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Cakestory

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Everything posted by Cakestory

  1. Hi, i have a mod creating a custom dimension. My Portal Block shall be activated (teleport) the player when it is right-clicked. Therefore I´m using the OnBlockActivated method. But here lies my problem. When i open my mod in the client on my eclipse development environment then the mod loads and works fine. But when i build it and try to run it on the normal client it crashes before loading the "Mojang" logo. Here is my portal block class: http://pastebin.com/H0G9YUHV And my main class: http://pastebin.com/DVLu69h4 The client crashes with the following error: http://pastebin.com/0K2NT2qH (I can´t figure any sense from the log this time and Forge log does not even say anything about it.) I cant figure out why it is crashing on the normal client but not in the dev client. Both client and eclipse have Forge (1.7.2) #1040 installed. Can you tell me why plz?
  2. Hi, while programming my mod I recognized, that the PlayerLoggedOutEvent does not work. The PlayerLoggedIn and PlayerRespawn -Events do work though. I have tested in many different ways (single- and multiplayer, only client side and only server side) but it does not seem to do anything at all. Info: Forge version: Latest MC 1.7.2 build #1040 Log: http://pastebin.com/Swp4ujtk Event: The event is called in a sperate class with @SubscribeEvent and registered like this: (tested in client and server proxy too) @EventHandler public void preInit(FMLPreInitializationEvent event) { FMLCommonHandler.instance().bus().register(new PlayerEvents()); } I hope this is a bug and not my mistakte so you can fix it. Please feel free to ask if you need more information. Thanks, Cakestory

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