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DracoSys

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Everything posted by DracoSys

  1. Standard launcher? Minecraft.exe I was running build 1055, no issues. Went through and updated mods. Updated Forge (using Installer-Win) to build 1059, then this happened every time I hit "Play" in the launcher. I deleted every file in .minecraft except for /screenshots, /mods, and /config. Ran the launcher, logged in, set profile to use 1.7.2, hit "Play" and then exited after it loaded Win-installer for Forge build 1059, run launcher with Forge Profile, Play and magic! This isn't the first time I've had to remove everything and re-install from scratch. Only happens when updating Forge. It's not every update though, not sure if maybe it's a change/update in a library? I have no clue.
  2. ---- Minecraft Crash Report ---- // Would you like a cupcake? Time: 4/15/14 6:53 PM Description: Initializing game java.lang.RuntimeException: java.io.FileNotFoundException: minecraft:font/glyph_sizes.bin at net.minecraft.client.gui.FontRenderer.func_98306_d(SourceFile:151) at net.minecraft.client.gui.FontRenderer.<init>(SourceFile:89) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:472) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:813) at net.minecraft.client.main.Main.main(SourceFile:103) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) Caused by: java.io.FileNotFoundException: minecraft:font/glyph_sizes.bin at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SourceFile:58) at net.minecraft.client.gui.FontRenderer.func_98306_d(SourceFile:148) ... 10 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at net.minecraft.client.gui.FontRenderer.func_98306_d(SourceFile:151) at net.minecraft.client.gui.FontRenderer.<init>(SourceFile:89) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:472) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:813) at net.minecraft.client.main.Main.main(SourceFile:103) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details: Minecraft Version: 1.7.2 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_45, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 218013096 bytes (207 MB) / 486539264 bytes (464 MB) up to 954728448 bytes (910 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.01-pre FML v7.2.156.1059 Minecraft Forge 10.12.0.1059 73 mods loaded, 0 mods active mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) FML{7.2.156.1059} [Forge Mod Loader] (forge-1.7.2-10.12.0.1059.jar) Forge{10.12.0.1059} [Minecraft Forge] (forge-1.7.2-10.12.0.1059.jar) AppliedEnergistics2-Core{rv0-alpha-91} [AppliedEnergistics2 Core] (minecraft.jar) Aroma1997Core{1.0.2.0} [Aroma1997Core] (minecraft.jar) asielibcore{} [AsieLib CoreMod] (minecraft.jar) backpackrenderer{1.7.2 - 2.4} [backpack Renderer] (minecraft.jar) CodeChickenCore{rc_} [CodeChicken Core] (minecraft.jar) MCVanillaTweaks{1.0} [Mariculture - Vanilla Tweaks] (minecraft.jar) NotEnoughItems{rc_} [Not Enough Items] (NotEnoughItems-1.7.2-rc2.jar) ChickenShed{1.1.3} [Chicken Shed] ([1.7.2] ChickenShed (v1.1.3).jar) bspkrsCore{6.0(1.7.2)} [bspkrsCore] ([1.7.2]bspkrsCore-universal-6.0(1.7.2).jar) DamageIndicatorsMod{3.1.0} [Damage Indicators] ([1.7.2]DamageIndicatorsMod-3.1.0.jar) TreeCapitator{1.7.2.r01} [TreeCapitator] ([1.7.2]TreeCapitator-universal-1.7.2.r01.jar) advancedgenetics{1.5} [Advanced Genetics] (advancedgenetics-1.7.2-1.5.jar) appliedenergistics2{rv0-alpha-91} [Applied Energistics 2] (appliedenergistics2-rv0-alpha-91.jar) smeltchevsky{b3} [Armor