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The_SlayerMC

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  • Gender
    Male
  • URL
    http://divinerpg.net
  • Location
    Australia
  • Personal Text
    Modder

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Creeper Killer

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  1. Hi, with the JSON files for the dimensions, I've become aware that the seeds dont change as they're already preset, looking through vanilla code the seeds are set to 0 (which i assume is to make the dim seeds the same as the world seed) but it's still not randomising the seeds with the world seed, it continues to be the same terrain gen between worlds { "type": "jitl:boil", "generator": { "seed": 0, "type": "minecraft:noise", "settings": "jitl:boil_generation", "biome_source": { "type": "minecraft:multi_noise", "biomes": [ { "biome": "jitl:boil/boil", "parameters": { "temperature": [ -0.45, -0.15 ], "humidity": [ -1, -0.35 ], "continentalness": [ 0.3, 1 ], "erosion": [ -0.7799, -0.375 ], "weirdness": [ -1, -0.9333 ], "depth": 0.4, "offset": 0 } }, { "biome": "jitl:boil/boiling_sands", "parameters": { "temperature": [ -0.45, -0.15 ], "humidity": [ -1, -0.35 ], "continentalness": [ -0.11, 0.03 ], "erosion": [ -0.375, -0.2225 ], "weirdness": [ -1, -0.9333 ], "depth": 0.5, "offset": 0 } }, { "biome": "jitl:boil/charred_fields", "parameters": { "temperature": [ 0.55, 1 ], "humidity": [ -1.3, 1 ], "continentalness": [ 0.03, 1 ], "erosion": [ 0.45, 0.55 ], "weirdness": [ 0.9333, 1 ], "depth": 0.7, "offset": 0 } }, { "biome": "jitl:boil/scorched_wastelands", "parameters": { "temperature": [ 0, 1 ], "humidity": [ 0, 1 ], "continentalness": [ -0.19, -0.11 ], "erosion": [ 0.55, 1 ], "weirdness": [ 0.9333, 1 ], "depth": 0.8, "offset": 0 } } ] } } }
  2. Hi, using FogDensity event in 1.18 seems to have issues, keep in mind the exact code worked fine in 1.16 public static void onFogDensityEvent(EntityViewRenderEvent.FogDensity event) { Player player = ClientProxy.player(); if (player != null) { if (player.level.dimension() == Dimensions.FROZEN_LANDS) { event.setDensity(0.05F); event.setCanceled(true); } } } If the event is cancelled then it looks like this: https://prnt.sc/26dv3bo I don't know if I'm missing something real simple or if its currently broken, the density doesn't change when you change the value
  3. Hi I'm trying to stay with events for my auto smelt tools, everything is done and works but it drops the normal block drop as well as the recipe output Previously I could cancel the drop and add my own but it looks like that event has gone away and now I'm using this: @SubscribeEvent public void smeltDrop(final BlockEvent.BreakEvent event) { Random r = new Random(); Player player = event.getPlayer(); Optional<SmeltingRecipe> output = player.level.getRecipeManager().getRecipeFor(RecipeType.SMELTING, new SimpleContainer((new ItemStack(event.getState().getBlock()))), player.level); if(event.getPlayer() != null && player.getMainHandItem() != null && !player.isCreative() && output != null) { ItemStack stackdrop = output.get().getResultItem(); if(stackdrop != null) { if(player.getMainHandItem().getItem() == ModItems.FLAME_PICK.get() || player.getMainHandItem().getItem() == ModItems.FLAME_AXE.get() || player.getMainHandItem().getItem() == ModItems.FLAME_SHOVEL.get()) { player.level.addFreshEntity(new ItemEntity(player.level, event.getPos().getX() + 0.5F, event.getPos().getY() + 0.1F, event.getPos().getZ() + 0.5F, stackdrop)); } } ItemStack stack = new ItemStack(ModItems.DRY_CRYSTAL.get()); if(stack != null && player.getMainHandItem().getItem() instanceof PickaxeItem && event.getState().getBlock() == Blocks.STONE){ if(r.nextInt(100) == 0) { player.level.addFreshEntity(new ItemEntity(player.level, event.getPos().getX() + 0.5F, event.getPos().getY() + 0.1F, event.getPos().getZ() + 0.5F, stack)); } } } }
  4. Hi, ive almost been successful with this Here But im not sure at all why this doesnt want to spawn properly, and sometimes where the unrendered blocks are it still says the other biome even though the world generator has placed the blocks according to the biome top block Chunk Provider Biome Provider World Provider Ive gone through the vanilla code and i cant seem to find a fix
  5. Not sure why this is happening now when i try to render my slots Also code is updated on git, and when i remove my slots the player inventory still does the same thing
  6. Hi ive been trying for the life of me to get this to work properly but something is really wrong, This block is like a crafting table that detects whats in the slots and replaces them if all conditions are met, however the slots are so glitchy and i dont know why Container Block Tile Entity
  7. Okay im a little lost, i have no clue how this 1.14.4 works, little more info?
  8. okay so where do i get the instances from now?
