we're moving to my creative server, and after about 10 minutes random client crashes appearing when opening the creative tabs.
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[Solved] check if mod is loaded
String mod = "NotEnoughItems"; if(Loader.isModLoaded(mod)){} I use this to check that is nei loaded. It works fine 4 me. Just replace the string with Buildcraft. Ui: I use this code in my client proxy
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Blocks (Like Ores) Dropping metadata Items?
There's a method in the block file called damage dropped. Return the lapis metadata and in the item dropped method return items.dye
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Server Crash Error
Also, I think you don't have to put nei and cc core to server, because it's a client mod. (Correct me if i'm wrong)
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Server Crash Error
One(i think neccesary) mod is missing I think
IPS spam blocked by CleanTalk.