Smelter] (ArmorSmelter_1.7.2_b3.zip) Aroma1997CoreHelper{1.0.2.0} [Aroma1997Core|Helper] (Aroma1997Core-1.7.2-1.0.2.0.jar) Aroma1997sDimension{1.0} [Aroma1997's Dimensional World] (Aroma1997s-Dimensional-World-1.7.2-1.0.2.16.jar) AromaBackup{0.0.0.2} [AromaBackup] (AromaBackup-1.7.2-0.0.0.2.jar) asielib{0.1.11} [asielib] (AsieLib-0.1.11.jar) backpacks16840{1.7.2 - 2.4.0} [backpacks!] (backpacks 1.7.2 - 2.4.0.jar) tennox_bacteria{2.3} [bacteria Mod] (BacteriaMod-1.7.2-2.3.jar) bcmod{1.7.2 - 2.4.0} [bCMod (Brad16840.Common mod)] (bcmod 1.7.2 - 2.4.0.jar) BuildCraft|Builders{5.0.4} [bC Builders] (buildcraft-5.0.4.67.jar) BuildCraft|Core{5.0.4} [buildCraft] (buildcraft-5.0.4.67.jar) BuildCraft|Energy{5.0.4} [bC Energy] (buildcraft-5.0.4.67.jar) BuildCraft|Factory{5.0.4} [bC Factory] (buildcraft-5.0.4.67.jar) BuildCraft|Silicon{5.0.4} [bC Silicon] (buildcraft-5.0.4.67.jar) BuildCraft|Transport{5.0.4} [bC Transport] (buildcraft-5.0.4.67.jar) CarpentersBlocks{3.1.2} [Carpenter's Blocks] (Carpenter's Blocks v3.1.2 - MC 1.7+.zip) ccm{1.1} [§4MrCrayfish's Construction Mod] (ConstructionModv1.1-beta-build7(1.7.2).jar) craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.5.zip) craftingpillars{1.5.0} [Crafting Pillars Mod] (CraftingPillars-MC1.7.2-1.5.jar) CustomSpawner{3.2.0.dev.R1} [DrZhark's CustomSpawner] (CustomMobSpawner 3.2.0-DEV-R2.zip) MoCreatures{6.2.0.dev.R1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.2.0-DEV-R2.zip) DungeonPack{1.7.2-2.0} [DungeonPack] (DungeonPack-1.7.2-2.0.jar) Enchiridion{1.0a} [Enchiridion] (Enchiridion-1.7.2-1.0b.jar) fillchevsky{b2} [Fill Tool] (FillTool_1.7.2_b2.zip) geoactivity{1.4.1} [GeoActivity] (geoactivity-1.4.1.jar) IC2{2.1.459-experimental} [industrialCraft 2] (industrialcraft-2-2.1.459-experimental.jar) IronChest{6.0.14.719} [iron Chest] (ironchest-1.7.2-6.0.14.719-universal.jar) journeymap{3.3.2} [JourneyMap Unlimited Edition] (JourneyMap3.3.2_Unlimited_MC1.7.2.jar) Lantern{2.0} [Lanterns and Flashlights] (Lanterns and Flashlights-2.0.jar) LightBridgesAndDoors{0.1.9} [kris91268's Light Bridges and Doors] (Light Bridges and Doors V 1.9.zip) Mariculture{b2} [Mariculture] (Mariculture-1.7.2-b2.jar) mediccraft{1.7.2 - 0.9.2} [MedicCraft] (MedicCraft-1.7.2 - 0.9.2.jar) MineDeco{1.0.2} [MineDeco] (minedeco-1.7.2-1.0.2.jar) miners{3.0.3} [Miner's Heaven] (Miners Heaven-1.7.2_V3.0.3.jar) AS_Minions{1.8.8} [Minions] (Minions-1.7.2.jar) modularpots{1.7.2.8} [Modular Flower Pots] (ModularPots-1.7.2.8.jar) modularpots{1.7.2.9} [Modular Flower Pots] (ModularPots-1.7.2.9.jar) necromancy{1.6.6} [Necromancy] (Necromancy-1.7.2.jar) ObsidianBoat{v1.3.2} [Obsidian Boat] (ObsidianBoat-1.7.2-1.3.2.jar) OpenComputers{1.2.7.125} [OpenComputers] (OpenComputers-MC1.7.2-1.2.7.128-universal.jar) OpenComputers|Core{1.0.0} [OpenComputers (Core)] (OpenComputers-MC1.7.2-1.2.7.128-universal.jar) pchan3{0.7} [PChan3 mods] (PChan3Mods-0.7(1.7.2).jar) PetBat{1.3.2} [Pet Bat] (PetBat-1.7.2.jar) packchevsky{b4} [Potion Packs] (PotionPacks_1.7.2_b4.zip) RedstonePasteMod{1.6.1} [Redstone Paste] (RedstonePasteMod-1.7.2-1.6.1.jar) RopesPlus{1.5.8} [Ropes+] (RopePlus-1.7.2.jar) SlimevoidLib{2.0.4.5} [slimevoid Library] (SlimevoidLibrary-2.0.4.5.jar) autoutils{1.0.1} [Autoutils] (statues-2.1.2.jar) statues{2.1.1} [statues] (statues-2.1.2.jar) tpmod{1.8} [Teleportation Mod] (teleportationmod181formc1723573.zip) tmf{0.1.0.1} [The Miner's Friend] (TheMinersFriend-0.1.0.1.jar) TLSpecialArmor{1.7.2} [TeeLuk's SpecialArmor] (TLSpecialArmor-1.7.2.jar) TwilightForest{2.0.3} [The