  9. Okay so how should i go about this? I havent used 1.14.4 yet
  10. Hi i'm trying to register a throwable entity, looking at normal mc code:
  11. Im using (as i always have) Item.getItemFromBlock(BLOCK) for the tab https://github.com/TheSlayerMC/Journey-1.12/blob/master/main/java/net/journey/JourneyTabs.java
  12. I know that you have to set the X and Z in a specific boundry to prevent trying to generate into chunks that dont exist yet upon generation but what do people generally use? I was always under the impression of ChunkX/Z * 16 + this.rand.nextInt(16) + 8 being acceptable but it clearly isn't if i'm getting log telling me that its causing problems as well as slow generation because of it Log output [19:48:45] [Server thread/WARN] [FML]: Journey Into the Light loaded a new chunk [-17, -8] in dimension 0 (overworld) while populating chunk [-18, -9], causing cascading worldgen lag. [19:48:45] [Server thread/WARN] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config. int x1 = chunkX * 16, z1 = chunkZ * 16; if(rand.nextInt(9) == 0) { x = x1 + this.rand.nextInt(16) + 8; z = z1 + this.rand.nextInt(16) + 8; int yCoord = rand.nextInt(128) + 1; new WorldGenSmeltery().generate(worldObj, rand, new BlockPos(x, yCoord, z)); } Generation file @Override public boolean generate(World w, Random r, BlockPos pos) { int x = pos.getX(), y = pos.getY() - 1, z = pos.getZ(); if(locationIsValidSpawn(w, x, y, z)) return true; w.setBlockState(new BlockPos(x, y + 5, z + 1), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x, y + 5, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x, y + 5, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x, y + 5, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x, y + 5, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x, y + 5, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x, y + 5, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x, y + 5, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x, y + 5, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x, y + 5, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x, y + 5, z + 11), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 1, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 1, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 1, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 1, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 1, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 1, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 1, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 1, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 1, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 2, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 2, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 2, z + 4), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 1, y + 2, z + 5), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 1, y + 2, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 2, z + 7), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 1, y + 2, z + 8), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 1, y + 2, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 2, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 3, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 3, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 3, z + 4), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 1, y + 3, z + 5), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 1, y + 3, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 3, z + 7), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 1, y + 3, z + 8), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 1, y + 3, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 3, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 4, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 4, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 4, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 4, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 4, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 4, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 4, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 4, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 4, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 5, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 5, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 5, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 5, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 5, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 5, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 5, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 5, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 5, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 6, z + 1), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 6, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 6, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 6, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 6, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 6, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 6, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 6, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 6, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 6, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 1, y + 6, z + 11), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y, z + 3), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y, z + 4), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y, z + 5), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y, z + 6), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y, z + 7), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y, z + 8), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y, z + 9), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 1, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); //w.setBlockState(new BlockPos(x + 2, y + 1, z + 5), JourneyBlocks.eucaChest.getStateFromMeta(3)); /* TileEntityJourneyChest te = (TileEntityJourneyChest)w.getTileEntity(new BlockPos(x + 2, y + 1, z + 5)); if(te != null) { //WeightedRandomChestContent.generateChestContents(r, Lists.newArrayList(loot), te, 4); } */ w.setBlockState(new BlockPos(x + 2, y + 1, z + 6), JourneyBlocks.eucaChest.getStateFromMeta(3)); w.setBlockState(new BlockPos(x + 2, y + 1, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 1, z + 9), JourneyBlocks.eucaChest.getStateFromMeta(3)); /* TileEntityJourneyChest te2 = (TileEntityJourneyChest)w.getTileEntity(new BlockPos(x + 2, y + 1, z + 9)); if(te2 != null) { //WeightedRandomChestContent.generateChestContents(r, Lists.newArrayList(loot), te2, 12); } */ w.setBlockState(new BlockPos(x + 2, y + 1, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 2, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 2, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 3, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 3, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 3, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 4, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 4, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 4, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 5, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 5, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 5, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 5, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 5, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 5, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 5, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 5, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 5, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 6, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 6, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 6, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 6, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 6, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 6, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 6, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 6, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 6, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 7, z), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 7, z + 1), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 7, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 7, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 7, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 7, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 7, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 7, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 7, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 7, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 7, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 7, z + 11), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 2, y + 7, z + 12), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y, z + 3), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y, z + 4), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y, z + 5), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y, z + 6), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y, z + 7), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y, z + 8), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y, z + 9), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 1, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 1, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 1, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 2, z + 2), JourneyBlocks.eucaBricks.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 3, y + 2, z + 10), JourneyBlocks.eucaBricks.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 3, y + 3, z + 2), JourneyBlocks.eucaBricks.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 3, y + 3, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 3, z + 10), JourneyBlocks.eucaBricks.