public static BiomeGenBase[] biomes = new BiomeGenBase[]{BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert,
BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river,
BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean,
BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach};
EntityRegistry.addSpawn(mob.class, group, min, max, type, biomes);