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Fantasix

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    Redstoner

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  1. Hum ... Ok Here is what i've done so far : -> My main mod class : WetopeMod.java Basically, it adds tools, items, blocks, etc... Just some basic stuff. It works fine when I run it with Eclipse. -> The minecraft.jar I get after installing the universalForge (#229) and my wetope folder containing all my classes (obtained thanks to the reobfuscate.bat) : -> The content of the .wetope directory (in the AppData folder) : -> The launcher I'm using is based on the official one. A french modder modified it a bit so we can easily change the download link of the .jar, or the name of the folder which need to be used (In my case, .wetope). Here is the GameUpdater class : And the Util class (Where the working directory is changed) : The whole stuff works perfectly when I don't add additionnal mods to the .jar file. (There is only the two default ones : FML & Forge). Moreover, I get the same error when I add the IronChest Mod. Yes, it is possible, but how should I do so ? If you need to see anything else, I can paste it here. Thanks for your help. PS : If i've done any English mistakes, I'm realy sorry for this
  2. Well ... Even by copying the content of the .minecraft directory to the .wetope directory, the error still occurs : it goes from .wetope to .minecraft at some point. After some digging on the internet, I found that I was not the only one to have this "kind" of issues with the Launcher-Forge compatibility. (Link here) In my case, I would say that the problem comes from the FMLRelauncher class. Actually, the ReflectionHelper.setPrivateValue at line 179 doesn't seem to change the directory. (I tried with an out.print, it still be the .minecraft directory instead of .wetope). Hope a solution will be found one day
  3. Hey guys ! I'm currently trying to make a launcher for a french minecraft server, with a minecraft.jar which include Forge. The download is perfectly working, etc ... The thing is, i've made so the launcher create a new folder in the AppData (.wetope), but it seems that Forge don't like to be launched in another folder than .minecraft. Here's the log I get : I have one of the last build of Forge (#229), and everything is working fine when I do it "normally". PS : Yes, my Mod have a name x) Edit : I just noticed that after examining for mod candidates, it goes to the .minecraft folder instead of staying in the .wetope one. Maybe it is where the error comes from, but I've no idea how to solve it -.-' My supposition: It detects the Mods while it is in the .wetope folder, but after changing for no reason, it tries to load them, or something similar, and so it can't, because it is no longer in the same directory. Thanks for your help, Fantasix
  4. Same problem with the latest builds of Forge (Since 1.3.2 ?). That's why I'm still working on the 171 build (1.3.1) which work perfectly ! Edit : My bad ... I meant 181, not 171 x_x Fanta'
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