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 3, y + 4, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 4, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 4, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 5, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 5, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 5, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 5, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 5, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 5, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 5, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 5, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 5, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 6, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 6, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 6, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 6, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 6, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 6, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 6, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 6, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 6, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 7, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 7, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 7, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 7, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 7, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 7, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 7, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 7, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 7, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 8, z), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 8, z + 1), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 8, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 8, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 8, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 8, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 8, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 8, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 8, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 8, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 8, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 8, z + 11), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 3, y + 8, z + 12), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y, z + 3), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y, z + 4), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y, z + 5), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y, z + 6), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y, z + 7), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y, z + 8), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y, z + 9), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 1, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 1, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 2, z + 2), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 4, y + 2, z + 10), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 4, y + 3, z + 2), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 4, y + 3, z + 10), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 4, y + 4, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 4, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 5, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 5, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 5, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 5, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 5, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 5, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 5, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 5, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 5, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 6, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 6, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 6, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 6, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 6, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 6, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 6, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 6, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 6, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 7, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 7, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 7, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 7, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 7, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 7, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 7, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 7, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 7, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 8, z), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 8, z + 1), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 8, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 8, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 8, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 8, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 8, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 8, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 8, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 8, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 8, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 8, z + 11), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 4, y + 8, z + 12), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y, z + 3), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y, z + 4), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y, z + 5), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y, z + 6), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y, z + 7), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y, z + 8), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y, z + 9), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 1, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 1, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 2, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 2, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 3, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 3, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 4, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 4, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 4, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 4, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 4, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 4, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 4, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 4, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 4, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 5, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 5, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 5, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 5, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 5, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 5, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 5, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 5, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 5, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 6, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 6, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 6, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 6, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 6, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 6, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 6, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 6, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 6, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 7, z), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 7, z + 1), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 7, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 7, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 7, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 7, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 7, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 7, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 7, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 7, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 7, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 7, z + 11), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 5, y + 7, z + 12), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y, z + 3), JourneyBlocks.goldEucaPlank.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 1, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 1, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 1, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 1, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 1, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 1, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 1, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 1, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 2, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 2, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 2, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 2, z + 6), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 6, y + 2, z + 7), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 6, y + 2, z + 8), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 6, y + 2, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 2, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 3, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 3, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 3, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 3, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 3, z + 6), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 6, y + 3, z + 7), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 6, y + 3, z + 8), Blocks.STAINED_GLASS_PANE.getStateFromMeta(1)); w.setBlockState(new BlockPos(x + 6, y + 3, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 3, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 4, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 4, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 4, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 4, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 4, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 4, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 4, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 4, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 4, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 5, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 5, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 5, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 5, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 5, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 5, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 5, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 5, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 5, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 6, z + 1), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 6, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 6, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 6, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 6, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 6, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 6, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 6, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 6, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 6, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 6, y + 6, z + 11), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 7, y + 5, z + 1), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 7, y + 5, z + 2), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 7, y + 5, z + 3), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 7, y + 5, z + 4), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 7, y + 5, z + 5), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 7, y + 5, z + 6), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 7, y + 5, z + 7), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 7, y + 5, z + 8), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 7, y + 5, z + 9), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 7, y + 5, z + 10), JourneyBlocks.eucaBricks.getDefaultState()); w.setBlockState(new BlockPos(x + 7, y + 5, z + 11), JourneyBlocks.eucaBricks.getDefaultState()); if(!w.isRemote) { EntityAlloyMender smith = new EntityAlloyMender(w); smith.setLocationAndAngles(x + 4, y + 2, z + 4, 0.0F, 0.0F); w.spawnEntity(smith); } return false; }
  13. Next question, i cant use a block as a custom tab icon, items no worries but blocks dont register as a tab icon but show up fine in the tab?
  14. Dont ask me how, but i just removed the item and block repetitive registry and now the lang file is working. And also to answer I didnt register the blocks and items, that part wasnt my code it was the other dev so couldnt even begin to tell you why haha
  15. Well what would be the cause of something like that
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