Jump to content

DerT0bey

Members
  • Posts

    28
  • Joined

  • Last visited

Everything posted by DerT0bey

  1. Thank you, its working fine Haven't thought its so simple
  2. Hey everybody, I've made a own furnace which should only "smelt" food items. Unfortunately I have no idea how to realize that. I think it could be the method canSmelt() in my TileEntity class, but no idea what to do Would be awesome if anyone can help me
  3. Hey everyone, for some tests I've exported my little Mod, which makes every hostile vanilla mob not spawn in the world except my own mob I made. Therefor I created a class "SpawnHandler" with following code: [embed=425,349]import net.minecraft.entity.monster.EntityCreeper; import net.minecraft.entity.monster.EntityEnderman; import net.minecraft.entity.monster.EntitySkeleton; import net.minecraft.entity.monster.EntitySlime; import net.minecraft.entity.monster.EntitySpider; import net.minecraft.entity.monster.EntityWitch; import net.minecraft.entity.monster.EntityZombie; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.event.entity.EntityJoinWorldEvent; public class SpawnHandler { @SubscribeEvent public void onEntitySpawn(EntityJoinWorldEvent event) { if(event.entity instanceof EntitySkeleton || event.entity instanceof EntityEnderman || event.entity instanceof EntityCreeper || event.entity instanceof EntityZombie || event.entity instanceof EntityWitch || event.entity instanceof EntitySpider || event.entity instanceof EntitySlime) { event.setCanceled(true); } } }[/embed] But after exporting it, it changes "EntitySpider" to "EntityZombey" which is my own mob and also imported the class of it! How can that be?? Does anyone have some ideas why that happend? Toby
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.