Twilight Forest] (twilightforest-1.7.2-2.0.3.jar) AS_UpdateCheck{1.1.4} [AtomicStryker Update Check Mod] (UpdateCheckerMod-1.7.2.jar) weaponmod{1.7.2 v1.14.2} [balkon's WeaponMod] (weaponmod-1.14.2.jar) YALSM{2.1.3} [Yet Another Leather Smelting Mod] (yalsm-2.1.3.jar) zyinhud{1.2.2} [Zyin's HUD] (ZyinsHUD-(1.7.2)-v.1.2.2.jar) zzzzzcustomconfigs{1.3.0} [ZZZZZ Custom Configs] (ZZZZZCustomConfigs v1.3.0.jar) Launched Version: 1.7.2-Forge10.12.0.1059 LWJGL: 2.9.0 OpenGL: GeForce GT 630/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: [] Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null Anisotropic Filtering: Off (1) It was working fine on one computer, on another, I get this. Both Windows 7 and literally mirrored installs of MC, Forge and Mods. I have no idea where to start. UPDATE: 100% clean and fresh install from MC Vanilla through Forge, mods, etc fixed it.
  3. Apologies for delayed response, restarted a fresh world under that exact assumption. Any possibilities for something like "Forge Tools" to include ability to remap/sync players and mods? Remove blocks from old mods? Some kind of ID mapping tool would be nice. There's tons of great mods thanks to Forge. It would be cool to have the ability to save worlds during mods' beta developments and Forge changes. The only issue I've had with this is ID mappings. I know a lot of that is on the mod's side but, removing crap/broken/"mismatched and can't be remapped" stuff would be great. The players issue and constant remapping I have still boggles my mind. I would think that once remapped/converted, future loads shouldn't have to unless changed again. I'm asking here rather than formal "feature request" as question of plausibility. If highly improbable, not going to worry about it.
  4. I have 44 mods running on a dedicated server. Every time the server has to be started (mod updates, system updates, any kind of crash/reboot, etc) FML runs through and remaps the same items. Every. Time. In all of the FML logs, I see multiple entries about "saving mappings to world" before and after sending the serverStop to each mod. In the world, everything is fine. Items in chests get mapped properly, storages are all good. Blocks all match what they're supposed to be, etc. The issue I'm having is players! Every time we reconnect to the server, items get messed with. Suddenly I'm wearing boots on my chest and some random material for leggings. Player inventories, hotbars, equipment and Ender Chests are all swapped. I don't understand this. The items are (re)mapped at server startup. Players are saved. Mappings are (supposed to be) saved at server shut down. It's almost as if the player data is being saved with numeric IDs that do not match the remapped IDs. I thought we were getting out of this numeric ID system? Everything else is just fine, it's ONLY the players that are affected by the ID swapping/mismatching. Can a mod prevent core saving of ID mappings? How would a mod get in the way of saving mappings? Logs only show mismatching IDs at startup, no errors and not so much as a clue to an odd glitch. Are players NOT saved via namespace:itemname[metadata] as opposed to numeric ID? I've tried most basic avenues, logs, trial and error, etc. 44 mods work fine individually. Some in groups. However, there has to be a more efficient method than trial and error with the countless number of combos in these mods (in case it's 2 or so not playing well with 1 or 2 others).
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